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SC2 Assistance
SC2 Assistance
Discussion of StarCraft 2 map-making and content creation. Including, but not limited to: artwork, data editor, terrain, and triggers.
Moderators: Administrators, Global Moderators
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Topic Replies Views Starter / Time Last Post

Events Vs Conditions
 seems a little redundant to me
18 9336 Mar 9 2014, 7:09 pm
ClansAreForGays
Mar 22 2014, 7:08 pm
payne

Drifting unit
 
7 4958 Mar 12 2014, 1:21 am
payne
Mar 13 2014, 4:26 am
payne

What is wrong with this?
 
0 3415 Mar 3 2014, 4:58 am
payne
Mar 3 2014, 4:58 am
payne

Reselecting unit
 
1 3592 Mar 2 2014, 8:31 am
payne
Mar 2 2014, 9:19 am
payne

Detecting unit moving through walls
 Custom trigger physics
3 4516 Dec 23 2013, 1:13 pm
Leeroy_Jenkins
Mar 2 2014, 8:30 am
payne

Actor Events - "Term" to check unit health
 
2 3802 Feb 25 2014, 3:36 am
Dabbu
Feb 26 2014, 6:30 am
Dabbu

Make two individual units behave as one.
 
3 3739 Feb 10 2014, 3:41 am
Dabbu
Feb 10 2014, 6:36 am
Ahli

Fake the primary unit attack stats listed
 
9 5332 Feb 5 2014, 8:06 am
Dabbu
Feb 8 2014, 7:03 am
Dabbu

Making a doodad model walkable like a bridge
 
3 4544 Feb 2 2014, 9:46 pm
Dabbu
Feb 3 2014, 9:40 pm
Dabbu

Blender 3D - .m3 plugin not working
 
0 3154 Jan 31 2014, 2:23 am
Dabbu
Jan 31 2014, 2:23 am
Dabbu

Finding a model's actor
 Bio-stasis
2 3710 Dec 10 2013, 3:44 am
Leeroy_Jenkins
Dec 10 2013, 4:39 am
Leeroy_Jenkins

Custom UI as default?
 
5 7341 Nov 29 2013, 11:29 pm
payne
Nov 30 2013, 11:58 pm
payne

From Spectator/Referee to Player?
 
1 3162 Nov 29 2013, 11:49 pm
payne
Nov 30 2013, 2:43 am
Ahli

Creating Large Image With Tile
 
1 3122 Nov 26 2013, 1:58 am
TheKeyToKilling
Nov 27 2013, 9:11 pm
TheKeyToKilling

Validating an ability
 detecting buff
4 4251 Nov 27 2013, 4:05 am
Leeroy_Jenkins
Nov 27 2013, 10:43 am
Leeroy_Jenkins

Modify Spider Mines
 Spider mine range
3 4269 Nov 21 2013, 5:22 am
Leeroy_Jenkins
Nov 23 2013, 12:51 am
Leeroy_Jenkins

Custom Mod in HOTS Campaign
 
3 3818 Jun 26 2013, 11:32 am
Xeno814
Nov 19 2013, 8:23 pm
SFSKabam

Counting non-played time.
 Does it exist, should it?
2 3506 Nov 16 2013, 5:22 am
Bolshevik09
Nov 17 2013, 1:26 am
Bolshevik09

[Template] Default LeaderPanel editing code
 
0 2836 Nov 6 2013, 7:48 pm
Ahli
Nov 6 2013, 7:48 pm
Ahli

Can Custom Obs UIs have Trigger code in them?
 
1 3084 Aug 22 2013, 8:04 pm
dsjoerg
Aug 22 2013, 10:18 pm
Ahli

Perfect bouncing system?
 
2 3688 Jul 22 2013, 10:09 pm
Devourer
Jul 22 2013, 11:46 pm
Ahli

Looking For Some Trigger Work(Paid)
 
2 3279 Jul 18 2013, 10:50 am
Scyn
Jul 19 2013, 11:11 am
luzz

Smoke Grenade Ability
 
4 4483 Jul 18 2013, 12:05 am
GoGo SpaceMan
Jul 18 2013, 11:42 pm
Devourer

Using Dialogs for a Shopping Menu
 
8 4667 Jul 12 2013, 1:35 am
GoGo SpaceMan
Jul 16 2013, 1:31 pm
GoGo SpaceMan

Problems with Conditions
 
3 3783 Jul 10 2013, 8:53 pm
GoGo SpaceMan
Jul 11 2013, 3:32 am
Ahli

Data editor dependency
 Overwrites
2 3898 Jun 5 2013, 8:59 pm
Leeroy_Jenkins
Jun 5 2013, 10:01 pm
Leeroy_Jenkins

Watch tower control point
 Xel'naga watch tower
2 4038 Apr 30 2013, 9:26 pm
Leeroy_Jenkins
May 4 2013, 9:51 pm
Leeroy_Jenkins

[Tutorial] Official Custom Observer UI
 
1 3546 Apr 10 2013, 2:08 am
Ahli
Apr 10 2013, 2:19 am
DevliN

Set Tint Color of Actor
 
6 5425 Apr 9 2013, 10:39 am
DevliN
Apr 9 2013, 7:30 pm
DevliN

Tethering units without Arm Magazine
 
4 4631 Mar 18 2013, 6:02 am
DevliN
Mar 18 2013, 7:17 pm
DevliN

Pages: < 1 2 3 428 >

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[02:42 am]
Oh_Man -- what units would u want to see in a second SC1 expansion? Green Archon? Terran Viking? Baneling?
[02:41 am]
Oh_Man -- Blizzard should go the WoW classic route - give us a second expansion for Starcraft 1!
[04:54 pm]
l)ark_ssj9kevin -- I ended up buying it :(
[03:09 pm]
dumbducky -- Kinda wild I never played it.
[2025-3-13. : 8:58 pm]
Ultraviolet -- kinda wild that SC:R is approaching a decade old at this point
[2025-3-12. : 6:26 pm]
NudeRaider -- doesn't change much of my argument. That's still 15 years ago. And they went the "lazy" route and used the sc2 engine for, which obviously is more limited (but way quicker) than rendering everything from scratch.
[2025-3-12. : 6:23 pm]
Ultraviolet -- I haven't even paid enough attention to remastered cinematics to even compare to what that guy did
[2025-3-12. : 6:06 pm]
Ultraviolet -- think he was comparing what that guy did to SC:R's cinematics more than SC2's cinematics
[2025-3-12. : 6:00 pm]
NudeRaider -- That said, I like the gritty look of his more than what they did with the sc2 cinematics where everything is just glowy and polished. This is just more fitting of a war scenario and captures the desperation of the Protoss better..
[2025-3-12. : 5:58 pm]
NudeRaider -- Oh_Man
Oh_Man shouted: how can one person surpass entire video game company, none of SCBW's cinematics got remastered liek this
they weren't really remade, just rerecorded in hd or something. It's now over 25 years after they were made, tools and techniques have improved a lot and are much more accessible.
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