Staredit Network > Forums > Modding Projects > Topic: PokeKraft
PokeKraft
Feb 23 2009, 7:40 pm
By: Excalibur  

Feb 23 2009, 7:40 pm Excalibur Post #1

The sword and the faith

PokeKraft!
The mod that was all about teh lulz


PokeKraft evolved from Mudkraft, a simple mod I made one week because I happened to be making mini mods all the time, usually with Polaris. This mod however, was all about teh lulz, I mean come on, it was centered around Mudkipz dammit.

Anyway I've started work on this again.

Races:
Water
Units: Weighted Companion Cube, Mudkip, Swampert, Manty, Sea King (More TBA)

Fire
Units: Charmander, Charmeleon, Charizard, Moltres (More TBA)

Some screen shots of the current build:


What I'm currently working on:
L[aura]7 was nice enough to make actual pokemon buildings into SC palette and player color compatible BMPs for me, so I'll be making those into buildings. Other than that I have a few more units and strings to edit. Then of course some balancing. (Note: Seaking is no longer rigged. :P )




SEN Global Moderator and Resident Zealot
-------------------------
The sword and the faith.

:ex:
Sector 12
My stream, live PC building and tech discussion.

Mar 13 2009, 1:26 am stickynote Post #2



This is fucking awesome. After you've made the units, you need a campaign!



None.

Mar 14 2009, 2:32 am thunderaga Post #3



Quote
This is fucking awesome. After you've made the units, you need a campaign!

lol yeah. About Ash and his quest to get the badges



None.

Mar 14 2009, 5:06 am Excalibur Post #4

The sword and the faith

Currently there are quite a few problems I'm dealing with. Hopefully I'll be able to fix them.




SEN Global Moderator and Resident Zealot
-------------------------
The sword and the faith.

:ex:
Sector 12
My stream, live PC building and tech discussion.

Mar 15 2009, 6:19 am thunderaga Post #5



well good luck with your project
I support you all the way



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[03:08 pm]
Sylph-Of-Space -- woah! nice! thank you!
[04:05 am]
O)FaRTy1billion[MM] -- the setting exists, it's just hidden in a weird place
[04:04 am]
O)FaRTy1billion[MM] -- instead change "Microtile Overlay" to "Impassable"
[04:04 am]
O)FaRTy1billion[MM] -- er, wait, idk why i was looking for height
[04:03 am]
O)FaRTy1billion[MM] -- below the minimap should be a thing that says "Overlay Settings" with a little + button in the corner, press the + to expand it, uncheck Use Defaults, then change "Tile Overlay" to "Height"
[03:57 am]
Sylph-Of-Space -- Unless I'm dum (possible)
[03:57 am]
Sylph-Of-Space -- It would be so so so nice if SCMDraft had some kind of dedicated "walkability" view for the tilesets.
[03:53 am]
Sylph-Of-Space -- :'( dont cry for me cat-gentina
[2024-5-19. : 9:18 pm]
Ultraviolet -- 🔪🐈
[2024-5-19. : 12:34 pm]
NudeRaider -- curiosity kills the cat!
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