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[2016-11-14. : 7:13 pm] Pr0nogo -- but when it comes to ways of living your life i think that's a weird thing to be an elitist about, i've never heard someone call somebody else an intellectual elitist, it just implies that they don't stand for stupid[2016-11-14. : 7:12 pm] Pr0nogo -- NudeRaiderNudeRaider shouted: elitism much? I'm of the opinion that elitism is a good thing, in as much as you find the best that a certain field of education or art or whatever and you forget the rest[2016-11-14. : 6:51 pm] CecilSunkure -- NudeRaiderNudeRaider shouted: why are SENners so judgemental? liberalism[2016-11-14. : 3:58 pm] O)FaRTy1billion[MM] -- ValadornValadorn shouted: guys, how do u add Effects to the maps ? :c whenever I try to use a Sprite, it crashes the game :c what sprites are you using? certain ones crash the game, but most should work fine[2016-11-14. : 12:43 pm] Moose -- LanthanideLanthanide shouted: CecilSunkure jesus christ LanthanideLanthanide shouted: you really are an ignorant idiot That's basically the summary this time, there, saved you 20 minutes X^D[2016-11-14. : 12:39 pm] Moose -- No, not NZ this time, the things he would say in a Cecil v KrayZee debate but not mentioning NZ.[2016-11-14. : 12:36 pm] Moose -- Oh, and sprinkle in some Lanth to... who am I kidding, you already know who's side Lanth is on and what he said.[2016-11-14. : 12:35 pm] Moose -- Oh, and spending more time doing that than it would have taken to source his arguments, too, lel[2016-11-14. : 12:33 pm] Moose -- Then despite not sourcing any of his arguments, complaining that he's talking to a wall like he's the only one LMAO[2016-11-14. : 12:31 pm] Moose -- It's mostly KrayZee being like "how can you not be offended!!!" and Cecil like "What even should offend me?" and KrayZee like "ummmm just look it up" for like 2 hours, literally less time than it would have been for him to source anything.[2016-11-14. : 12:29 pm] jjf28 -- would be cept some of it's prolly about me and that thought is distracting ![]() [2016-11-14. : 11:18 am] Valadorn -- guys, how do u add Effects to the maps ? :c whenever I try to use a Sprite, it crashes the game :c[2016-11-14. : 10:22 am] KrayZee -- What is he going to do exactly? Visit house by house with government officials?[2016-11-14. : 10:18 am] Lanthanide -- he still reckons he can deport 3 million people without much hassle[2016-11-14. : 10:17 am] KrayZee -- Trump's quotes in 60 Minutes revealed how he just duped his own supporters.[2016-11-14. : 10:14 am] jjf28 -- while we're at it can we address that racism implies a feeling that your own race is somehow superior and acting based on that?[2016-11-14. : 10:14 am] KrayZee -- Also, "Because you'd be in jail" to “I don’t want to hurt them, I don’t want to hurt them,” in regarding to Clinton.[2016-11-14. : 10:10 am] jjf28 -- I didn't call you ignorant, I said you considered yourself ignorant of politics [at least until recently], for which I have quotes[2016-11-14. : 10:07 am] KrayZee -- In 60 Minutes, Trump just said he's going to keep some parts of Obamacare. Distinct contrast to "Full repeal of Obamacare".[2016-11-14. : 10:07 am] jjf28 -- I called you none of these things and didn't necessarily even disagree with you.[2016-11-14. : 10:07 am] jjf28 -- "read Kiwi jjf and Kame in shoutbox -- calling me idiot, racist, ignorant, bigoted, privileged all because I didn't agree with their liberal/SJW opinions"[2016-11-14. : 9:24 am] Lanthanide -- so if you detect the player is building a 6th bunker, transfer their 5 existing bunkers to another player, destroy the remaining bunker, and transfer the bunkers back[2016-11-14. : 9:23 am] Lanthanide -- I don't think you can transfer buildings in progress between players[2016-11-14. : 9:22 am] Lanthanide -- that is a nice approach, but doesn't work too well if you want the player to build lots of different types of buildings, or they have a way to readily gain more money[2016-11-14. : 9:22 am] Lanthanide -- OR, give the player a fixed amount of money, and no way to get more, and make the buildings an exact multiple of that money[2016-11-14. : 9:21 am] Lanthanide -- the short answer to your question is yes, it is possible, but to do so you need to use triggers[2016-11-14. : 9:20 am] Lanthanide -- LanthanideLanthanide shouted: unfortuantely the generate "kill 1 unit of type x" trigger will pick units from left to right on the field unfortunately the generic*[2016-11-14. : 9:20 am] Lanthanide -- then your experience will be sub-optimal; eg when they attempt the build the 6th one it will be difficult to location that precise bunker to destroy it[2016-11-14. : 9:19 am] Lanthanide -- if however you allow the player to have at least 2 SCVs, and don't place limits on where they can build bunkers[2016-11-14. : 9:19 am] Lanthanide -- and track that with a location, then when you detect a 6th bunker is in progress, you can destroy the bunker at the SCV's location - which will be the one it has just started building[2016-11-14. : 9:19 am] Lanthanide -- the other approach if you can't easily limit where bunkers can be built, is to limit the player to 1 SCV[2016-11-14. : 9:18 am] Lanthanide -- with appropriate locations set up, you can detect that the 6th bunker is being built in location Y, and destroy that bunker only, without affecting the other 5[2016-11-14. : 9:18 am] Lanthanide -- and the best solution requires you to limit where the player can build there bunkers, eg make it so there are only limited positions that they can build bunkers in[2016-11-14. : 9:17 am] Lanthanide -- it's possible to work around this, but it requires more work on your part[2016-11-14. : 9:17 am] Lanthanide -- so if the player builds 5 bunkers in a straight line from L to R, when they start the 6th one, the 1st one in the line will be destroyed[2016-11-14. : 9:17 am] Lanthanide -- unfortuantely the generate "kill 1 unit of type x" trigger will pick units from left to right on the field[2016-11-14. : 9:17 am] Lanthanide -- the problem is knowing which bunker to destroy - ideally you want to destroy the newest one they just started building[2016-11-14. : 9:16 am] Lanthanide -- when they start building the 6th bunker, you can detect that and destroy a bunker[2016-11-14. : 9:16 am] Lanthanide -- one problem you have is how you go about limiting them to 5 bunkers[2016-11-14. : 9:14 am] Valadorn -- Guys, is it possible to make it like, the player can build for example only 5 Bunkers ? and things like that ? to limit the building numbers ? |