Staredit Network > Forums > Media, Art, and Literature > Topic: Legendary Flames
Legendary Flames
Dec 2 2008, 2:33 am
By: Sand Wraith  

Dec 2 2008, 2:33 am Sand Wraith Post #1



Legendary Flames.mp3

I used Finale Notepad 2008 to compose this. I have named it Legendary Flames. My own comments is that it sounds it little broken at some points; as in the pace changes too dramatically. The ending wasn't the best either. However, I am proud of this in the end.

-

Please post feedback.




Dec 2 2008, 3:49 am Falkoner Post #2



Aw, I thought it was a topic with all the most legendary flames ever done on SeN :P



None.

Dec 4 2008, 6:29 am BlueWolf Post #3



I thought i was going to see some clans killed cuz of flame and spam. Chapel music is scary... I don't compose music so there is really nothing I can say.



None.

Dec 4 2008, 11:43 pm Sand Wraith Post #4



Well you could say if you liked it or not. Any feedback and commenting is appreciated.

Thanks for commenting. Not so many thanks for Falkoner's comment. xD




Dec 4 2008, 11:58 pm Fisty Post #5



Hmmmmm...if I ever make an evil chapel map for Doom 2 or Morrowind, I'm definitely enslaving you.



None.

Dec 5 2008, 5:38 am Phobos Post #6

Are you sure about that?

Quote from name:
Hmmmmm...if I ever make an evil chapel map for Doom 2 or Morrowind, I'm definitely enslaving you.
Death... Doesn't that give you an idea?

On topic, I don't consider myself to be an expert of any sort; I know some stuff about music, but most of it is... Well...

I think that there should be... Something else... Not just the mere sound of the organ but something to fill the background. I am subjectively more used to louder kind of music, but I can appreciate this music just as I can appreciate the kind of music I like.

There was some part in which a violin came in too, it was cool, but it was synchronized, and, well, it ended up being the same thing. I know that what I suggest might be hard to pull off, but that's just my opinion.


Post has been edited 1 time(s), last time on Dec 5 2008, 5:45 am by Phobos.



this is signature

Dec 5 2008, 9:33 pm Fisty Post #7



Quote from Phobos
Quote from name:
Hmmmmm...if I ever make an evil chapel map for Doom 2 or Morrowind, I'm definitely enslaving you.
Death... Doesn't that give you an idea?
Yes...as a matter of fact, it does.
>>
<<



None.

Dec 23 2008, 3:33 am Kellimus Post #8



MIDI FTW! Lol.

It needs some more percussion I'd say like maybe some toms during the breakdown or an organ solo just to give it a bit of 'groove'.

I do agree that it needs something more.. Maybe when you have those short breaks in the song, maybe add some chimes or something else with the organ when it builds up so it doesn't sound so... Simple? I dunno if simple is the word I mean.

Pretty good MIDI track. Did you use any complex Music theory methods at all in this song?



None.

Options
  Back to forum
Please log in to reply to this topic or to report it.
Members in this topic: None.
[02:18 am]
Oh_Man -- Close enuf
[04:14 pm]
Vrael -- perhaps there is a small professional player trapped in a box in the server rack where pluto is running? hmm?
[04:14 pm]
Vrael -- 240*12*2 is 5760, where is the other 240 APM?
[03:44 pm]
Oh_Man -- 1 action is selecting the unit and another action is moving it
[02:58 pm]
Vrael -- 240*12 is 2880, where is the other 3000 APM?
[02:55 pm]
Oh_Man -- another arty stream
[02:49 pm]
Oh_Man -- it doesnt need maphack. the person who stole it and is using it on the ladder is using it with maphack. all its training was done with normal fog of war
[01:28 pm]
NimoStar -- Unless specifically logged and retrained. But that wasn't in the original version. It just played itself
[01:28 pm]
NimoStar -- it has a static training, which is converted into weights. it doesn't actually learn from new games.
Please log in to shout.


Members Online: Symmetry, Oh_Man