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[2016-6-03. : 8:04 pm] Moose -- BeatMeistroBeatMeistro shouted: How ya'll doin? getting memed IRL because my payment info got stolen LMAO[2016-6-03. : 8:01 pm] Magicide -- BeatMeistroBeatMeistro shouted: How ya'll doin? got an hour of work left, so ecstatic ;o[2016-6-03. : 7:57 pm] Moose -- Like 20 fake transactions, they blocked them all but needed to confirm with me and send me a new card[2016-6-03. : 7:56 pm] Moose -- Dem0nDem0n shouted: moose can you meme Getting memed IRL on my bank's fraud line LMAO[2016-6-03. : 7:55 pm] Magicide -- Fire_KameFire_Kame shouted: Ffs what do I have to do to not work in banking you're welcome to my shitty retail job[2016-6-03. : 7:38 pm] Moose -- lil-Infernolil-Inferno shouted: Mini Moose 2707 Maybe he just travels eastern Europe looking for women that might fuck him LMAO Probs got bopped by Russia[2016-6-03. : 7:33 pm] Vrael -- or poop in a bag instead of the toilet so you can sell it for quick cash instead of flushing it[2016-6-03. : 7:05 pm] NudeRaider -- Fire_KameFire_Kame shouted: Ffs what do I have to do to not work in banking make art good enough to live by it[2016-6-03. : 6:54 pm] jjf28 -- TiKelsTiKels shouted: Tomorrow I fly out to Mexico One: Don't drink the water. Two: Party till you drop.[2016-6-03. : 5:24 pm] jjf28 -- sraw531sraw531 shouted: thanks, now I just gotta see if people actually do temple ramps... sraw531sraw531 shouted: well found a nice small ramp, but no inverted temple ramps. Everyone seems to love high dirt/ruins over using temple. Thanks for the help. mm, there are really no great pure terrain temple ramps, you can find some choppy ones in HLS and many of the helms maps; could prolly be prettied up with sprites[2016-6-03. : 2:55 pm] KYSXD -- FaRTy1billionFaRTy1billion shouted: KYSXD ya, gptp seems to only have the structs and nothing else. The dataOffset points to a word array of the line offsets FaRTy1billionFaRTy1billion shouted: (oops, bumped enter), and as I said before it's RLE compressed, so it might be difficult to edit dynamically oh! Now it makes sense!![2016-6-03. : 2:15 pm] lil-Inferno -- Mini Moose 2707Mini Moose 2707 shouted: lil-Inferno He was from Ukraine in Dem0n's link Maybe he just travels eastern Europe looking for women that might fuck him LMAO[2016-6-03. : 2:14 pm] O)FaRTy1billion[MM] -- (oops, bumped enter), and as I said before it's RLE compressed, so it might be difficult to edit dynamically[2016-6-03. : 2:14 pm] O)FaRTy1billion[MM] -- KYSXDKYSXD shouted: I'm trying to edit the grp of one unit via GPTP, but the members i have in the header and/or the frame structures don't have any data about the image they contain ya, gptp seems to only have the structs and nothing else. The dataOffset points to a word array of the line offsets , only some general values (like the amount of frames, size and the offset)[2016-6-03. : 10:22 am] Moose -- jjf28 jjf28jjf28 shouted: not the prettiest url You can use http://www.5z8.info/hitler_s5q0tt_freeanimalporn.com-start-download instead for something more readable![]() [2016-6-03. : 10:21 am] Moose -- lil-Infernolil-Inferno shouted: I just remember he was from Bulgaria He was from Ukraine in Dem0n's link[2016-6-03. : 8:16 am] sraw531 -- well found a nice small ramp, but no inverted temple ramps. Everyone seems to love high dirt/ruins over using temple. Thanks for the help.[2016-6-03. : 7:58 am] KYSXD -- Shearch in the wiki? http://www.staredit.net/wiki/index.php?search=brushes&title=Special%3ASearch&go=Go[2016-6-03. : 7:55 am] sraw531 -- how do you use brushes? (http://www.staredit.net/topic/7800/), the link provided (http://www.staredit.net/wiki/Terrain#Brushes) is dead[2016-6-03. : 7:38 am] sraw531 -- anyone know where I can find good (SC1)(Jungle)(Temple<->Grass) ramps? (wider+shorter, up/left, up/right, etc)? I already checked http://www.staredit.net/files/13/ but cant seem to find any good ones[2016-6-03. : 7:37 am] KYSXD -- The shadowflare's grpFrame struct also seems to include a 'LineOffset' and 'ImageData' members. I thought the last one (imageData) was the one with the image in some kind of array, but A)requires some extra arithmetic to decode or B)i'm lost or missing something :-P[2016-6-03. : 7:32 am] KYSXD -- I'm trying to edit the grp of one unit via GPTP, but the members i have in the header and/or the frame structures don't have any data about the image they contain , only some general values (like the amount of frames, size and the offset)[2016-6-03. : 7:24 am] KYSXD -- It would be cool to find a 2-dimensional array (or 1-dimesional, like the layers) in the grp. The current functions i'm looking at, doesn't help very much: http://sfsrealm.hopto.org/projects/gitweb.cgi?p=grpapi.git;a=blob;f=grpapi/grpapi.cpp;h=1525f30bb21e69d9755cd0471be0ad56377ad0c6;hb=HEAD[2016-6-03. : 7:23 am] O)FaRTy1billion[MM] -- something like (grpHead*)(0x0051CED0)[imageID] + (grpHead*)(0x0051CED0)[imageID].frames[frame].dataOffset but probably with more casting so pointer arithmetic doesn't happen[2016-6-03. : 7:21 am] KYSXD -- FaRTy1billionFaRTy1billion shouted: and I believe dataOffset in the frame is relative to that same address Oh, interesting.[2016-6-03. : 7:21 am] O)FaRTy1billion[MM] -- and I believe dataOffset in the frame is relative to that same address[2016-6-03. : 7:18 am] O)FaRTy1billion[MM] -- http://farty1billion.dyndns.org/euddb/?pg=entry&addr=0x0051CED0&ver=1.16.1&plat=win is a pointer to GRPs[2016-6-03. : 7:16 am] KYSXD -- Does anybody knows where the SC grp structures(header or frame) store the image data? I'm working with GPTP but the current structures doesn't have any member with that data ( https://github.com/BoomerangAide/GPTP-For-VS2008/blob/Update-2/GPTP/SCBW/structures.h )[2016-6-03. : 6:43 am] Vrael -- Hatred leads to meth. Meth leads to high diastolic blood pressure. High diastolic blood pressure leads to rabies. Rabies leads to conquering the realm of the eighth son of Gor'lahk. Gor'lahk leads to flu season. Flu season leads to a highway. A highway leads to the ______ ____[2016-6-03. : 6:05 am] jjf28 -- KaiasKaias shouted: what where https://us.battle.net/login/en/login.xml?ref=https%3A%2F%2Fus.battle.net%2Faccount%2Fmanagement%2Findex.xml&app=bam |
Heinermann