Staredit Network > Forums > SC1 Map Production > Topic: Warbible Online SCDB Version
Warbible Online SCDB Version
Nov 26 2018, 4:29 am
By: lifebot  

Nov 26 2018, 4:29 am lifebot Post #1



I am currently in the process of replacing the manual code-based save/load system in Warbible Online with SCDB support instead.

This change will dramatically change the way you play this game as your EXP as well as your money will be persistently saved, not loaded with a fixed value.

It will be a working demonstration of SCDB used in a RPG map.

Stay tuned :rolleyes:




Dec 18 2018, 6:00 am lifebot Post #2



up for grabs: http://www.staredit.net/topic/17341/




Feb 28 2021, 1:53 pm liemmayer Post #3



I've already considered something like this, I really like it!



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[08:46 pm]
NudeRaider -- Brusilov
Brusilov shouted: Hey, what happened to EUDDB? Is there a mirror for it somewhere? Need to do a little research.
https://armoha.github.io/eud-book/
[2024-5-10. : 8:36 am]
Brusilov -- Hey, what happened to EUDDB? Is there a mirror for it somewhere? Need to do a little research.
[2024-5-09. : 11:31 pm]
Vrael -- :wob:
[2024-5-09. : 8:42 pm]
Ultraviolet -- :wob:
[2024-5-08. : 10:09 pm]
Ultraviolet -- let's fucking go on a madmen rage bruh
[2024-5-08. : 10:01 pm]
Vrael -- Alright fucks its time for cake and violence
[2024-5-07. : 7:47 pm]
Ultraviolet -- Yeah, I suppose there's something to that
[2024-5-06. : 5:02 am]
Oh_Man -- whereas just "press X to get 50 health back" is pretty mindless
[2024-5-06. : 5:02 am]
Oh_Man -- because it adds anotherr level of player decision-making where u dont wanna walk too far away from the medic or u lose healing value
[2024-5-06. : 5:01 am]
Oh_Man -- initially I thought it was weird why is he still using the basic pre-EUD medic healing system, but it's actually genius
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