I want to join.
Edit:
Btw, www.nationstates.net seems similar, out of what I'd read of the FAQ.
Post has been edited 1 time(s), last time on Dec 13 2008, 8:02 pm by Anonymous.
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Randomized Teams (Don't blame me), Fascism currently not in play. It is currently taking place in the early 1800s.
Northern Powers - Socialists
LoveLess
WoAHorde
Southern Powers - Capitalists
Corbo
MillenniumArmy
Support NationsClansAreForGays - Socialism
Echo - Socialism
Vi3t-X - Capitalism
UnholyUrine - Capitalism
TassadarZeratul - Socialism
Centreri - Capitalism
Anonymous - ?
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Relatively ancient and inactive
As Czar Vladislav of Kievan Rus, I conduct a propaganda campaign and successfully convert my nation to socialism. Logically, you can't decide our economic ideology, as they are always open to change (SU -> Russia) and as a dictator I can change it at will.
A few things you have to provide, Krayzee: Real differences resources-wise between Primary and Support nations. I'm not staying a support nation. Also, please provide a map so I know who my neighbors are.
Additionally, list the requirements for each economic ideology. We can't follow the wikipedia definition alone, we need to know what the administrators of this look at.
Also, how are there southern vs northern powers in
Europe? The height is two nations thick. I recommend East vs West. And why do you justify a fight between capitalists and socialists? They live together rather well - Many in the EU, like France, are rather socialistic. Make it FFA. Economic ideologies are nothing to fight about - social ideologies cause wars.
Post has been edited 2 time(s), last time on Dec 13 2008, 8:24 pm by Centreri.
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Let me join for great lulz.
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Current Map
- Centreri, necessary changes will be added. I may have to remove ideologies since its the early 1800s.
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Relatively ancient and inactive
Egh. Maybe I'm getting ahead of myself. I just want more freedom of choice - right now you seem to be restricting us according to an ideology, according to geographic location, according to starting resources, and according to what allies we're allowed to have.
I'd scrap economic ideology altogether because they can be successfully mixed, as in China today. Just let us come up with a set of policies - capitalism with occasional state intervention, command economy, etc.
Hmm.. any chance I can be light green?
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I'd scrap economic ideology altogether because they can be successfully mixed, as in China today. Just let us come up with a set of policies - capitalism with occasional state intervention, command economy, etc.
Sure, I can agree to that.
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Relatively ancient and inactive
Mmm.. on the map, the intersection between the Black Sea, second-darkest blue, lightest blue and lightest green... is that an up-for-grabs location? So, any bordering country can build a port there?
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I... am... CONFUSED. Where is the rule list?
And, I can has
purple?
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Relatively ancient and inactive
Purple, brown, teal and almost-darkest-blue seem like the primary nations. Central Powers, so to speak.
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New players can still join even if the game began but begins a large disadvantage. Players also must name their countries before the game starts.
LoveLess's country is colour lightish purple.
WoAHorde's country is colour darkish blue (Not where Italy is at)
MillenniumArmy's country is colour brown (Not the very north)
Corbo's country is colour teal.
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Relatively ancient and inactive
Hah. I was right. Well, I'll be Czar Vladislav of Kievan Rus wherever you place me.
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I still need the rules list and stuff...
And I'm going to name my country Lingopia, with the capital named Char.
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Quote from name:TassadarZeratul
I still need the rules list and stuff...
And I'm going to name my country Lingopia, with the capital named Char.
I don't believe there are any rules, the game will judge by your actions and plans. If there are any rules, it would be following a treaty with another nation.
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How are there no rules if you have that action point system and stuff? What can you do with one action point? And how does war work?
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Quote from name:TassadarZeratul
How are there no rules if you have that action point system and stuff?
The action point system was an idea given by WoAHorde. I'm pretty sure it is the given amount of actions that players are allowed to use per week.
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But what can you do with one action point? And how does war work?
Oh, btw, I'll ally with anyone who can give me a reason to. I'm going to be kind of a mercenary.
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Relatively ancient and inactive
I don't like the action point system. I want to be able to increase my power through a sound economic policy. Let us make policies and use a calculator to figure out our weekly income or something like that. I don't want to be restricted to 3/5 of what others can have... Either the same amount of points or based on policies. Of course, I'd be singing a different tune if I was a Primary Nation, but I'm not.
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I'll take the Spanish green.
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