Staredit Network > Forums > SC1 Melee Discussion & Strategy > Topic: Best ling rush counter?
Best ling rush counter?
Jan 6 2008, 9:42 pm
By: frazz
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Jan 18 2008, 5:49 am frazz Post #41



I may have been off that day, but I consider myself to have a reasonable win ratio (not counting hacks).
I came here to get advice, not to be insulted. I really have no idea how good any of you are, nor do you of me.

And BeDazed, don't be insultive just because I disagree with you.



None.

Jan 18 2008, 2:02 pm BeDazed Post #42



It's not an insult. It's a quick synopsis that you are a noob- by getting killed by zergling rushes. Not alot of decent players get killed by zergling rushes.

Disagree with me then. I don't care if you don't take my advice.



None.

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[03:08 pm]
Sylph-Of-Space -- woah! nice! thank you!
[04:05 am]
O)FaRTy1billion[MM] -- the setting exists, it's just hidden in a weird place
[04:04 am]
O)FaRTy1billion[MM] -- instead change "Microtile Overlay" to "Impassable"
[04:04 am]
O)FaRTy1billion[MM] -- er, wait, idk why i was looking for height
[04:03 am]
O)FaRTy1billion[MM] -- below the minimap should be a thing that says "Overlay Settings" with a little + button in the corner, press the + to expand it, uncheck Use Defaults, then change "Tile Overlay" to "Height"
[03:57 am]
Sylph-Of-Space -- Unless I'm dum (possible)
[03:57 am]
Sylph-Of-Space -- It would be so so so nice if SCMDraft had some kind of dedicated "walkability" view for the tilesets.
[03:53 am]
Sylph-Of-Space -- :'( dont cry for me cat-gentina
[09:18 pm]
Ultraviolet -- 🔪🐈
[2024-5-19. : 12:34 pm]
NudeRaider -- curiosity kills the cat!
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