Wars I
May 25 2010, 3:44 am
By: Adeon  

May 25 2010, 3:44 am Adeon Post #1



Wars I (alpha)
Time to conquer



Currently, only terran is supported.


Conquest/melee style map where your army is spawned instead of built; each player starts with a ship that spawns over Spawn Points unlocked units. You can unlock more units by building necessary structures (e.g.: Academy to get Firebats). To survive, you must keep your Military Power - a measurement based on your success through the game - higher than 0.

Conditions for victory (only one of them is necessary):
  • Have your enemy with Military Power zero
  • Annihilate your enemy
  • Conquer at least 12 out of 15 Spawn Points on the map
  • Reach Military Power 24

Upcoming features:
  • There will be support for all three races
  • Map details will be added

Known issues:
  • Currently, only Terran fully works
  • Player's Valkyrie is able to spawn units on other Spawn Points during cooldown
  • Military Power may be imbalanced
  • "Special/Bonus Units" may be imbalanced

Updates


Attachments:
(8)Wars I alphaFp.scx
Hits: 6 Size: 82.97kb

Post has been edited 14 time(s), last time on Jun 12 2010, 3:09 am by adeon.



None.

May 30 2010, 3:22 am Aristocrat Post #2



So it's basically EVOLVES on awesome terrain.



None.

Jun 5 2010, 11:26 pm Adeon Post #3



Quote from Aristocrat
So it's basically EVOLVES on awesome terrain.
Funny you say before even testing it.
Well, not quite. Although similar, I believe it's not "basically EVOLVES" since I've never played it.

EDIT:
Just played it and, yeah, it's not evolves.

Post has been edited 1 time(s), last time on Jun 6 2010, 11:17 pm by adeon.



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