Staredit Network > Forums > SC1 Map Showcase > Topic: The Puzzling 2
The Puzzling 2
Jul 9 2009, 3:14 am
By: KhaosKreator
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Dec 4 2010, 7:29 am Saigyouji Post #81



Quote from payne
Quote from Saigyouji
Okay I attached a screenshot to this post. Thanks in advance. (:

EDIT: Oh, we're also stuck on the Accelerator room. How do we do that room?
1) Good initiative of having PM'd me: I'm not looking at SC1 threads anymore. ;)
2) I'm not sure I've even reached that room in the screenshots, or at least, it doesn't ring any bell and I can't remember the solution.
3) The Accelerator room is the one with an interceptor and some circular shape and a flag, or something like that, right?

1) Thank you. <3
2) Um it's the one after the Photon cannons and them blinking <-- We call this Red-Light Green-Light Room (it's one after that stupid bound where you have to follow the screen moving). We're completely stuck.
3) Accelerator Room is the one after the Scourage Pong, and there's this, one Pylon. And it 'charges'. And that's it.



None.

Dec 4 2010, 7:34 am payne Post #82

:payne:

Quote from Saigyouji
Quote from payne
Quote from Saigyouji
Okay I attached a screenshot to this post. Thanks in advance. (:

EDIT: Oh, we're also stuck on the Accelerator room. How do we do that room?
1) Good initiative of having PM'd me: I'm not looking at SC1 threads anymore. ;)
2) I'm not sure I've even reached that room in the screenshots, or at least, it doesn't ring any bell and I can't remember the solution.
3) The Accelerator room is the one with an interceptor and some circular shape and a flag, or something like that, right?

1) Thank you. <3
2) Um it's the one after the Photon cannons and them blinking <-- We call this Red-Light Green-Light Room (it's one after that stupid bound where you have to follow the screen moving). We're completely stuck.
3) Accelerator Room is the one after the Scourage Pong, and there's this, one Pylon. And it 'charges'. And that's it.
Can't remember any of those! D:
I'll log on SC1 and try to get some friends with me to finish this map next week. :P



None.

Dec 4 2010, 8:13 pm Saigyouji Post #83



Quote from payne
Quote from Saigyouji
Quote from payne
Quote from Saigyouji
Okay I attached a screenshot to this post. Thanks in advance. (:

EDIT: Oh, we're also stuck on the Accelerator room. How do we do that room?
1) Good initiative of having PM'd me: I'm not looking at SC1 threads anymore. ;)
2) I'm not sure I've even reached that room in the screenshots, or at least, it doesn't ring any bell and I can't remember the solution.
3) The Accelerator room is the one with an interceptor and some circular shape and a flag, or something like that, right?

1) Thank you. <3
2) Um it's the one after the Photon cannons and them blinking <-- We call this Red-Light Green-Light Room (it's one after that stupid bound where you have to follow the screen moving). We're completely stuck.
3) Accelerator Room is the one after the Scourage Pong, and there's this, one Pylon. And it 'charges'. And that's it.
Can't remember any of those! D:
I'll log on SC1 and try to get some friends with me to finish this map next week. :P

Um, I think the accelerator room is the room before the piano room or whatever it's called. It's the room after that scourage moving left and right on that 1x2 rectangles.



None.

Dec 7 2010, 6:41 am Saigyouji Post #84



Bump?



None.

Jan 9 2011, 9:06 pm Roy Post #85

An artist's depiction of an Extended Unit Death

You have to start charging the pylon, go south and do the scourge thing, and go back up to the pylon. If you timed it right, the scourge from the southern room should fly into this room and go over the pylon when it is fully charged, and the pylon will explode, opening the door to the next room.

That response wasn't late, was it?




Jan 16 2011, 6:00 am Saigyouji Post #86



That response was really late. By like a month.

Then what about the one I gave a screenshot of?



None.

Jan 16 2011, 5:19 pm Roy Post #87

An artist's depiction of an Extended Unit Death

I don't remember that one very well. It has something to do with standing under the explosions and following the pattern.




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[09:25 pm]
ihjel -- "Use Display Text Message or the in-game Leaderboard to output the live values of critical Death Counters." that would be so convenient wouldn't it.
[06:59 pm]
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[01:24 pm]
NudeRaider -- UndeadStar
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Yeah, I've noticed it, but it raised a couple of relevant questions and kept the ad to the signature so if someone were to engage with the topic it could be a net positive which is why I kept it. We're not necessarily anti-bot, just anti-spam. Thanks to Symmetry who realized my hope. :)
[08:09 am]
Zycorax -- Greed
[2026-11-11. : 3:25 am]
Symmetry -- why do the oligarchs want our mapping strategies???
[2026-11-11. : 3:24 am]
Symmetry -- the question is why though
[2026-11-11. : 1:10 am]
Butch -- made me feel really sad and stupid and fat
[2026-11-11. : 1:10 am]
Butch -- I got duped by one and replied and then realized after
[2026-11-10. : 11:26 pm]
Sie_Sayoka -- the turings have tested
[2026-11-10. : 3:07 pm]
UndeadStar -- https://staredit.net/topic/18961/ <= wow, if there wasn't a capital letter on almost every word in the title, and a link in the signature, I may not have guesses it's an AI bot. I don't know much about map editing, but the content may even be relevant enough to be kept.
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