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SC1 Map Showcase
SC1 Map Showcase
Release threads for playable maps. Posting of a map (alpha, beta, or complete) is required for new threads.
Moderators: Administrators, Global Moderators , jjf28
Pages: < 1 « 19 20 21 22 23 … 28 >

Topic Replies Views Starter / Time Last Post

The Aeon of Stife
 Movie Map
10 5830 Jan 4 2009, 10:53 pm
Gradius
Jan 15 2009, 6:17 am
MePHiStO_IS_GoD

LOCK'D BOX BOXER!
 
1 3125 Jan 12 2009, 6:24 am
Rantent
Jan 12 2009, 6:35 am
Echo

Lost City vFINAL
 t-Virus(U) & ETEFT(U)
59 25509 Jan 1 2009, 9:07 am
T-Virus
Jan 12 2009, 2:17 am
Craftstar2

Legacy's Hero Defense vL6
 
17 10316 Aug 11 2008, 3:42 pm
LegacyWeapon
Jan 12 2009, 12:12 am
Centreri

Reindeer Breeding
 Fresh Incest Fun
47 25990 Oct 5 2008, 10:20 pm
Symmetry
Jan 9 2009, 8:28 pm
Symmetry

Hero Battle Trainer
 Battle Arena map w/ Ai Cpu fighters
7 5242 Aug 25 2008, 8:17 pm
GameLoader1337
Jan 9 2009, 1:25 pm
MadZombie

Dominance 1.2: Facility, Volcano, and Highway
 major update, title change, new terrains
1 3977 Dec 9 2008, 7:49 am
StrikerX22
Jan 9 2009, 8:19 am
StrikerX22

Burn Things!
 oshi--!
20 12367 Jan 1 2009, 11:41 pm
O)FaRTy1billion[MM]
Jan 5 2009, 7:49 pm
Devourer

Mouse defense hard mode!
 EUDs are strange
17 7923 Dec 28 2008, 6:01 pm
scwizard
Jan 4 2009, 3:04 am
Heinermann

EUD New bunker
 Please use Starcraft 1.08b
30 12396 Nov 22 2008, 7:34 am
Martin1994
Jan 4 2009, 3:02 am
Heinermann

Music!
 
17 11956 Dec 31 2008, 5:20 am
O)FaRTy1billion[MM]
Jan 1 2009, 6:05 am
hinoatashi

Shuriken
 New map is on the way!
23 11106 Dec 19 2008, 1:38 pm
MetalGear
Dec 31 2008, 7:11 am
MetalGear

HaXoR Battle RPG
 
28 11937 Dec 18 2008, 5:54 pm
Norm
Dec 31 2008, 12:46 am
Norm

Epic unburrow
 A doodle3000 production
13 6806 Dec 28 2008, 9:50 pm
scwizard
Dec 30 2008, 3:35 am
scwizard

TronCraft
 Actually old, but cool
4 3887 Dec 28 2008, 12:29 pm
Devourer
Dec 28 2008, 11:41 pm
Biophysicist

Protoss Air Battle???
 I made, lost, and need it back
1 2404 Dec 28 2008, 6:03 am
CWR_Employee
Dec 28 2008, 7:03 am
Doodan

Khaydarin Chaos
 Conquer powerups to unlock new units!
8 3890 Dec 21 2008, 10:55 pm
Jajjang
Dec 22 2008, 3:21 am
Jajjang

"Kill Those Units!" Beta
 The Game That Reminds You Of "Kill Me! v1.0"
7 5691 Dec 5 2008, 12:44 am
Lord Malvanis
Dec 17 2008, 8:47 pm
ATG

Real Life v3
 http://www.mediafire.com/?zgn0cmanba4
7 4356 Nov 30 2008, 5:38 am
TriKZzZy
Dec 7 2008, 4:22 am
Alpr

Phantom Classic 1.00 Release
 Official Release
5 4403 Apr 27 2008, 6:58 pm
Viett
Dec 5 2008, 4:48 am
Biophysicist

HaXoR D 1339
 A New Level of Defense...
0 2719 Dec 4 2008, 4:37 pm
Norm
Dec 4 2008, 4:37 pm
Norm

Brush Battle
 A new map for the lulz
6 4893 Dec 1 2008, 7:39 pm
Devourer
Dec 1 2008, 9:11 pm
Devourer

share resources
 1234
1 5633 Nov 30 2008, 6:36 am
Ar3sgice
Nov 30 2008, 5:10 pm
Conspiracy

C & M - Blue Cheese
 Mmm...
10 5992 Nov 18 2008, 2:21 am
Hale
Nov 30 2008, 2:56 pm
Hale

Hero Synergy
 Unique AoS map
3 3092 Nov 29 2008, 3:12 am
MetalGear
Nov 29 2008, 4:54 am
MetalGear

Dash 8
 A Dash too many?
12 8668 Nov 15 2008, 2:35 am
Roy
Nov 22 2008, 10:06 pm
Roy

Aftermatch
 AoS
18 8786 Jul 4 2008, 4:04 pm
zevs
Nov 19 2008, 2:45 am
Biophysicist

Pathways Into Darkness 4 (Horror RPG)
 A twisted tale of a descent into madness
40 17007 Aug 16 2008, 8:34 pm
MePHiStO_IS_GoD
Nov 13 2008, 6:00 am
MePHiStO_IS_GoD

Real Life v2
 ...
8 4530 Nov 9 2008, 11:06 pm
TriKZzZy
Nov 11 2008, 5:10 am
Moose

Blackout - v2
 BETA v2
13 6112 Nov 8 2008, 1:35 am
TriKZzZy
Nov 9 2008, 3:48 am
Ultraviolet

Pages: < 1 « 19 20 21 22 23 … 28 >

Members in this forum: None.

[09:25 pm]
ihjel -- "Use Display Text Message or the in-game Leaderboard to output the live values of critical Death Counters." that would be so convenient wouldn't it.
[06:59 pm]
Symmetry -- I just pasted what google ai told me to try to form a feedback loop
[01:24 pm]
NudeRaider -- UndeadStar
UndeadStar shouted: https://staredit.net/topic/18961/ <= wow, if there wasn't a capital letter on almost every word in the title, and a link in the signature, I may not have guesses it's an AI bot. I don't know much about map editing, but the content may even be relevant enough to be kept.
Yeah, I've noticed it, but it raised a couple of relevant questions and kept the ad to the signature so if someone were to engage with the topic it could be a net positive which is why I kept it. We're not necessarily anti-bot, just anti-spam. Thanks to Symmetry who realized my hope. :)
[08:09 am]
Zycorax -- Greed
[2026-11-11. : 3:25 am]
Symmetry -- why do the oligarchs want our mapping strategies???
[2026-11-11. : 3:24 am]
Symmetry -- the question is why though
[2026-11-11. : 1:10 am]
Butch -- made me feel really sad and stupid and fat
[2026-11-11. : 1:10 am]
Butch -- I got duped by one and replied and then realized after
[2026-11-10. : 11:26 pm]
Sie_Sayoka -- the turings have tested
[2026-11-10. : 3:07 pm]
UndeadStar -- https://staredit.net/topic/18961/ <= wow, if there wasn't a capital letter on almost every word in the title, and a link in the signature, I may not have guesses it's an AI bot. I don't know much about map editing, but the content may even be relevant enough to be kept.
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