It hasn't really been tested extensively in-game (both StarCraft and Remastered) so I'm looking for help with people trying to break it. Especially with weird maps - weird strings, weird encoding, weird protection, and EUD heavy stuff.

scmJS runs entirely in the browser and requires no installation (everything is stored locally on your disk):
https://editor.scmjs.dev
There's also desktop builds here:
https://scmjs.dev/#download
It has a neat little plugin API and there's a bunch of plugins I've added in that you can see in Browse -> Plugins, give them a try. The scmjs.dev one is experimental and kind of half implemented - i've mostly been using it for an experiment. The future is here? maybe lol? https://www.youtube.com/watch?v=uWZZEWmcWW4
Docs are at https://docs.scmjs.dev - still a WIP (along with a bunch of the text in editor)
Github: https://github.com/scm-js
None.




