Running StarCraft Mods

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In this tutorial you will learn how to run the mods, also known as customs. It's quite simple. Obviously you'll need to download your custom first, and extract it out of its ZIP file if it came in one. The customs we host will have a recommended patch number displayed on their pages. If you don't have the recommended patch version, the custom may or may not run properly. In that case, try downgrading or upgrading to the recommended patch version.

Step 1: The Two Main Methods

There are two main ways an author can distribute their custom.

Customtypesuf6.png

Have a look at what you downloaded. Look for a file with an EXE extension or an MPQ extension. This file is your custom file.

EXE Method

If your custom has an EXE extension, all you need to do is double click the EXE. The custom automatically executes StarCraft with all the changes contained in the custom.

MPQ Method

If your custom has an MPQ extension, you will need MPQDraft to run this custom. You can find MPQDraft in the SEN DLDB.

Step 2: Loading the Mod

MPQDraft doesn't need to install itself, so once you've downloaded it, just run MPQDraft.exe. Click on 'Load MPQ Patch'.

Mpqdraft1zy2.png

Step 3: Selecting StarCraft as the Component

Select the program StarCraft, and the component StarCraft, as shown in this diagram. Then click next.

Mpqdraft2uu6.png

Step 4: Selecting the MPQ

Click 'Browse for MPQs.' I'm sure you will be familiar with the open file dialog box that comes up. Use that dialog box to select the MPQ custom file that you downloaded, and click next to continue.

Mpqdraft3br7.png

Step 5: Loading the Mod

Click finish. StarCraft will run with all the changes included in the custom.

Mpqdraft4ub6.png