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[2016-5-17. : 12:00 pm]
payne -- :sly:
[2016-5-17. : 11:14 am]
NudeRaider -- I have no idea what you're even asking, so this question is probably not for me. :P
[2016-5-17. : 8:58 am]
KYSXD -- Short question: Does firegraft supports more than 100 buttonsets?
[2016-5-17. : 7:14 am]
O)FaRTy1billion[MM] -- it also hides 228/None, but that's not a problem. I just had to hex-edit in it's values that aren't 0
[2016-5-17. : 7:13 am]
O)FaRTy1billion[MM] -- https://snag.gy/MSjvsl.jpg
[2016-5-17. : 7:12 am]
O)FaRTy1billion[MM] -- and then maybe I can convince poiuy to add support to PyDAT since DatEdit doesn't want to let me edit things like unit sounds :P
[2016-5-17. : 7:10 am]
Neiv -- Alright, cool
[2016-5-17. : 7:10 am]
O)FaRTy1billion[MM] -- I haven't added any sort of configuration yet, so the new number of entries is hardcoded in to the plugin
[2016-5-17. : 7:10 am]
O)FaRTy1billion[MM] -- maybe tomorrow I'll post the test mod and the modded tools so people can see
[2016-5-17. : 7:09 am]
O)FaRTy1billion[MM] -- but I figure with a mod hacks that are specific like that probably won't be a problem, if they even exist at all
[2016-5-17. : 7:09 am]
O)FaRTy1billion[MM] -- Dunno. Maybe if I get ambitious I'll add a check so that instead of by ID it's if the unit in question is a building
[2016-5-17. : 7:07 am]
Neiv -- Or even ordering scv to train a command center
[2016-5-17. : 7:07 am]
O)FaRTy1billion[MM] -- I don't know if that would work though
[2016-5-17. : 7:06 am]
O)FaRTy1billion[MM] -- Maybe
[2016-5-17. : 7:06 am]
Neiv -- Since you changed the check that prevented training buildings, could a hacker now send a command that causes a terran building to train its addon? D:
[2016-5-17. : 7:04 am]
O)FaRTy1billion[MM] -- anyway time for bed :wob:
[2016-5-17. : 7:03 am]
O)FaRTy1billion[MM] -- since replacing every instance of 228 as "none" sounds painful
[2016-5-17. : 7:03 am]
O)FaRTy1billion[MM] -- I'm trying to make all the checks like that (or that are <228) to be != 228
[2016-5-17. : 7:02 am]
O)FaRTy1billion[MM] -- The last check I fixed to make them trainable at all was also <= 105. It's because 106 and above is supposed to be buildings, doodads, and powerups
[2016-5-17. : 7:02 am]
Neiv -- Huh, that's a weird check
[2016-5-17. : 7:01 am]
O)FaRTy1billion[MM] -- But that was easily fixed. :wob:
[2016-5-17. : 7:01 am]
O)FaRTy1billion[MM] -- SC apparently really doesn't want you to train units with an ID > 105
[2016-5-17. : 7:01 am]
O)FaRTy1billion[MM] -- Neiv
Neiv shouted: That's likely the simplest solution? You could also just have the code jump somewhere else where there's more space for instructions?
There was plenty of room to expand it, but all I did was change the constant to 228 (since that's what it is when there is none) and then replace sbb eax,eax \ inc eax with setne al
[2016-5-17. : 7:00 am]
O)FaRTy1billion[MM] -- https://snag.gy/7go3Lb.jpg Well that fixes that. ^^
[2016-5-17. : 6:55 am]
Neiv -- That's likely the simplest solution? You could also just have the code jump somewhere else where there's more space for instructions?
[2016-5-17. : 6:46 am]
O)FaRTy1billion[MM] -- how do I turn that in to eax != 228? Should I just rewrite this whole function?
[2016-5-17. : 6:45 am]
O)FaRTy1billion[MM] -- D: why does the SC compiler have to do weird shortcuts. it's doing a cmp eax,thing then sbb eax,eax \ inc eax
[2016-5-17. : 6:43 am]
O)FaRTy1billion[MM] -- oh, lol, it's also E4.
[2016-5-17. : 6:40 am]
O)FaRTy1billion[MM] -- What value does the build queue have when there is nothing there?
[2016-5-17. : 6:35 am]
O)FaRTy1billion[MM] -- I filled wireframes with marines manually https://snag.gy/Oka9px.jpg
[2016-5-17. : 6:31 am]
O)FaRTy1billion[MM] -- I've never played with ai script
[2016-5-17. : 6:31 am]
O)FaRTy1billion[MM] -- Neiv
Neiv shouted: Can the units have custom buttonsets? Are those status screen wireframes always marines?
With Firegraft. I just put marines because it was easy.
[2016-5-17. : 6:30 am]
Neiv -- ..is the ai able to build them if you modify the ai script? :P
[2016-5-17. : 6:30 am]
Neiv -- Can the units have custom buttonsets? Are those status screen wireframes always marines?
[2016-5-17. : 6:27 am]
O)FaRTy1billion[MM] -- I can't tell if it's not adding the unit to the queue (it is building it), or if it is just not displaying it because it only displays < 228
[2016-5-17. : 6:19 am]
O)FaRTy1billion[MM] -- So I got DatEdit (mostly) and FG to work with it :P
[2016-5-17. : 6:17 am]
O)FaRTy1billion[MM] -- Other than the civilian (which was just to test FG buttons) those are also unique flingies too
[2016-5-17. : 6:01 am]
Neiv -- congrats :O
[2016-5-17. : 5:51 am]
O)FaRTy1billion[MM] -- There are still a few bugs (they won't show in the unit queue and they don't have a name, mostly), but it works!
[2016-5-17. : 5:50 am]
O)FaRTy1billion[MM] -- https://snag.gy/BfM1XA.jpg Yessssss!
[2016-5-17. : 4:26 am]
BloodyZombie117 -- Oh. You misled me Farty.
[2016-5-17. : 4:22 am]
O)FaRTy1billion[MM] -- oh, no, I meant in my plugin that was doing that
[2016-5-17. : 4:21 am]
BloodyZombie117 -- In Doom? How?
[2016-5-17. : 4:20 am]
O)FaRTy1billion[MM] -- Now it just regular crashes
[2016-5-17. : 4:20 am]
BloodyZombie117 -- No prompts, or anything. Luckily powerups save upon pickups.
[2016-5-17. : 4:20 am]
O)FaRTy1billion[MM] -- I fixed the hello desktop crash though :wob:
[2016-5-17. : 4:20 am]
BloodyZombie117 -- Doom 4 likes to "Hello Desktop" me a lot.
[2016-5-17. : 4:19 am]
O)FaRTy1billion[MM] -- TiKels
TiKels shouted: Just 8 hours a day of "Evolution complete. Evolution co-Evolut-Evo-Ev-Evo-E-E-Ev-E-Evolution complete"
why are you playing shit maps?
[2016-5-17. : 3:39 am]
O)FaRTy1billion[MM] -- Selecting one unit still does, though
[2016-5-17. : 3:39 am]
O)FaRTy1billion[MM] -- Attacking no longer crashes with 252 unit types :wob:
[2016-5-17. : 3:15 am]
KrayZee -- This bugs me about the shoutbox, I enter something, it doesn't do anything. I retype, and perhaps in a different sentence, they both appear.
[2016-5-17. : 3:12 am]
KrayZee -- Though it's not like I'll bother playing DC Universe Online...
[2016-5-17. : 3:12 am]
KrayZee -- in DC Universe Online... even though I won't be bothered to play the game
[2016-5-17. : 3:11 am]
KrayZee -- So I made a superhero with a costume of a bikini and cape. You shall never know her true identity!
[2016-5-17. : 3:00 am]
lil-Inferno -- First instance in the shoutbox was me saying this to Moose: "smh you used to be hard af and now you a family man going to bed at 7:00 and shit"
[2016-5-17. : 2:58 am]
lil-Inferno -- TiKels
TiKels shouted: Is family man the newest memestroni?
No it's been around for a while
[2016-5-17. : 2:50 am]
TiKels -- Just 8 hours a day of "Evolution complete. Evolution co-Evolut-Evo-Ev-Evo-E-E-Ev-E-Evolution complete"
[2016-5-17. : 2:49 am]
TiKels -- I remember when I thought starcraft was good
[2016-5-17. : 2:49 am]
TiKels -- FaRTy1billion
FaRTy1billion shouted: TiKels missing briefing
Oh damn I haven't remembered that in AGES
[2016-5-17. : 2:48 am]
O)FaRTy1billion[MM] -- TiKels
TiKels shouted: FaRTy1billion I forgot the starcraft meme "hello desktop" ... what kind of crash was that? Lobby game names?
missing briefing
[2016-5-17. : 2:42 am]
Corbo -- it's rather old
[2016-5-17. : 2:42 am]
TiKels -- FaRTy1billion
FaRTy1billion shouted: Single-unit selection gives an error in mpqdraft's memory next to (or within) the exception code that makes the error reports, attacking crashes silently (a+click, hello desktop)
I forgot the starcraft meme "hello desktop" ... what kind of crash was that? Lobby game names?
[2016-5-17. : 2:39 am]
TiKels -- Is family man the newest memestroni?
[2016-5-17. : 2:23 am]
O)FaRTy1billion[MM] -- wtf kind of garbage sorting algorithm is this that puts A-F before 0-9?
[2016-5-17. : 2:05 am]
O)FaRTy1billion[MM] -- Single-unit selection gives an error in mpqdraft's memory next to (or within) the exception code that makes the error reports, attacking crashes silently (a+click, hello desktop)
[2016-5-17. : 2:04 am]
O)FaRTy1billion[MM] -- units can also die via triggers
[2016-5-17. : 2:04 am]
O)FaRTy1billion[MM] -- Mining also works, so I don't know what's different between that and attacking
[2016-5-17. : 2:03 am]
O)FaRTy1billion[MM] -- I'm so confused by this crash. ;o The game is fully playable as long as you don't select a single unit or a unit attacks another unit (but they can target)

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