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AI Problem
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1 |
1869 |
Nov 14 2009, 3:12 pm continuumgaming |
Nov 14 2009, 4:30 pm
NudeRaider |
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Campaign AIs ?
How they work ? |
1 |
2433 |
Nov 14 2009, 10:28 am Master_Sergeant |
Nov 14 2009, 12:04 pm
NudeRaider |
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AI that upgrades along with you?
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1 |
1207 |
Nov 14 2009, 9:21 am xpacrock |
Nov 14 2009, 9:52 am
NudeRaider |
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Best Map Protector to use
any ideas? |
22 |
8698 |
Oct 29 2009, 12:02 am Killer2121 |
Nov 14 2009, 6:07 am
rockz |
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how the heck is my map lagging
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13 |
4496 |
Nov 13 2009, 11:44 pm PearS |
Nov 14 2009, 1:37 am
scwizard |
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Anti-Maphack Sprites
What sprite crashes if you can see it on the map? |
9 |
2997 |
Nov 9 2009, 2:08 am Project100 |
Nov 14 2009, 1:06 am
scwizard |
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Pre-Burrowed Units
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4 |
1897 |
Nov 13 2009, 12:32 pm Apotheosis |
Nov 13 2009, 5:52 pm
NudeRaider |
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Effects of AI on Mobile Grids
Does it screw things up? |
4 |
1785 |
Nov 11 2009, 4:32 am
ImagoDeo |
Nov 12 2009, 5:09 pm
ImagoDeo |
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Adding in a Anti maphack
even one for Drophack if possible |
25 |
8684 |
Oct 28 2009, 6:23 pm Killer2121 |
Nov 11 2009, 5:38 pm
Falkoner |
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terran computer player builds 2 buildings
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14 |
3888 |
Oct 19 2009, 11:59 pm okeee |
Nov 11 2009, 4:28 pm okeee |
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Units on Null Terrain
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2 |
1640 |
Nov 11 2009, 3:14 pm Apotheosis |
Nov 11 2009, 4:25 pm Apotheosis |
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Health Variable Theory / Clarification
In the byte level |
14 |
4701 |
Nov 10 2009, 1:28 am
Cinolt |
Nov 11 2009, 7:07 am
O)FaRTy1billion[MM] |
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Wierd Photon Cannon
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1 |
1879 |
Nov 11 2009, 12:22 am Urahara |
Nov 11 2009, 2:17 am
payne |
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Scmdraft2 transfer Starcraft crash
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14 |
4349 |
Nov 7 2009, 5:32 pm rakaro |
Nov 10 2009, 8:56 am
NudeRaider |
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Computer AI Pacification
This would make my day |
7 |
2771 |
Oct 17 2009, 1:38 pm Tank_7 |
Nov 10 2009, 4:52 am 13Stallion |
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The story mode maps
Does anyone have these? |
13 |
4310 |
Jul 25 2008, 5:02 pm Zombiechao |
Nov 8 2009, 9:09 pm
O)FaRTy1billion[MM] |
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Player Color List
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4 |
2022 |
Nov 7 2009, 7:27 am wish4me |
Nov 7 2009, 10:36 pm wish4me |
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SCMDraft Location Crash
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6 |
3606 |
Nov 7 2009, 3:11 pm
MadZombie |
Nov 7 2009, 6:39 pm
Jack |
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Faster Fire Rate
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14 |
3370 |
Nov 5 2009, 7:12 pm Oo.DaMeiN.oO |
Nov 6 2009, 12:38 pm
O)FaRTy1billion[MM] |
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Compile Error
Wtf |
4 |
3246 |
Nov 5 2009, 5:34 am
Vrael |
Nov 5 2009, 8:11 am
Vrael |
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Stone Spikes Effect
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12 |
3384 |
Oct 31 2009, 5:17 pm Urahara |
Nov 5 2009, 12:40 am Urahara |
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General Location Grid Questions
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6 |
2706 |
Nov 2 2009, 9:43 pm
Cinolt |
Nov 2 2009, 11:02 pm
Morphling |
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lol this is sad
=[ |
5 |
2304 |
Nov 2 2009, 7:03 am Complete |
Nov 2 2009, 8:48 pm
Riney |
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Mission briefing won't show up
Gah! |
5 |
2488 |
Nov 1 2009, 9:02 pm
Biophysicist |
Nov 2 2009, 4:54 am
Falkoner |
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Force Specific Build Times & Cost
Fast Build for Force2 only |
3 |
1803 |
Nov 1 2009, 8:31 pm MjrBuzz |
Nov 1 2009, 10:26 pm
NudeRaider |
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foes huh
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7 |
2301 |
Nov 1 2009, 4:30 pm PearS |
Nov 1 2009, 7:51 pm
Vrael |
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Preplacing units at very precise intervals
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3 |
2314 |
Nov 1 2009, 4:09 pm
Cinolt |
Nov 1 2009, 7:08 pm
Cinolt |
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Selection EUD Help
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2 |
2217 |
Oct 31 2009, 6:53 pm
Cinolt |
Oct 31 2009, 7:30 pm
Cinolt |
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Cancel upgrades?
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2 |
1541 |
Oct 31 2009, 5:06 pm PearS |
Oct 31 2009, 5:47 pm
rockz |
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Stupid Ghosts (Ai nuke here problem)
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7 |
3199 |
Oct 27 2009, 12:14 pm theleo_ua |
Oct 29 2009, 7:25 pm theleo_ua |