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[2017-1-27. : 6:58 pm] O)FaRTy1billion[MM] -- you just need to know the proper order state, which is in the same byte[2017-1-27. : 6:57 pm] O)FaRTy1billion[MM] -- I was playing with EUDs. It's pretty easy to detect a unit's orders[2017-1-27. : 6:51 pm] O)FaRTy1billion[MM] -- oh, right, there is a civilian and if you target it to attack it you lose. A very novel and ingenious concept. xD[2017-1-27. : 6:49 pm] O)FaRTy1billion[MM] -- I made a map recently and I don't remember what it was or does[2017-1-27. : 6:46 pm] O)FaRTy1billion[MM] -- CorboCorbo shouted: Why's that? they call "Built", which doesn't exist, so you see a bunch of errors and a rocksprite[2017-1-27. : 6:45 pm] O)FaRTy1billion[MM] -- I should make this report when an invalid frame is displayed[2017-1-27. : 6:45 pm] Corbo -- and have a back story like "SCVs gather their resources from the air"[2017-1-27. : 6:44 pm] Corbo -- hey let's make a mod where mineral fields are nothing, like graphically[2017-1-27. : 6:43 pm] Corbo -- FaRTy1billionFaRTy1billion shouted: isable does it too, but in SC it crashes when the mineral shrinks all the way ![]() [2017-1-27. : 6:43 pm] O)FaRTy1billion[MM] -- isable does it too, but in SC it crashes when the mineral shrinks all the way[2017-1-27. : 6:42 pm] O)FaRTy1billion[MM] -- I should add the chkd code so that it uses the REAL iscript code from SC[2017-1-27. : 6:42 pm] O)FaRTy1billion[MM] -- or something? it crashed when I did something with lfiting off and wraith[2017-1-27. : 6:41 pm] Corbo -- Does it load custom iscripts, can I shove in custom grps too to preview them?[2017-1-27. : 6:40 pm] O)FaRTy1billion[MM] -- like marine with Unburrow spins, but ti's like a half circle[2017-1-27. : 6:40 pm] O)FaRTy1billion[MM] -- they don't spin in this unless the iscript tells them to[2017-1-27. : 6:38 pm] O)FaRTy1billion[MM] -- only if you run init, because each time you run init it spawns another shadow[2017-1-27. : 6:38 pm] Corbo -- if you run the animation a lot of times it just makes the dshadow darker[2017-1-27. : 6:37 pm] O)FaRTy1billion[MM] -- ya, there's a terrain\ subfolder, also FaRTy1billionFaRTy1billion shouted: like this: https://snag.gy/uOJCYg.jpg [2017-1-27. : 6:35 pm] O)FaRTy1billion[MM] -- if you select or reselect a unit it will spawn in that state, checking it will run the script that puts it in that state, and unchecking runs the script that exits that state |
O)FaRTy1billion[MM],
RIVE,
Dem0n, armitage