Staredit Network > Forums > SC1 Melee Discussion & Strategy > Topic: Building in meele?
Building in meele?
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Oct 26 2008, 2:46 pm
By: Devourer  

Oct 26 2008, 2:46 pm Devourer Post #1

Hello

I just saw neutral buildings [power-generator] in meele map like Armargedon [from ICCup]
the just was there while playing as a duell or FFA game.... how is that possible?
I tried if with P9 and P12... didn't work! HELP MEH!!



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Oct 26 2008, 2:58 pm BeDazed Post #2



It works with P12, and it should work. As preplaced of course...



None.

Oct 26 2008, 3:07 pm Devourer Post #3

Hello

Quote from BeDazed
It works with P12, and it should work. As preplaced of course...
it doesn't work for p12... I've already said -.-



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Oct 26 2008, 3:50 pm Symmetry Post #4

Dungeon Master

You have to place them as unit sprites.



:voy: :jaff: :voy: :jaff:

Oct 26 2008, 3:54 pm Devourer Post #5

Hello

Quote from name:Reindeer Breeder
You have to place them as unit sprites.
ahhh thx it works :>



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[03:08 pm]
Sylph-Of-Space -- woah! nice! thank you!
[04:05 am]
O)FaRTy1billion[MM] -- the setting exists, it's just hidden in a weird place
[04:04 am]
O)FaRTy1billion[MM] -- instead change "Microtile Overlay" to "Impassable"
[04:04 am]
O)FaRTy1billion[MM] -- er, wait, idk why i was looking for height
[04:03 am]
O)FaRTy1billion[MM] -- below the minimap should be a thing that says "Overlay Settings" with a little + button in the corner, press the + to expand it, uncheck Use Defaults, then change "Tile Overlay" to "Height"
[03:57 am]
Sylph-Of-Space -- Unless I'm dum (possible)
[03:57 am]
Sylph-Of-Space -- It would be so so so nice if SCMDraft had some kind of dedicated "walkability" view for the tilesets.
[03:53 am]
Sylph-Of-Space -- :'( dont cry for me cat-gentina
[09:18 pm]
Ultraviolet -- 🔪🐈
[2024-5-19. : 12:34 pm]
NudeRaider -- curiosity kills the cat!
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