Staredit Network > Forums > Modding Projects > Topic: Special Forces Mod
Special Forces Mod
Jan 8 2009, 2:00 am
By: modmaster50  

Jan 17 2009, 9:43 pm A_of-s_t Post #21

aka idmontie

Okay good. I'd recommend unit specific upgrades for this type of game.



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Mar 1 2009, 2:33 pm Magicide Post #22

Sleeping wolves wake hungry.

I realise I'm a bit late for this.

But sick, you're using my marine grps! =D




Mar 11 2009, 12:24 am modmaster50 Post #23



xD!

I havent been around much recently because my comps been kinda funny. It had like 5gb free out of 150gb and it ran super slow. I performed a wipe and Im not completely done setting everything up yet. Will release the public beta when I reinstall starcraft and all of my modding tools.



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[06:14 pm]
l)ark_ssj9kevin -- :des:
[06:14 pm]
Symmetry -- ah, desc. I tried dsc and des
[06:13 pm]
l)ark_ssj9kevin -- manually editing URL fixes it https://staredit.net/site/members/0/minerals/desc/
[06:12 pm]
l)ark_ssj9kevin -- ya member list sorting by descending broken for all columns tbh
[05:52 pm]
Symmetry -- https://staredit.net/site/members/0/minerals/asc/ why does it sort by ascending and not descending :hurr: and how did that guy get -963 minerals?
[05:47 pm]
Symmetry -- TFW you go to donate to SEN but you can't anymore :(
[05:12 pm]
Symmetry -- The LLMs are coming for our mineral stocks!
[03:33 pm]
UndeadStar -- AI is training its credibility on SEN. Not bad, but hopefully it will soon learn to not capitalize the first letter of every word in a title lol.
[09:26 pm]
Symmetry -- Thanks :wob:
[07:42 pm]
ihjel -- Symmetry
Symmetry shouted: Here's them animated: https://i.imgur.com/DO0k3lX.mp4
That looks sweet
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