Staredit Network > Forums > Null > Topic: Looking for mapper for [upcoming] RTS
Looking for mapper for [upcoming] RTS
Feb 6 2024, 4:47 pm
By: Filmstars  

Feb 6 2024, 4:47 pm Filmstars Post #1



Hey there,

I’m the programmer of "Hypercoven". It’s a little RTS that draws much inspiration from StarCraft, but also has many unique features. I wrote a bit about it on TL.



I’m looking for mappers that would create maps that ship with the game.
And mapping in Hypercoven is quite interesting for a number of reasons!

Maps can warp around

Meaning, a map can "loop" endlessly, somewhat like a planet.
Short video demonstration: https://www.youtube.com/watch?v=nRW-cZqsWf4

This can enable very crazy designs, but it’s entirely optional. Not every map works well with it.

The map is the balance

There are no fixed races in Hypercoven, rather every map has "Coven" strewn across it that can be conquered. Each Coven has 2 unique units that it produces.
Currently there are 22 different Coven in the game, and it’s up to the map to choose some and place them. So really every map makes it own balance – there’s the possibility of creating extremely unbalanced / asymmetric terrain, and balancing that by placing specific Coven.

I can do the Coven part, though, if you prefer to only build terrain.

Green Field

No clue what makes a map "good" in this game, it’s just about experimenting, trying different things. There is no need to really playtest the maps or super-polish them, just map a bit and see how it turns out.


All that being said, the tooling to create maps is yet a bit wonky. There is also no money in this currently.
Looking for someone who’s in it pour l’art, like I am.

If you’re interested, just send me a DM. Thanks for reading!



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[07:47 pm]
Ultraviolet -- Yeah, I suppose there's something to that
[2024-5-06. : 5:02 am]
Oh_Man -- whereas just "press X to get 50 health back" is pretty mindless
[2024-5-06. : 5:02 am]
Oh_Man -- because it adds anotherr level of player decision-making where u dont wanna walk too far away from the medic or u lose healing value
[2024-5-06. : 5:01 am]
Oh_Man -- initially I thought it was weird why is he still using the basic pre-EUD medic healing system, but it's actually genius
[2024-5-06. : 3:04 am]
Ultraviolet -- Vrael
Vrael shouted: I almost had a heart attack just thinking about calculating all the offsets it would take to do that kind of stuff
With the modern EUD editors, I don't think they're calculating nearly as many offsets as you might imagine. Still some fancy ass work that I'm sure took a ton of effort
[2024-5-06. : 12:51 am]
Oh_Man -- definitely EUD
[2024-5-05. : 9:35 pm]
Vrael -- I almost had a heart attack just thinking about calculating all the offsets it would take to do that kind of stuff
[2024-5-05. : 9:35 pm]
Vrael -- that is insane
[2024-5-05. : 9:35 pm]
Vrael -- damn is that all EUD effects?
[2024-5-04. : 10:53 pm]
Oh_Man -- https://youtu.be/MHOZptE-_-c are yall seeing this map? it's insane
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