Staredit Network > Forums > Null > Topic: Shoutbox Mafia
Shoutbox Mafia
May 3 2012, 10:47 am
By: poison_us  

May 3 2012, 10:47 am poison_us Post #1

Back* from the grave

Introduction:
Alrighty, since we don't have a current Mafia running, I figured we might as well get a quickie in. I know what you're thinking, "'Shoutbox Mafia', he says?". In the traditional style of Mafia (not SEN style), the day/night cycle would be quick and dry, giving a Mafia game that will hopefully run in under half an hour.

General gameplay:
Team compositions would be determined by those present and willing to play. After a sign-up period of 10-15 minutes, roles of townies, doctors, and mafia will be dispersed accordingly (likely via PM). Games will start on the "night" cycle, such that Night 0 is the first night, during which mafia discuss who to hit and doctors protect who they wish. A shout will be made after 2 minutes, announcing if/who was killed, and that (since it's nearing summer in the northern hemisphere :awesome: ) day will end in 3 minutes. During the day period, players are to discuss (via the shoutbox) who will be lynched, and a running tally will be kept. At the end of the 3 minutes, the player with the highest votes will be lynched, and another 2 minute nighttime will begin. In the event of a tie, the player voted for first will be lynched.

Specifics:
  • Things meant to be kept private (doctor protection, mafia hits) should be communicated via " /w [name] <message> " or " /a <message> " in the shoutbox, to prevent accidental responding (/r does this) in the event of a sneaky person attempting to ninja a shout. Mafia discussion could also be done via the PM system, to allow communication between multiple players, but any/all night actions will only be accepted from a shoutbox whisper to me.

  • There are no clues. Not only do the extremely short turns prevent any decent clue-making, explicitly stating this will hopefully prevent people from making interpretations. This means the night results will be something similar in nature to " Megatron was killed! ", or " Nothing worth noting happened last night. ".

  • Players are expected to be present and available for the entirety of the game. Going AFK is punishable by a :disgust: face from me.

  • Mafia only have one communal hit. While each mafia can vote for whoever they wish, only the player receiving the majority vote will be lynched. However, this means that tie votes for hits are bad. In the event of an even number of mafia, a "godfather" will be appointed to break ties each applicable round. His vote counts for two "regular" mafia votes, but otherwise has no power.



So, since I have a (probably) entirely free day Friday the 4th, let's see who is interested, and what times everyone is willing to play at. Future dates are TBD.

Thanks to all due parties, including but not limited to:
Dimma Davidoff
Hajjhowe & Triple 6 @ PWA message board.
ToA
Mini Moose 2707
www.random.org for role randomization.






May 3 2012, 12:46 pm OlimarandLouie Post #2



I would join, but I am not available this weekend.



None.

May 3 2012, 1:08 pm Roy Post #3

An artist's depiction of an Extended Unit Death

Why use the Shoutbox? It just makes it more difficult to navigate the game-related conversations and events. I don't see why you can't do a speedy game in Null.

In any case, I'm probably not going to play this time unless someone twists my arm.




May 3 2012, 3:05 pm Fire_Kame Post #4

wth is starcraft

Aw, this sounds interesting, but I actually have things to do tomorrow.




May 4 2012, 1:26 am rayNimagi Post #5



Unfortunately, I will be out of town tomorrow. Also, I wouldn't be surprised if many of us will be at school. But if you hosted another time during the summer I might play.



Win by luck, lose by skill.

May 4 2012, 1:56 am Lanthanide Post #6



I think running it in Null would be better; the shoutbox is simply going to result in people making their shout public accidentally.



None.

May 4 2012, 2:10 am Tempz Post #7



I would only play this if it was hosted on null.



None.

May 4 2012, 2:15 am Dem0n Post #8

ᕕ( ᐛ )ᕗ

Yeah, just have one thread for all the speed mafias and keep going back to it for each new round. It would be a lot easier and organized.




May 4 2012, 2:30 am DevliN Post #9

OVERWATCH STATUS GO

I don't see why playing it in a thread would be different than the Shoutbox (or even IRC) since there are no clues. If anything, playing it in a thread would be slower, and the point of doing it in the Shoutbox is to make it a quick game.



\:devlin\: Currently Working On: \:devlin\:
My Overwatch addiction.

May 4 2012, 3:26 am Lanthanide Post #10



Actually I think both the shoutbox and the forum don't really work. IRC would work as all of the mafia could join a hidden chat channel and talk together without risking accidentally saying something that the townies would hear. I also find the whisper syntax in the shoutbox non-standard and unintuitive.



None.

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