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[2016-11-14. : 9:23 am]
Lanthanide -- actually there might be another approach that could work
[2016-11-14. : 9:22 am]
Lanthanide -- that is a nice approach, but doesn't work too well if you want the player to build lots of different types of buildings, or they have a way to readily gain more money
[2016-11-14. : 9:22 am]
Lanthanide -- OR, give the player a fixed amount of money, and no way to get more, and make the buildings an exact multiple of that money
[2016-11-14. : 9:21 am]
Lanthanide -- the short answer to your question is yes, it is possible, but to do so you need to use triggers
[2016-11-14. : 9:20 am]
Lanthanide -- Lanthanide
Lanthanide shouted: unfortuantely the generate "kill 1 unit of type x" trigger will pick units from left to right on the field
unfortunately the generic*
[2016-11-14. : 9:20 am]
Lanthanide -- then your experience will be sub-optimal; eg when they attempt the build the 6th one it will be difficult to location that precise bunker to destroy it
[2016-11-14. : 9:19 am]
Lanthanide -- if however you allow the player to have at least 2 SCVs, and don't place limits on where they can build bunkers
[2016-11-14. : 9:19 am]
Lanthanide -- and track that with a location, then when you detect a 6th bunker is in progress, you can destroy the bunker at the SCV's location - which will be the one it has just started building
[2016-11-14. : 9:19 am]
Lanthanide -- the other approach if you can't easily limit where bunkers can be built, is to limit the player to 1 SCV
[2016-11-14. : 9:18 am]
Lanthanide -- with appropriate locations set up, you can detect that the 6th bunker is being built in location Y, and destroy that bunker only, without affecting the other 5
[2016-11-14. : 9:18 am]
Lanthanide -- and the best solution requires you to limit where the player can build there bunkers, eg make it so there are only limited positions that they can build bunkers in
[2016-11-14. : 9:17 am]
Lanthanide -- it's possible to work around this, but it requires more work on your part
[2016-11-14. : 9:17 am]
Lanthanide -- so if the player builds 5 bunkers in a straight line from L to R, when they start the 6th one, the 1st one in the line will be destroyed
[2016-11-14. : 9:17 am]
Lanthanide -- unfortuantely the generate "kill 1 unit of type x" trigger will pick units from left to right on the field
[2016-11-14. : 9:17 am]
Lanthanide -- the problem is knowing which bunker to destroy - ideally you want to destroy the newest one they just started building
[2016-11-14. : 9:16 am]
Lanthanide -- when they start building the 6th bunker, you can detect that and destroy a bunker
[2016-11-14. : 9:16 am]
Lanthanide -- one problem you have is how you go about limiting them to 5 bunkers
[2016-11-14. : 9:16 am]
Lanthanide -- yes
[2016-11-14. : 9:14 am]
Valadorn -- Guys, is it possible to make it like, the player can build for example only 5 Bunkers ? and things like that ? to limit the building numbers ?
[2016-11-14. : 9:11 am]
Lanthanide -- and it wasn't on the wall; it was just on top of a cabinet leaning up against the wall
[2016-11-14. : 9:11 am]
Lanthanide -- for some reason it had a glass front on it
[2016-11-14. : 9:11 am]
Lanthanide -- the only apparent damage at my work, was a clock that fell down and smashedfo
[2016-11-14. : 9:10 am]
Lanthanide -- raunchy
[2016-11-14. : 9:10 am]
KrayZee -- Thanks to the earthquake, we now have a NSFW picture of mannequins.
[2016-11-14. : 9:09 am]
Lanthanide -- usually a magnitude 7 quake lasts about 1 minute
[2016-11-14. : 9:09 am]
Lanthanide -- the whole thing lasted about 2 minutes, which is really long for quakes
[2016-11-14. : 9:09 am]
Lanthanide -- it was actually 2 separate earthquakes; the first one triggered the second
[2016-11-14. : 9:08 am]
Lanthanide -- whereas the northern stretch (where this was) was a slip quake, which is side to side
[2016-11-14. : 9:08 am]
Lanthanide -- the south part of the earthquake was an up-thrust quake
[2016-11-14. : 9:08 am]
Lanthanide -- yip
[2016-11-14. : 9:07 am]
KrayZee -- The way the tracks scraped the road and is now buried under stone and rocks is interesting.
[2016-11-14. : 9:01 am]
KrayZee -- ...someone who is still learning how to use the map editor in a video game...
[2016-11-14. : 9:00 am]
Lanthanide -- it's risen up from the quake
[2016-11-14. : 9:00 am]
Lanthanide -- the purple bit on the left used to be the sea floor
[2016-11-14. : 8:59 am]
KrayZee -- Lanthanide That looks like what happens if someone decided to create a map with a map editor in a video game.
[2016-11-14. : 8:21 am]
O)FaRTy1billion[MM] -- beep
[2016-11-14. : 8:18 am]
UnholyUrine -- Boop
[2016-11-14. : 8:06 am]
CecilSunkure -- Ignorant, bigot, racist, privileged, idiot, power hungry, thick, the list keeps growing!
[2016-11-14. : 7:33 am]
KrayZee -- Like, who the fuck needs a dictionary to define racism, and still doesn't get what it is.
[2016-11-14. : 7:32 am]
KrayZee -- "Non-existent". Talk about ignorance right there.
[2016-11-14. : 7:32 am]
KrayZee -- Evidence shows you can't seem to realize how appalling racism is, and you need a dictionary to define racism. Something Trump is doing for so many years.
[2016-11-14. : 7:32 am]
CecilSunkure -- Anyway I'm done here. You can go tell other racial minorities about non-existent evidence, but I don't care anymore for it
[2016-11-14. : 7:31 am]
CecilSunkure -- Evidence shows you're more ignorant than me
[2016-11-14. : 7:30 am]
CecilSunkure -- Well from what I've seen you put in 0 time researching, and I put 1 hour
[2016-11-14. : 7:30 am]
KrayZee -- Ignorance is bliss.
[2016-11-14. : 7:30 am]
CecilSunkure -- It was Lanth and myself that put in some actual effort
[2016-11-14. : 7:30 am]
CecilSunkure -- Not like you were here to begin with. You didn't do anything!
[2016-11-14. : 7:30 am]
CecilSunkure -- OK cya!
[2016-11-14. : 7:29 am]
KrayZee -- CecilSunkure
CecilSunkure shouted: LOL what statements
Just to go a little further: Your statement. I'm not going to find Trump's actual statements for you. Your statement 'Yep, pretty hard to find evidence when there isn't any' is abysmal. That's it. I'm out.
[2016-11-14. : 7:24 am]
CecilSunkure -- No other race is that petty.
[2016-11-14. : 7:23 am]
CecilSunkure -- To feel like that for such a petty reason would, as a race, make the race inferior
[2016-11-14. : 7:23 am]
CecilSunkure -- Honestly, telling Natives they should be offended by something so petty, is way more racist than saying Pocahontas
[2016-11-14. : 7:22 am]
CecilSunkure -- You all feel so strongly about it, so strongly, and yet, there's nothing here. No links. Just Pocahontas
[2016-11-14. : 7:22 am]
CecilSunkure -- There are no statements. Nobody here can find any racist statements
[2016-11-14. : 7:22 am]
CecilSunkure -- LOL what statements
[2016-11-14. : 7:21 am]
KrayZee -- Oh jeez, those statements people make. I'm not wasting my time on you anymore.
[2016-11-14. : 7:20 am]
CecilSunkure -- Yep, pretty hard to find evidence when there isn't any
[2016-11-14. : 7:19 am]
KrayZee -- Whatever.
[2016-11-14. : 7:19 am]
CecilSunkure -- KrayZee
KrayZee shouted: CecilSunkure Yeah and "consistency". Know what that word means?
Yes, it sounds like this. And not like this.
[2016-11-14. : 7:19 am]
KrayZee -- CecilSunkure
CecilSunkure shouted: Oh yeah all that Native American racism I just wasted an hour searching for
Did you really 'waste' an hour? First, you don't have to. Second, there's evidence lying around waiting to be watched.
[2016-11-14. : 7:18 am]
KrayZee -- CecilSunkure
CecilSunkure shouted: That's what we call "reaching"
Yeah and "consistency". Know what that word means?
[2016-11-14. : 7:18 am]
CecilSunkure -- Oh yeah all that Native American racism I just wasted an hour searching for
[2016-11-14. : 7:18 am]
KrayZee -- Trump is consistent with his lies, racism, sexism, etc. but hey whatever
[2016-11-14. : 7:17 am]
CecilSunkure -- That's what we call "reaching"
[2016-11-14. : 7:17 am]
KrayZee -- Old enough to vote, obviously.
[2016-11-14. : 7:16 am]
KrayZee -- I would love to have those young look! Wait, I am young.
[2016-11-14. : 7:16 am]
KrayZee -- Man

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