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[2019-7-11. : 11:41 pm] MTiger156 -- I got a backup of 1.16.1, but those MPQ files throw error "unable to initial scmdraft's game engine (hr = 0x80004005)"[2019-7-11. : 11:04 pm] Ultraviolet -- Zoko-TkZZoko-TkZ shouted: oh so I did get eud editor running btw all you have to do is for the broodwar.mpq path in whatever version of starcraft.exe youre using (x86 or x86_64) Can you explain this more thoroughly? I would like to get EUD Editor 2 working again, but don't have access to the old MPQs now.[2019-7-11. : 10:52 pm] Suicidal Insanity -- Suicidal InsanitySuicidal Insanity shouted: Tested that yesterday, had game open and then launched the editor Or maybe I was lucky, just tried again didn't work[2019-7-11. : 10:41 pm] Zoko-TkZ -- oh so I did get eud editor running btw all you have to do is for the broodwar.mpq path in whatever version of starcraft.exe youre using (x86 or x86_64)[2019-7-11. : 10:39 pm] Suicidal Insanity -- Tested that yesterday, had game open and then launched the editor[2019-7-11. : 10:35 pm] Suicidal Insanity -- And it should work with the game running, unless bnet is currently patching[2019-7-11. : 10:35 pm] Suicidal Insanity -- Wormer: That isn't an error code. That is the current time[2019-7-11. : 10:34 pm] Wormer -- The previous error code is for x64 version of StarCraft, and for x32 it gives the same error with code 22:33:25.0103[2019-7-11. : 10:31 pm] Wormer -- The problem with SCMD now is it doesn't allow to open the editor while the game is running[2019-7-11. : 9:54 pm] Suicidal Insanity -- Are you trying to explictly use the old data and not the SC 1.23 data?[2019-7-11. : 9:38 pm] cwinowich -- hi I am having the same problem, I can not open starcraftmap draft2 at all it says I am unable to find game data, please edit selected profile ect. i have stardat broodat patch_rt and broodwar all in data mpq's . What am I missing? What can I do? Please help! Thanks[2019-7-11. : 8:52 am] Suicidal Insanity -- MagixMagix shouted: does anyone have an issue where scmdraft2 won't load the Starcraft directory after the latest update? That sounds like you do not have the lastest scmdraft update[2019-7-11. : 1:41 am] Magix -- does anyone have an issue where scmdraft2 won't load the Starcraft directory after the latest update?[2019-7-10. : 10:21 pm] Suicidal Insanity -- They removed it from the install - do you still have 1.16.1 or similar anywhere?[2019-7-10. : 9:33 pm] Zoko-TkZ -- I remember it had something to do with the starcraft.exe, but looks like they replaced that with 32 and 64 bit versions??[2019-7-10. : 5:59 pm] Suicidal Insanity -- Meh, I can't force autoupdate cause autoupdate isn't run until after scmdraft is fully open, its not done by the splashscreen. I think I'm gonna add 'check for updates' to the splash screen to prevent that in the future ![]() [2019-7-10. : 5:41 pm] Suicidal Insanity -- So I skip leading whitespace, search for seperator token, and remove trailing whitespace tokens[2019-7-10. : 5:41 pm] Suicidal Insanity -- Ya - but I just have whitespace, text, quoted text, comma, paranthesis, etc tokens[2019-7-10. : 4:16 pm] jjf28 -- jjf28jjf28 shouted: downside being you can't tell them the column of the error actually given the line and the original input, I can convert the cleaned column back to the spaced column, just have to catch, add the extra info, and rethrow[2019-7-10. : 5:42 am] NudeRaider -- Suicidal InsanitySuicidal Insanity shouted: Pr0nogo No, that would break all the trigger generators. And I think some of the action / condition types also have spaces. Will just need to deal with it if there's more exceptions it will get tedious, of course.[2019-7-10. : 5:42 am] NudeRaider -- could also add a button to add the space back for cases where people need to copy the text trigger to somewhere else[2019-7-10. : 5:40 am] NudeRaider -- couldn't you simply replace "not set" with "notset" before compiling?[2019-7-10. : 12:13 am] Suicidal Insanity -- And I have a working method that deals with this. So off to bed, clean up implementation tommarow[2019-7-09. : 11:55 pm] Suicidal Insanity -- The good news is - it manages to parse all the tokens up to the first whitespace occurance =)[2019-7-09. : 11:49 pm] Suicidal Insanity -- hr = textTokens.TestTokenMatch( TokenStream::PARSETOKEN_PARAMSTART, this->textConverter.triggerParamTupleStartToken ); <- That is what it looks like in locations where it can't contain whitespace[2019-7-09. : 11:48 pm] Suicidal Insanity -- But just today I added the column param to the error message func ![]() [2019-7-09. : 11:44 pm] jjf28 -- or do like I do and forcibly remove all white space and standardizing line endings outside of quotes before doing the parsing proper[2019-7-09. : 11:42 pm] Suicidal Insanity -- and just forbid block comments (so /* ... */) within individual args[2019-7-09. : 11:42 pm] Suicidal Insanity -- So I will have to scan the token stream for the '(' token[2019-7-09. : 11:41 pm] Suicidal Insanity -- Ya but that doesn't help if somebody uses one of the many trigger generators ![]() [2019-7-09. : 11:39 pm] Suicidal Insanity -- But tommarow - have to go to work early cause we have safety briefing day ![]() [2019-7-09. : 11:38 pm] Suicidal Insanity -- Pr0nogoPr0nogo shouted: change to NotSet imo No, that would break all the trigger generators. And I think some of the action / condition types also have spaces. Will just need to deal with it[2019-7-09. : 10:21 pm] Ahli -- SCBW now has a visual mod sold by Blizzard: https://us.shop.battle.net/en-us/product/starcraft-cartooned[2019-7-09. : 9:31 pm] Suicidal Insanity -- Text trigedit has a single whitespace in its syntax, "not set". That makes writing a new parser needlessly complicated ![]() [2019-7-07. : 11:31 pm] Suicidal Insanity -- So tileset palette doesn't show the new selection - the map view does[2019-7-07. : 11:12 pm] Suicidal Insanity -- Suicidal InsanitySuicidal Insanity shouted: Yay, I came up with an idea for terrain palette multi select - now that I am at a PC lets see if it actually could work And it works - but it still needs an update of the display code to highlight a larger selection. Tommarow ![2019-7-07. : 5:10 pm] Corbo -- RoyRoy shouted: I could implement it, but I'd probably only put like 10 facts and then never update it. Seems like it'd get as stale as the other functions pretty quickly. what if i give you a compilation of random facts? |