Staredit Network > Forums > Null > Topic: Project Progress
Project Progress
Aug 28 2007, 5:15 pm
By: GuN_Solar90  

Aug 28 2007, 5:15 pm GuN_Solar90 Post #1



Project Progress is Clan GuN's latest edition to the arsenal. Our objective is to unite mapmakers into a program to channel our efforts. I'll explain further once I get more details.

Post has been edited 1 time(s), last time on Aug 29 2007, 2:01 am by Solar.



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Aug 28 2007, 11:33 pm Falkoner Post #2



This topic really doesn't belong here, I know that there is really no forum for this kind of thing, but this is for help, not a showcase.



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Aug 29 2007, 12:53 am Money Post #3



Maybe the in production forum? Maybe in that a subforum for team like v4?



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Aug 29 2007, 2:00 am GuN_Solar90 Post #4



Okay here's some more data. Project Progress is for mapmakers with moderate and above abilities in creativity and skill. The organization will require a lot of time to process completion elements and sort out assets. This mapmaking league will hopefully help to re-ignite the old SkyTour event. Stats will be provided shortly.

Post has been edited 1 time(s), last time on Aug 29 2007, 2:00 am by Solar.



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Aug 29 2007, 7:12 pm Money Post #5



It sounds pretty interesting :)



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Aug 30 2007, 5:32 pm GuN_Solar90 Post #6



This thread is in the correct forum. We will find use in people stuck with problems and they can bring their abilities into the Project.



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Sep 1 2007, 12:19 am R.I.S.K Post #7



i would like to join Project Progress. is there anything i must do to join?



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Sep 1 2007, 1:10 am Money Post #8



I will join if I get more details.



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Sep 1 2007, 1:22 am GuN_Solar90 Post #9



There are no tests or special requirements to join, recruitment is free and open. I'll talk to my superior tonight and try to release the full information base as soon as humanly possible.

I do know that Project Progress is counted as a freelance, independent organization, not a clan, so if your clan doesn't want you dual-clanning you can still remain active with it.

Will post more in the next hour or so.




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Sep 1 2007, 1:30 am Demented Shaman Post #10



Lol, I just realized this topic wasn't made by Oo.SOLAR.oO. This totally changes my viewpoint on this project. At first I was thinking "What is this Clan Oo crap Solar is doing?" But now I think it's a cool idea :D



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Sep 1 2007, 3:59 am R.I.S.K Post #11



thats... nice? this sounds like a great idea, i am also starting something similar, except its not for map-making. it is for game-creating. more details to follow, if you are interested, post here or email/aim EatMeReturns5@aim.com.



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Sep 1 2007, 8:37 am sheepin Post #12



ill join! ^^



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Sep 1 2007, 6:49 pm DT_Battlekruser Post #13



Quote from GuN_Solar90
This thread is in the correct forum. We will find use in people stuck with problems and they can bring their abilities into the Project.

The UMS Assistance forum has always patently not been for soliciting one's services in solving problems. You wait for someone to post their problem, and then help. Other topics were for Null, Team Projects (not on v5), or General Discussion/Starcraft (also not on v5).



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Sep 2 2007, 12:05 am AfterLifeLochie Post #14



I will join too: what do I have to do?

Post has been edited 1 time(s), last time on Sep 2 2007, 12:05 am by AfterLifeLochie.



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Sep 2 2007, 6:27 pm GuN_Solar90 Post #15



I know an info update is late, but today's my birthday and I'm gonna eat a lot of soda. Update early tonight possibly. Latest next update tomorrow night.



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Sep 4 2007, 11:32 am Korubo Post #16



So what kind of maps do you want to create? I'm making a huge capture-the-flag map, & I have a design-document -- so I have reasons for every object on the map, & that the abstract design is done, but it will take a long time to complete it myself.
So do you have certain projects to work on, or can you just start working on others abstract designs?



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Sep 4 2007, 4:06 pm blacklight28 Post #17



hmmmm, i'll join too, i'm just practicing terraing right now... so i dont have any maps in progress yet.



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Sep 4 2007, 6:04 pm GuN_Solar90 Post #18



What we're planning on doing is organizing a group of people and creating a mapmaking league to replace the obsolete, nano, and pointless games on battle.net. For those of you who don't know what that means, its the old and out of date, and mini-games. Depending on the number of people that join we will expand the league further. This is not for competition but to raise the popularity of our gaming league as a mapmaking constructor on BNET. We will work together to create such maps, usually large, timetable maps.

If you want to join, message me.




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Sep 4 2007, 8:13 pm Korubo Post #19



timetable? historic battles?
yea, the minigames gets boring after a short time because you learn the optimal solutions for victory, & all that matters after this is discovered is luck & speed of kicking...

I PM you...



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Sep 5 2007, 2:34 am ClansAreForGays Post #20



Quote from devilesk
Lol, I just realized this topic wasn't made by Oo.SOLAR.oO. This totally changes my viewpoint on this project. At first I was thinking "What is this Clan Oo crap Solar is doing?" But now I think it's a cool idea :D
O crap, I thought this was the solarball creator/sniper solar. If it was I wouldn't think this delusional.

It's not a bad idea, I'd just want someone smarter and more experienced at the head of it. I have a hard to taking orders from people i know I'm better than.




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[06:10 pm]
Ultraviolet -- sweet summer child
[2026-6-26. : 10:31 am]
NudeRaider -- blessed innocent soul knows nothing of the strife we had before EUDs were discovered :teehee:
[2026-6-23. : 3:29 am]
DarkenedFantasies -- Probably just didn't care. For example, at some point before release, they've updated the graphics of some of the Protoss buildings (Forge, CyberCore, Citadel, Observatory, Arbiter Tribunal), but instead of properly re-rendering them with edited 3D models, they did crappy copy-paste jobs on the rendered graphics.
[2026-6-22. : 8:35 pm]
Ultraviolet -- :wob:
[2026-6-21. : 11:38 pm]
Symmetry -- :wob:
[2026-6-21. : 4:56 am]
Ultraviolet -- I suppose we'll likely never know, but my guess would be that they already saw it operating successfully and there was no monetary incentive to finish the original work. And the dev cycle in old school Blizzard was so hectic, it's possible it just got forgotten about after the original game got released. Plus there's an element of existing MPQ files that were packaged with the original discs becoming outdated if they updated it. And it's not like they remade the original MPQs, they just made new ones for BW specifically
[2026-6-21. : 4:26 am]
Oh_Man -- so that makes me think maybe the theory they are unfinished is not true and its a deliberate design decision, coz why not finish them wen ur making brood war?
[2026-6-21. : 4:25 am]
Oh_Man -- the thing is thos buildings are from classic. that means they went ahead and made brood war without ever finishing the 'unfinished' buildings
[2026-6-20. : 6:15 pm]
Ultraviolet -- Yeah he's talked about a lot of that stuff in his casts before. It seems plausible. Especially knowing how Blizzard of yesteryear operated.
[2026-6-20. : 3:47 pm]
NudeRaider -- to clarify: couldn't recall the behavior for every single Protoss building but I was aware the disparity exists.
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