Staredit Network > Forums > Portal News > Topic: StarCraft II: WoL - Patch 1.5.3 now live
StarCraft II: WoL - Patch 1.5.3 now live
Sep 18 2012, 11:57 am
By: Ahli  

Sep 18 2012, 11:57 am Ahli Post #1

I do stuff and thingies... Try widening and reducing the number of small nooks and crannies to correct the problem.


STARCRAFT II: WoL- Patch 1.5.3 now live
--- Patch 1.5.3 ---


Quote from Blizzard Entertainment
StarCraft II: Wings of Liberty patch 1.5.3 is now live. This patch includes a change to the player profile, as well as a number of bug fixes.

Read the full patch notes below to learn all about these changes.


StarCraft II: Wings of Liberty – Patch 1.5.3

General
Battle.net
  • The Current Season snapshot has been added back to the Profile summary.
StarCraft
  • Burning Tide has been republished and is once again available for play in the custom games section of the StarCraft section.

Bug Fixes
General
  • Asset loading performance has been improved.
  • Fixed a number of crashes, desyncing issues, and file corruption that could occur when attempting to play games on Arcade.
  • The AlternateLowTextures variable has been re-enabled in variables.txt.
  • Manually-bound hotkeys now properly override grid hotkeys.
  • Bonus Combat Attributes that use negative values now work properly.
  • Increased and decreased weapon speeds effects are now displaying their proper red or green text color.
  • Using triggers to change ownership of Protoss buildings no longer results in some buildings remaining unpowered.
  • Rich Vespene Geysers now properly return 6 gas per trip instead of 8.
  • The Graphics Options Changed indicator now properly displays next to the Options menu item.
  • Fixed a UI error that would occur when viewing the Load Menu.
  • The frame rate value displayed in the CTRL + ALT + F overlay and the Menu display are now consistent.
  • Fixed an issue where shadows on the Hyperion appeared in lower resolutions in the background of the Battle.net UI
  • Fixed an issue where item stack amounts would not increase or decrease properly.
  • Fixed an issue where damage shield buffs were not displaying a status bar if their buff duration was zero.

Battle.net
  • BattleTags now populate in the real name section for BattleTag friends.
  • Chat that is entered into the Party chat window now displays as a whisper to members of the party that are in-game.
  • The count of bookmarks that have been used or remain available for use now properly appears in the Arcade Bookmarks page.
  • Republishing a StarCraft map as an Arcade map without changing the map name no longer causes the map to display in the wrong area.
  • Date formats now display in the proper format according to region.
  • The league icon displayed in the Quick Match page is now centered.
  • Fixed an issue where the Show More button would stop functioning when navigating between the Create Game and Join Game tabs.
  • Fixed an issue where logging in with a Starter Edition account would sometimes cause the client to become unresponsive.

Races
Zerg
  • Units that are morphing no longer have a chance to become stuck and frozen in their cocoon state if they are beneath a Hatchery.

Mac
  • Textures on the Mar Sara tileset no longer paint improperly in the Editor.
  • CPU usage is now optimized while streaming data.
  • Fixed an issue in certain localized clients where special characters would display improperly in custom hotkey profiles.

Source


Post has been edited 2 time(s), last time on Sep 19 2012, 9:12 am by Ahli.




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[2025-5-09. : 8:45 pm]
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NudeRaider -- http://staredit.net/381116/ it's funny, to me writing triggers was always the core of the (UMS) map making process and what actually made it fun to me. Creating terrain the least favorite part and thus I kept it pretty functional.
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dumbducky -- Just gotta hit a few jackpots
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Ultraviolet -- you are indeed broke
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