Staredit Network > Forums > SC1 Map Showcase > Topic: Attack & Defense
Attack & Defense
Dec 2 2011, 12:44 am
By: OutCast  

Dec 2 2011, 12:44 am OutCast Post #1



I'm Really sorry for my very bad english. But many people (English speaking) asked me to write something like that.

Map name: Attack & Defense (attacker and defender)
Type of UMS maps: Defense (defense)
Number of Players: 1-4
Difficulty level: adaptive (by players)
Latest version: 0.81 (map is not complete, but playable)
Progress: 81%



Brief Description: Each player defends his side. In the center of the map is building generator which is needed to protect and repair (using SCV). At the start you need to buy an upgrade to one of the three races. The first upgrade will give only the basic features of the building, and you will unlock the base character (for sale).With the subsequent upgrades you can build a stronger unit and buy a more powerful characters. Buy upgrades possible for all three races in any convenient to you order. Each race has 15 levels for an upgrade. The building in the center must be protected at any cost, should it be destroyed - you lose. Building is owned your ally, who manages a computer player at the beginning of the game is to protect the building eight strengths Marines. On the base (each player has in his corner of the map) are placed all three races buildings, accessibility of which depends on your upgrades. All units and buildings for construction require only minerals, upgrades only gas. For killing monsters, each player receives an equal amount of minerals (shared cash). Minerals be exchanged for gas (2000 = 500 minerals gas), it is necessary to move your Keeper of Souls (Dark Templar) down, be aware that the process not an instant and the exchange will take time. The game has realized the possibility stack buildings, in order to "turn off the lights" just move your Keeper of Souls (Dark Templar) up. To construct the, for example, a few Photon Cannons in one must first build a sample (Protoss Probe), then click on it and press CTRL +1 (or any other number), then move Keeper of Souls (Dark Templar) up. Once the "light" goes off you can not see your Probe, press 1 (or whatever number you pressed the first time) twice and the screen is centered on the place where you stands the invisible Probe. You can build a Photon Cannon just on top of another. How done building and want to turn "light" to see the result, simply move Keeper of Souls (Dark Templar) back. How done building and want to turn "light" to see the result, simply move Keeper of Souls (Dark Templar) back. Be careful, your units do not see and attack the enemy while you are without "light"! Since version 0.76 changed the timer control function, each player can add one minute to the timer once for all time game, it is necessary to move up the Controller of Time (Time Controller). There you can also get help on the map, it is necessary to move the Controller of Time (Time Controller) downwards. Mission: To build the units and defenses, buy and upgrade characters, upgrade your race, kill enemies, and do not let destroy the last source of energy on the planet - the generator.

IMPORTANT!!!
Any information on the map (ideas, bugs, suggestions) write in this topic or my ICQ (498 000 337). Thanks in advance.
For ease of reference and for those who are not interested in reading a topic here (in this post) sets out the first playable (0.52), the last on the old system triggers (0.75) and last (for now) version of the map.

There are currently done:
Number of levels: 31
Terrain: Flat
Choice of character: present, buying
Difficulty level (resource): adaptive (depending on the number of players)
Difficulty level (in units): adaptive (depending on the number of players)
The possibility of healing: no
Reset / pass timer: no
Adding time to the timer: present, 1 time per game for each player
Ability to stack buildings: present
Transfer of units retired player to other players: None, units disappear
Resurrection of the hero: none, secondary purchase is possible
Briefing: none

Please do not judge strictly, this is my first defense. For the translation from Russian say thank you Google. =)

http://xgm.ru/forum/showthread.php?t=35324 - this is original threat (russian language), u can translate it with Google if want.

Attachments:
thedef_0.81.scx
Hits: 10 Size: 188.95kb

Post has been edited 3 time(s), last time on Dec 3 2011, 11:44 am by OutCast.



None.

Dec 3 2011, 7:25 pm OutCast Post #2



Some screenshots...

Attachments:
SCScrnShot_060611_011429.jpg
Hits: 9 Size: 306.8kb
SCScrnShot_100211_231222.jpg
Hits: 1 Size: 265.56kb
SCScrnShot_120311_155522.jpg
Hits: 1 Size: 280.31kb
SCScrnShot_120311_155528.jpg
Hits: 0 Size: 208.38kb
SCScrnShot_120311_161425.jpg
Hits: 1 Size: 301.44kb
SCScrnShot_120311_161448.jpg
Hits: 1 Size: 244.48kb
SCScrnShot_120311_161907.jpg
Hits: 1 Size: 299.77kb
SCScrnShot_120311_162125.jpg
Hits: 1 Size: 300.54kb
SCScrnShot_120311_162130.jpg
Hits: 2 Size: 292.38kb
SCScrnShot_120311_162142.jpg
Hits: 2 Size: 307.38kb



None.

Options
  Back to forum
Please log in to reply to this topic or to report it.
Members in this topic: None.
[12:07 am]
Vrael -- NudeRaider
NudeRaider shouted: Vrael ranting still is though
you're a gentleman and a scholar, thank you
[10:07 pm]
NudeRaider -- ya why phone people when you can just write letters
[09:37 pm]
IskatuMesk -- I have never and will never own a phone
[09:15 pm]
NudeRaider -- Vrael ranting still is though
[09:14 pm]
ClansAreForGays -- anticapitalism isnt edgy anymore
[2026-4-13. : 3:31 pm]
Vrael -- it only costs 50% of my post-tax salary for life and in return I get to also become a drone whose sole purpose is CAPITALISM
[2026-4-13. : 3:30 pm]
Vrael -- pssht, you're still using a phone? I just record 100% of my life using my ElonBrainChip
[2026-4-13. : 2:13 pm]
NudeRaider -- bro I don't go anywhere without my phone to record anything significant
[2026-4-13. : 1:28 pm]
Vrael -- Zoan
Zoan shouted: not if u wer there
id say even if you were there its tricky, human memory can be very faulty
[2026-4-12. : 11:55 pm]
Zoan -- not if u wer there
Please log in to shout.


Members Online: Roy, sedatetundra1