Staredit Network > Forums > SC1 Map Production > Topic: The Battle Of Breach (AoS map)
The Battle Of Breach (AoS map)
Nov 3 2008, 1:27 am
By: Biophysicist
Pages: < 1 2 3 47 >
 

Nov 4 2008, 4:32 am Pigy_G Post #21



Quote
EDIT: Damn, Piggy beat me on that last one. Got it in while I was typing....

Yeah and my spell name is cooler :P



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Nov 4 2008, 5:24 am UnholyUrine Post #22



LOL Totally Dota like XD
If u need testing.. please ask :P

As of now i will not give you any ideas, because I might use them for TS :P



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Nov 4 2008, 2:07 pm Really Post #23



Quote from UnholyUrine
LOL Totally Dota like XD
If u need testing.. please ask :P

As of now i will not give you any ideas, because I might use them for TS :P

Selfish bastard.



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Nov 4 2008, 2:31 pm Pigy_G Post #24



That's it, *Maels Urine*....Nuclear Launch Detected....*Maels Urine Again*......*Maels One More Time*.... KABOOM!!!!



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Nov 4 2008, 6:55 pm Biophysicist Post #25



I'm adding a few more heroes now. I like the Mutilator, but there is a problem because Brood Warrior can summon Zerglings. For now I'll change Brood Warrior to summon Devouring Ones (hero Lings) and change the Omega spell upgrades to summon more Lings instead of upgrading them. The Sharp Shooter is also going in.

Anyway, I had another idea: I think it would be cool if I hid a "secret store" where people can buy special upgrades, eg. Occular Implants for Sharp Shooter, Adrenal Glands for Mutilator, Singularity Charge for Khala Herald, Charon Boosters for Metal Gear, Anabolic Synthesis and/or Chitinous Plating for Uberlisk, and Gravitric Drive for Metal Gear's Shuttle (if I change his Liftoff spell to summon a Shuttle instead of a Dropship). Think this is a good idea, or stupid?



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Nov 4 2008, 7:36 pm Impeached Post #26



Don't make it secret.



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Nov 4 2008, 8:23 pm Pigy_G Post #27



Quote
Don't make it secret.




Did you like my spells?



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Nov 4 2008, 10:51 pm stickynote Post #28



Quote
Anyway, I had another idea: I think it would be cool if I hid a "secret store" where people can buy special upgrades, eg. Occular Implants for Sharp Shooter, Adrenal Glands for Mutilator, Singularity Charge for Khala Herald, Charon Boosters for Metal Gear, Anabolic Synthesis and/or Chitinous Plating for Uberlisk, and Gravitric Drive for Metal Gear's Shuttle (if I change his Liftoff spell to summon a Shuttle instead of a Dropship). Think this is a good idea, or stupid?

This is a good idea, but ti sounds to me like you ripped it off of DotA.



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Nov 5 2008, 12:10 am Biophysicist Post #29



Wait, what? There's a secret store in DotA?

Quote
Don't make it secret.

Sorry, bad word choice. I meant that the upgrades that apply to you are near the enemy base, and that to reach them you have to go up a ramp that you wouldn't normally go up. It's not like epicly hidden so that no one can find it.

Quote
Did you like my spells?

Yes.



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Nov 5 2008, 1:21 am stickynote Post #30



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Wait, what? There's a secret store in DotA?

Yes, in the corner behind some trees in the top and bottom lane. Haven't played in a while, so I don't know what's currently in them. I think it would be a better idea to make it clearly visible to everyone, but you need to be a certain level to access it.



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Nov 5 2008, 1:32 am Biophysicist Post #31



That's sort of the idea. You can't get to it until you're high enough level to get past the Creeps and enemy heroes. It's not hidden though, you'll see the ramp unless you are legally blind.



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Nov 5 2008, 1:36 am Pigy_G Post #32



Like just off to the side? out of the way? ... I just had a sick spell but i forgot it :(



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Nov 6 2008, 5:03 pm Biophysicist Post #33



Yes, like off to the side. It's only "secret" because it isn't announced in the briefing, but it's really easy to find.

I added some new heroes: Pigy's Sharpshooter and stickynote's Mutilator, and three Zerg heroes (Infested Duran, Infested Kerrigan, Seascourging Leviathan) of my own design. Each hero is now in their own Collapse box, btw.

Anyway, I had an idea: Maybe I should make it so that an air unit that gets to far away from land is attacked by a "sea monster" and destroyed? This stops people from hiding in the water area where they would be hard to find. I would give warning of this in the briefing, at the start of the map, and about ten seconds before the player is going to get attacked.



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Nov 6 2008, 11:11 pm stickynote Post #34



The sea monster idea is interesting, but don't do it. One way to balance the air units out is to give them low amounts of life. This way, a melee hero can cast a spell to kill them.



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Nov 6 2008, 11:19 pm Biophysicist Post #35



The problem is, what if they're hiding out in the middle of the sea, and no one can find them? I wouldn't want to have to spend half a game looking for a Mutalisk because the player's a noob. Also, it stops the players from flying off the lanes to avoid Creeps/towers. It would be pretty bad if a player could just fly down the space between lanes and camp the other teams spawns. They still will be able to use the ability to go off the lanes to escape and attack, but not enough to make the game epicly biased toward them. It's not like "ZOMGHE'STWOTILESAWAYCUETHEMONSTERS!!!!!!111oneoneone", the players can get pretty far away before getting attacked.

In other news, I added another hero to the Protoss/Zerg team: Kakaru's Eye, a Scout with the ability to summon more Scouts.



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Nov 6 2008, 11:26 pm stickynote Post #36



The creeps are ranged. They should be able to hit them back.
Why would they hide out in the middle of the ocean? They gain no experience and do not get any stronger. I'm sure that both teams will pick at least 1 flying hero, so they can chase the other down.



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Nov 7 2008, 12:25 am Biophysicist Post #37



I guess your right. I'll take out the sea monsters thing.

So, what do you guys think of the new heroes? (Infested Duran, Infested Kerrigan, Seascourging Leviathan, and Kakaru's Eye)

Post has been edited 1 time(s), last time on Nov 7 2008, 12:45 am by TassadarZeratul.



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Nov 7 2008, 6:18 pm Pigy_G Post #38



I actually like the sea monster idea, It reminds me of Jack and Daxter the ps2 video game, great series btw. I think it would be cool but make it so it doesnt like instantly kill you or anything it's just powerful, Maybe even killable. If you do use a sea monster a cool one is a Kraken (massive squid) it could be like this neutral boss thing that is only in deep ocean, If the map is big enough then you could have a large ocean area, maybe even islands or somthing like that, It would be cool.



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Nov 7 2008, 6:32 pm Pigy_G Post #39



Danimoth.
Focus's on teleportation spells and high damage, very low health and above average armor.

Tele-Home

Teleports character to base.

Tele-Alli

Teleports player to a random alli, and creates a blackhole for three seconds on that player, (recall animation)

Tele-Enemie

Teleports all enemies within range to their respective base's.

Telekinetic Thunderstorm

Player is teleported to an enemie player, 5 air damaging units are created and weaken/stun the player, the teleporter is healed and teleported to the next enemie and repeats the first step, untill he has touched all enemies, then he teleports to an alli and fully heals them, then the next alli, He then teleports back to base. This spell cost a extremely large amount of mana and has a one minute cooldown.

Has alot of teleportation spells I know, I still want to use the one that turns enemies against eachother (Dude, WTF?) Maybe this could be on some sort of phsyic hero like a dark archon or templar. IDK



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Nov 7 2008, 7:44 pm Biophysicist Post #40



I dislike his ultimate (Telekenetic Thunderstorm), it seems waaaaaaaaaaaaaay overpowered and doesn't make much sense. And what unit would he be? (An Arbiter, I'd guess?)

Anyway, I changed the Science Vessel (JCN)'s final spell to spawning a bunch of cloaked Wraiths instead of Irradiate (for a variety of reasons which will take to long to explain), and Kakaru's Eye's AWACS ability has been replaced with a "scanning beam" that gives him a lot of information about the target, such as it's current mana, what spells it can use, any status effects on it, and what it's upgrade levels are, and makes the target sharevision him for a few seconds.

Anyway, I am closing the hero list for now. Pigy's last idea (Danimoth) might still be added, but aside from that I won't add any new characters for a while.



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