Staredit Network > Forums > SC1 Map Production > Topic: Synergy of Heroes
Synergy of Heroes
Nov 19 2008, 12:04 pm
By: MetalGear
Pages: < 1 « 2 3 4
 

Nov 25 2008, 9:04 pm ClansAreForGays Post #61



Synergy of Heroes is fine.




Nov 25 2008, 9:07 pm payne Post #62

:payne:

Please add colors to map name in the loby, looks better ;)
Name is cool too: it brings in many B.net pubies :O



None.

Nov 26 2008, 5:50 am MetalGear Post #63



DOWNLOAD is available! Map created in a week. Check it out. By the way, it is a team game, so you need at least a 2v2 match to have any real fun. Enjoy :)

http://www.staredit.net/files/939/



None.

Nov 26 2008, 7:39 am Oyen Post #64



Quote from MetalGear
DOWNLOAD is available! Map created in a week. Check it out. By the way, it is a team game, so you need at least a 2v2 match to have any real fun. Enjoy :)

http://www.staredit.net/files/939/

Now that the map is finished, shouldn't this topic be moved to map showcase or a new topic created there?
Also, good job on the map! :thumbup:



None.

Nov 26 2008, 6:43 pm MadZombie Post #65



Quote from payne
Please add colors to map name in the loby, looks better ;)
Name is cool too: it brings in many B.net pubies :O
As I've told you in the lobby, name color does not equal professionalism. White text is fine :l
WHITE POWA



None.

Nov 26 2008, 11:23 pm ClansAreForGays Post #66



It actually an unwritten rule that if you don't see any boxes in the map name on the public lists, you skip it and consider it something nub that was hashed together in 5 minutes with staredit. Boxes tell the pubby that you atleast kinda know what you're doing. White text is only small step above untitled scenario.




Nov 27 2008, 2:56 am UnholyUrine Post #67



All I can say is.. Sweet name..

the game itself.. remains to be seen..

Oh btw, now that so many AoS games are coming out.. i wanna show you this that I've learned in ecology.
"Competitive exclusion Principle: No 2 competing species with the same niche cannot coexist"
Now reflect that to AoS heroes. Hopefully ur heroes aren't alike at all =)



None.

Nov 29 2008, 2:07 am MetalGear Post #68



okay final version has been submitted. the map is completely finished now. balanced, glitch free and lots of fun!

http://www.staredit.net/files/939/



None.

Options
Pages: < 1 « 2 3 4
  Back to forum
Please log in to reply to this topic or to report it.
Members in this topic: None.
[2026-7-23. : 6:40 am]
Oh_Man -- true
[2026-7-23. : 3:16 am]
RIVE -- Still annoyed there was never a trigger to stop or pause wavs.
[2026-7-23. : 1:40 am]
Oh_Man -- tthen u come to SCBW and it's like - upload WAV, play WAV.... sigh why cant it be that easy
[2026-7-23. : 1:40 am]
Oh_Man -- and no consistent easy to use way to then play the audio either
[2026-7-23. : 1:39 am]
Oh_Man -- where they use third party audioprogram called WWISE which basically makes adding audio extremely difficult
[2026-7-23. : 1:39 am]
Oh_Man -- i appreciate SCBW's ability to just let us upload and play WAVs so much compared to nightmare that is total war warhammer 3
[2026-7-18. : 2:27 am]
Symmetry -- https://staredit.net/topic/18903/ THE REVIEWS ARE HERE! "ok these are pretty good memes" - ssj9Kevin
[2026-7-17. : 2:58 pm]
Ultraviolet -- Symmetry
Symmetry shouted: Man I wish we had this tech back in the day when people played ums lmao
fr fr
[2026-7-17. : 2:39 am]
Symmetry -- Man I wish we had this tech back in the day when people played ums lmao
[2026-7-16. : 6:28 am]
NudeRaider -- EUD actions, specifically. The conditions remained. Today we can even have actions again, but they're all virtualized/whitelisted (not sure on the actual technical implementation) so you can only use them for specific intended purposed, not arbitrary code injections.
Please log in to shout.


Members Online: NudeRaider, RIVE