Staredit Network > Forums > Games > Topic: Warcraft 3 UMS
Warcraft 3 UMS
Jun 7 2008, 2:47 am
By: SelfPossessed  

Jun 7 2008, 2:47 am SelfPossessed Post #1



I know there's some hate on this forums for Warcraft 3 custom maps, but this topic isn't for any such flaming. I don't want this thread to degenerate into such.

I've been looking for a completed Warcraft 3 RPG of extremely high quality (and in English) that I could play with my roommate. Unfortunately, I was unable to pinpoint a specific website where the best Warcraft 3 mappers frequent. Something with say, a nice organized database and some form of ranking system for each map.

As I'm not familiar with the Warcraft 3 mapping environment, I'm hoping that someone here at SEN might give me a few leads as to which websites, or perhaps even specific maps, I should look at.

An example of something I'd LIKE to play is http://www.youtube.com/watch?v=HmWk5oJJ7R8 . Unfortunately, it is both incomplete and in a foreign language (German), but it nonetheless showcases what I'd like to try out.

Thanks a lot in advance.



None.

Jun 7 2008, 3:12 am chuiu Post #2



That's really cool. I always knew not many people were taking full advantage of the WC3 editor and this guy proves it.

Sorry but I never really found any of those sites either.

Post has been edited 1 time(s), last time on Jun 7 2008, 3:21 am by chuiu.



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[02:58 am]
Ultraviolet -- RIVE
RIVE shouted: #MBWMGA
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[02:20 am]
Symmetry -- I meant more why is it relevant
[07:20 am]
RIVE -- #MBWMGA
[2026-7-13. : 1:11 am]
Symmetry -- https://staredit.net/topic/18903/ can u do it
[2026-7-12. : 7:41 pm]
Ultraviolet -- just sent you a message on Discord. I suspect you're probably trying to change unit speeds for units that don't use flingy.dat for movement (like any units that walk instead of hovering/flying). You can change their movement to flingy, but they unfortunately look more like they're gliding than walking when you do that.
[2026-7-12. : 7:31 pm]
Symmetry -- EE2, I've been using setdatfile successfully for units.dat and weapons.dat but the flingy changes don't seem to happen
[2026-7-12. : 5:25 pm]
Ultraviolet -- in EE2 you just open DatEdit, go to the flingy tab, and make whatever changes you want. Though if you want to do dynamic shit, you have to use the trigger editor with the setdatfile action. And of course you have to inject your changes when done. Can give more specific troubleshooting advice if you provide more details
[2026-7-12. : 5:20 pm]
Ultraviolet -- Symmetry
Symmetry shouted: why can't I seem to make eud editor change flingy.dat D:
Are you using EE2 or EE3?
[2026-7-12. : 4:57 pm]
Symmetry -- wdym
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