Staredit Network > Forums > SC1 Map Showcase > Topic: TronCraft
TronCraft
Dec 28 2008, 12:29 pm
By: Devourer  

Dec 28 2008, 12:29 pm Devourer Post #1

Hello

Hi,
first of all: this map is not made by me, it's made by a friend ( General_Raynor ), I just gave him the (epic) sounds.

This map is based on the light-cycle bikes from Tron (a movie).

Settings:
  • You can choose between 4 speed-modes
  • You can start a game with a Obstacle
  • Your bike can shot missiles which can kill players and walls, Missiles costs gas!
  • Missiles can be deactivated
  • You can kill the loosers when you won :)




Screenshots:

Epic reaction-battles


Controls

Download:
Download from SEN

Post has been edited 2 time(s), last time on Nov 10 2009, 2:06 pm by DeVouReR.



Please report errors in the Staredit.Network forum.

Dec 28 2008, 5:38 pm l)ark_ssj9kevin Post #2

Just here for the activity... well not really

This was already done, if I recall correctly.



guy lifting weight (animated smiley):

O-IC
OI-C

"Oh, I see it"


Dec 28 2008, 6:26 pm ClansAreForGays Post #3



Does this one use zealots instead of interceptors?




Dec 28 2008, 7:06 pm TemPesT- Post #4



Angelfarto made another very fun Tron map. but i should try this one out.




Dec 28 2008, 11:41 pm Biophysicist Post #5



You should use mineral loss detection to make the response time more faster. Set both players to have 3 minerals, and set the Firebat's cost to 2 minerals and the Ghost's cost to 3 minerals. Then, if a player has 1 mineral, that means they built a Firebat, and if a player has 0 minerals, they built a Ghost. Then, you can use Accumulates to figure out when a player builds something instead of Bring/Command, which is faster because it detects it when you press the button, not 1 second after when the unit finishes building.



None.

Options
  Back to forum
Please log in to reply to this topic or to report it.
Members in this topic: None.
[2026-3-23. : 6:56 pm]
O)FaRTy1billion[MM] -- runtimes for WinMPQ can be found at https://sfsrealm.hopto.org/downloads/WinMPQ.html
[2026-3-23. : 6:48 pm]
NudeRaider -- probably some missing .dll I would guess msvcp140.dll or some similar number
[2026-3-23. : 1:14 am]
humberto025 -- I can't open WinMPQ; no message appears. Does anyone know why? Or how to do it? Does it work for Windows 10?
[2026-3-20. : 8:53 pm]
NimoStar -- you can set the Photoshop to indeced image and use gamebasic.pal as custom palette
[2026-3-20. : 7:38 pm]
IskatuMesk -- literal THIS :wob:
[2026-3-18. : 2:23 am]
NudeRaider -- It's a palette problem. Make sure to only use colors present in the existing image.
[2026-3-18. : 1:36 am]
humberto025 -- I'm editing GRPS files with Photoshop, but sometimes when I make some modifications, an error occurs in the game... or the colors go out of range... any recommendations or tutorials for editing?
[2026-3-17. : 3:20 pm]
Ultraviolet -- solo ingles, usa translate.google.com si necesitas
[2026-3-17. : 2:33 pm]
humberto025 -- ayuden xd
[2026-3-17. : 1:59 pm]
Ultraviolet -- no mames
Please log in to shout.


Members Online: humberto025