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[2014-9-04. : 4:17 am] Jack -- JackJack shouted: Hey peeps, I need some CSS help. What defines the moment when resizing your browser window will add a scroll bar, as opposed to just word wrapping and making the paragraph smaller? bump[2014-9-04. : 4:13 am] Jack -- To be honest, while I have no personal vested interest in Ukraine beyond I don't like people dying, the Donbassian/Novorossyians and Russians seem to be telling more truth than the rest[2014-9-04. : 4:06 am] Jack -- Like on SEN you get down to about 800 pixels before it adds a scroll bar when scaling the window horizontally[2014-9-04. : 4:06 am] Jack -- Hey peeps, I need some CSS help. What defines the moment when resizing your browser window will add a scroll bar, as opposed to just word wrapping and making the paragraph smaller?[2014-9-04. : 1:25 am] O)FaRTy1billion[MM] -- I should make an iscript debugger so I can see, specifically, what is invalid or crash-y[2014-9-04. : 1:12 am] O)FaRTy1billion[MM] -- Except once it faces down it disappears, and sometimes crashes[2014-9-04. : 1:03 am] O)FaRTy1billion[MM] -- There's a bunch of stuff I can't account for, but if this works .. .xD[2014-9-04. : 1:02 am] O)FaRTy1billion[MM] -- Science Vessel can be Enabled, so can Battlecruisers, ... holy shit. Battlecruiser is awesome![2014-9-04. : 1:00 am] O)FaRTy1billion[MM] -- Like as far as I can tell, Marine should crash when enabled but I know that not to be true[2014-9-04. : 1:00 am] O)FaRTy1billion[MM] -- I can't figure out what makes things immediately crash no matter what, so I don't know how to tell which units can be enabled[2014-9-04. : 12:57 am] O)FaRTy1billion[MM] -- Archons are so cool .. if you can get them to run their init script so the overlays spawn then be disabled, then they are just missing the fire[2014-9-04. : 12:55 am] O)FaRTy1billion[MM] -- Cool. So other than a few overlay things my list is the same as this wiki ![]() [2014-9-04. : 12:52 am] O)FaRTy1billion[MM] -- I don't get the rock sprite I think that means I'm doing something wrong[2014-9-04. : 12:50 am] O)FaRTy1billion[MM] -- Er, it could be mining. I didn't look at what animation this is[2014-9-04. : 12:50 am] O)FaRTy1billion[MM] -- Cool. Non-crashing ones seem to be in order. I don't get some of the stuff like "is invisible" or "overlays going super fast" or whatever[2014-9-04. : 12:49 am] Roy -- There's also http://www.staredit.net/excalibur.soul if you're interested.[2014-9-04. : 12:47 am] Roy -- http://www.staredit.net/senalignment.png has been restored. You're welcome, SEN.[2014-9-04. : 12:47 am] O)FaRTy1billion[MM] -- According to this, pretty much all that should work is Marine, Ghost and Dark Templar. There are others, too, like larva, scarab, goliath turret, tank turret (but not siege).[2014-9-04. : 12:46 am] Roy -- The SC1 wiki is broken right now, and that's where it would be. But there's also this: http://www.staredit.net/wiki/116/[2014-9-04. : 12:45 am] O)FaRTy1billion[MM] -- Where is a list of units that work so I can compare them?[2014-9-04. : 12:45 am] O)FaRTy1billion[MM] -- RoyRoy shouted: I figured that out a long time ago, Farty: all you have to do is try it and then test the map. I meant with my iscript program ![]() [2014-9-04. : 12:33 am] Roy -- I figured that out a long time ago, Farty: all you have to do is try it and then test the map.[2014-9-04. : 12:04 am] O)FaRTy1billion[MM] -- cool, I figured out how to tell which units will crash when you place them as disabled unit sprites[2014-9-03. : 11:29 pm] Devourer -- Can get much stuff done when I am back again, in around 2 weeks or something. :3[2014-9-03. : 11:09 pm] * Apos has truly died*[2014-9-03. : 11:09 pm] * Apos has died*[2014-9-03. : 11:09 pm] * Apos stares too long*[2014-9-03. : 11:09 pm] * Apos stares some more*[2014-9-03. : 11:08 pm] * Apos stares* |
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