Staredit Network > Forums > Games > Topic: Osmos
Osmos
Dec 14 2009, 10:24 pm
By: The Starport  

Dec 14 2009, 10:24 pm The Starport Post #1





Quote from Wikipedia
Osmos is a puzzle video game developed by Hemisphere Games for Microsoft Windows. It is available through Steam for $10 USD or £6.99 GBP. The aim of the game is to propel yourself, a single-celled organism (Mote), into other smaller motes to absorb them. Colliding with a mote larger than yourself will result in being absorbed yourself, resulting in a game over. Changing course is done by expelling mass. Due to conservation of momentum, this results in the player's mote moving away from the expelled mass, but also in the own mote shrinking.

There are three different "zones" of levels in Osmos: In the sentient levels, the goal is to prevail over active motes of various types that hunt and absorb other motes, including the player. Hunting them typically involves absorbing as many inactive motes as possible before chasing down the active ones with the extra mass one has gained. In the ambient levels, the player's mote typically floats in a large area surrounded by inactive motes, and must become the largest or simply very large. Variations on this theme involve, for instance, starting the game as a very small mote surrounded by lots of larger, fast moving motes, or the presence of "antimatter" motes which shrink normal motes during collision no matter which one was originally bigger, or starting the game stuck in a huge, densely packed area with a large number of other motes without much space to move about and having to nudge other motes out of the way by ejecting mass at them. In the force levels, special motes (Attractors) influence other motes with a force similar to gravitation. The player has to take into account orbital physics when planning movement in order to save mass when changing course. In these levels, the player is assisted by the game with a trajectory plotting tool that shows the course the mote will take up to a short time in the future. Force levels can be complicated in various ways, including level types involving attractors orbiting other attractors or attractors repelling each other and bouncing randomly around an area full of motes.

Here is a game after my own heart. It takes the most basic of physical objects, a ball, and with a few physics principals, some random procedurally-generated levels, and a set of basic player controls, creates a world of beauty, complexity, and fun. An incredible game, to be sure.


I have to warn you, though. The first few levels are warm and fun, but prepare to lose a portion of your sanity towards the ends of each branch path. Not the hardest stuff I've ever played, sure, but you will definitely have to put your brain, reflexes, and patience (Epicycles 3... *shudder*) to work. Really fun stuff if you're up for it, though. Let me know how many achievements you manage to get.


Protip: Get good at adjusting time (middle scroll wheel) when you need to delicately maneuver your Mote. It'll be sorta like a gear shift for your level of control.

Post has been edited 3 time(s), last time on Dec 14 2009, 11:11 pm by Tuxedo-Templar.



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Dec 14 2009, 10:34 pm ImagoDeo Post #2



What platform is it on, and where can I get it?



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Dec 14 2009, 10:42 pm Vi3t-X Post #3



Quote
Osmos is a puzzle video game developed by Hemisphere Games for Microsoft Windows. It is available through Steam for $10 USD or £6.99 GBP.




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Dec 15 2009, 1:02 am The Starport Post #4



On a side note, if anyone manages to get the forever epicycles achievement (whichever one that was), I must insist you are not human.
Yes, I know it's been done a number of times, but fuck. Even I have more life than that.



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Dec 15 2009, 2:16 am dumbducky Post #5



What is the requirement for that achievement?



tits

Dec 15 2009, 2:32 am The Starport Post #6



That you donate all your non-vital organs and your firstborn to heathen gods to grant you the strength to endure the madness that is the epicycle forever levels.



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Dec 15 2009, 3:30 am MrrLL Post #7



Same game with less features and free.



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Dec 15 2009, 4:01 am UnholyUrine Post #8



Quote from name:Merrell

Minus the Ambience, the Graphics, the Ambience, the Game-modes, the Ambience, probably the Music, the Ambience, the AI, the Ambience...



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Dec 15 2009, 4:26 am Phobos Post #9

Are you sure about that?

This game is pretty cool. But I was wondering... I REMEMBER my brother found a game similar to this, where you were a micro-organism, and by eating others you evolved. Not like Spore, though, it was more like this game. We want it now but we do not know the game. Does anyone know of a game similar to what I am talking about?



this is signature

Dec 15 2009, 5:24 am MasterJohnny Post #10



I got this game when it was two dollars on steam.
I cant do the first epicycle. HOW!?!?



I am a Mathematician

Dec 15 2009, 6:01 am BeDazed Post #11



I also got this game <_<



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Dec 15 2009, 5:48 pm The Starport Post #12



Quote from UnholyUrine
Quote from name:Merrell

Minus the Ambience, the Graphics, the Ambience, the Game-modes, the Ambience, probably the Music, the Ambience, the AI, the Ambience...
And most of all: The elegant interplay of physics principals dynamically at work unfolding layers of gameplay unto themselves.



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Dec 15 2009, 8:05 pm Neki Post #13



Quote from MasterJohnny
I got this game when it was two dollars on steam.
I cant do the first epicycle. HOW!?!?

Man, someone should have told me this was two dollars, such a steal at that price!

Quote from name:Tuxedo-Templar
Quote from UnholyUrine
Quote from name:Merrell

Minus the Ambience, the Graphics, the Ambience, the Game-modes, the Ambience, probably the Music, the Ambience, the AI, the Ambience...
And most of all: The elegant interplay of physics principals dynamically at work unfolding layers of gameplay unto themselves.

But...it's free!




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Dec 16 2009, 3:24 pm BeDazed Post #14



I've beaten until the last survival of the fittest level where you have to catch the Ferax, and now doing Epicycles 3... which I think I will have to try more because of the fact that I can't seem to flippin absorb the center attractor which is HUGE >_<...



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Dec 16 2009, 7:19 pm The Starport Post #15



My trick with those Feraxes is just to be extremely ballsey and shoot right the fuck after them ASAP. They're generally better at growing large than you are, so if you can cut off their growth early without sacrificing too much of your own mass, you might have a chance.

Alternatively, you could try your luck at racing against them to feed until you're "safe" to chase them, but you have to get really good to do that. Or memorize an "optimal" path through the arena and go at it with breakneck speed.



Have fun with the Sentient Forever levels where you get to face multiple Feraxes at once. I think the record someone managed is like 15, but they're probably secretly a Ferax themselves instead of a human. :P



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Dec 26 2009, 9:19 am Wormer Post #16



Epicycles are epic :P
Made it through all the "finite" levels to the infinite ones.
Dunno why, but the gameplay reminded me of Mandelbrot set.

EDIT: Whoa, made it to 7 Firaxes!

Post has been edited 1 time(s), last time on Dec 26 2009, 10:38 pm by Wormer.



Some.

Dec 26 2009, 10:57 pm The Starport Post #17



Quote from Wormer
EDIT: Whoa, made it to 7 Feraxes!
Haha nice.



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