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[Cough] Noob Question [Cough] Gates
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3 |
2107 |
Jan 2 2010, 7:06 am MobiusOne. |
Jan 2 2010, 7:25 am MobiusOne. |
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Giving P9 to P10
Doesn't seem to work |
4 |
2006 |
Jan 1 2010, 6:22 pm Pinky |
Jan 1 2010, 10:57 pm Pinky |
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Crash Trigger
|
9 |
4883 |
Dec 31 2009, 4:05 am LeeV18 |
Jan 1 2010, 7:23 pm
ImagoDeo |
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Making computer attack self
NEED RABID COMPUTER |
15 |
4344 |
Dec 31 2009, 7:17 pm
Biophysicist |
Jan 1 2010, 12:48 am
Biophysicist |
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Refund drone trigger?
Refund a drone after player makes building |
12 |
3843 |
Dec 27 2009, 5:01 pm
Aristocrat |
Dec 31 2009, 1:17 pm
Wormer |
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Create Unit At Location
SC seems to be a bit lazy... |
9 |
4967 |
Dec 30 2009, 7:23 am
DavidJCobb |
Dec 31 2009, 4:36 am
DavidJCobb |
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Accurate Wall Detection
Sunken Defense |
5 |
2338 |
Dec 30 2009, 7:46 pm sharf |
Dec 30 2009, 8:18 pm
Lethal_Illusion |
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SCV Mine/Attack Effect
How to do it? |
23 |
7785 |
Dec 25 2009, 11:13 pm Pinky |
Dec 30 2009, 8:09 pm
rockz |
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How do you make maps work at a faster speed?
|
9 |
3233 |
Dec 29 2009, 5:45 am kdi |
Dec 29 2009, 8:19 pm Urahara |
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Spell Help
Defense Matrix |
10 |
3274 |
Dec 27 2009, 1:19 am Warlord_Master |
Dec 29 2009, 4:36 pm SierraKomodo |
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map problems
is it SCMdraft or SC? |
4 |
1991 |
Dec 28 2009, 10:43 pm Marine |
Dec 28 2009, 10:57 pm Marine |
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Which AI is Insane, exactly?
Quick question. |
2 |
2218 |
Dec 28 2009, 6:44 pm Marine |
Dec 28 2009, 7:06 pm Marine |
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Kills to Cash
I see a couple problems with the current system... |
27 |
6429 |
Dec 26 2009, 4:39 pm Jesusfreak |
Dec 27 2009, 11:31 pm
rockz |
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Sound Problem
|
7 |
2699 |
Dec 27 2009, 1:25 am Warlord_Master |
Dec 27 2009, 6:11 pm
poison_us |
|
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zerg insane AI not working
|
13 |
5105 |
Dec 23 2009, 4:40 am okeee |
Dec 27 2009, 12:49 pm
NudeRaider |
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Small Trigger Problem
|
10 |
2139 |
Dec 27 2009, 8:54 am formlesstree4 |
Dec 27 2009, 9:33 am formlesstree4 |
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Unable to open map for testing
0 Players | 0 Computers |
6 |
3067 |
Dec 27 2009, 6:46 am Biohazard |
Dec 27 2009, 7:14 am
NudeRaider |
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Stacking
|
14 |
3288 |
Dec 27 2009, 2:29 am Striker |
Dec 27 2009, 4:44 am
rockz |
|
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How do I trigger a forced burrow?
|
8 |
2637 |
Dec 25 2009, 12:52 am PoisonHunter |
Dec 26 2009, 8:38 pm PoisonHunter |
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Keep Wraith cloaked / stop Observer movement
How? |
9 |
3396 |
Dec 25 2009, 10:39 pm
DavidJCobb |
Dec 26 2009, 5:09 pm
Sacrieur |
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Randomizing
|
8 |
2681 |
Dec 26 2009, 5:14 am Striker |
Dec 26 2009, 6:08 am Striker |
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adjust building properties
|
19 |
5017 |
Dec 19 2009, 10:47 am okeee |
Dec 25 2009, 5:38 pm okeee |
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SCMDraft colors
|
4 |
2587 |
Dec 25 2009, 6:49 am Ryan |
Dec 25 2009, 5:06 pm
NudeRaider |
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Best way to detect killing specific units?
|
13 |
4965 |
Dec 24 2009, 8:09 am Kimaru |
Dec 25 2009, 4:52 pm
NudeRaider |
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Always Straight Interceptor Movement
|
8 |
3534 |
Dec 24 2009, 5:27 pm
Cinolt |
Dec 25 2009, 6:28 am
poison_us |
|
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Does anyone have a copy of Cave Escape
|
1 |
1624 |
Dec 25 2009, 4:36 am m.0.n.3.y |
Dec 25 2009, 4:52 am
Kaias |
|
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Wait
|
11 |
2865 |
Dec 24 2009, 8:55 pm TheBillsta |
Dec 25 2009, 12:38 am
Kaias |
|
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Pixel Perfect Mobile Grids Against the Border
I seem to have encountered a small problem |
9 |
2844 |
Dec 21 2009, 8:17 pm
TiKels |
Dec 24 2009, 11:32 am
JaFF |
|
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Unit Movement Speed
Going Slower |
2 |
1670 |
Dec 23 2009, 7:04 pm emptyy |
Dec 23 2009, 7:17 pm
JaFF |
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Game Speeds
|
7 |
2706 |
Dec 22 2009, 8:13 pm Striker |
Dec 23 2009, 4:58 pm Striker |