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Post #23599 in Topic The Blasphemy Challenge!!!101! in Forum Null
Post #23573 in Topic The Blasphemy Challenge!!!101! in Forum Null
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Post #23560 in Topic What's up with Cresent Dyne? in Forum Null
Post #23559 in Topic The Blasphemy Challenge!!!101! in Forum Null
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Post #23548 in Topic What's up with Cresent Dyne? in Forum Null
Post #23494 in Topic December 21st, 2012 in Forum Serious Discussion
Post #23462 in Topic Non-HD TV's to turn off in 2009? in Forum Null
Post #23460 in Topic December 21st, 2012 in Forum Serious Discussion
Post #23457 in Topic December 21st, 2012 in Forum Serious Discussion
Post #23418 in Topic The Blasphemy Challenge!!!101! in Forum Null
Post #23411 in Topic The Blasphemy Challenge!!!101! in Forum Null
Post #23306 in Topic The Blasphemy Challenge!!!101! in Forum Null
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Post #23300 in Topic Revolution... in Forum Serious Discussion
Post #23297 in Topic The Blasphemy Challenge!!!101! in Forum Null
Post #23212 in Topic SEN Mafia #3: MOAR! in Forum Null
Post #23184 in Topic SEN Mafia #3: MOAR! in Forum Null
Post #23085 in Topic Diablo II - [Act 1] in Forum SC1 Map Production
Post #23084 in Topic December 21st, 2012 in Forum Serious Discussion
Post #23019 in Topic SEN Mafia #3: MOAR! in Forum Null
Post #22976 in Topic Classes! in Forum Null
Post #22934 in Topic December 21st, 2012 in Forum Serious Discussion
Post #22928 in Topic December 21st, 2012 in Forum Serious Discussion
Post #22920 in Topic December 21st, 2012 in Forum Serious Discussion
Post #22750 in Topic SEN Mafia #3: MOAR! in Forum Null

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[03:29 am]
DarkenedFantasies -- Probably just didn't care. For example, at some point before release, they've updated the graphics of some of the Protoss buildings (Forge, CyberCore, Citadel, Observatory, Arbiter Tribunal), but instead of properly re-rendering them with edited 3D models, they did crappy copy-paste jobs on the rendered graphics.
[08:35 pm]
Ultraviolet -- :wob:
[2026-6-21. : 11:38 pm]
Symmetry -- :wob:
[2026-6-21. : 4:56 am]
Ultraviolet -- I suppose we'll likely never know, but my guess would be that they already saw it operating successfully and there was no monetary incentive to finish the original work. And the dev cycle in old school Blizzard was so hectic, it's possible it just got forgotten about after the original game got released. Plus there's an element of existing MPQ files that were packaged with the original discs becoming outdated if they updated it. And it's not like they remade the original MPQs, they just made new ones for BW specifically
[2026-6-21. : 4:26 am]
Oh_Man -- so that makes me think maybe the theory they are unfinished is not true and its a deliberate design decision, coz why not finish them wen ur making brood war?
[2026-6-21. : 4:25 am]
Oh_Man -- the thing is thos buildings are from classic. that means they went ahead and made brood war without ever finishing the 'unfinished' buildings
[2026-6-20. : 6:15 pm]
Ultraviolet -- Yeah he's talked about a lot of that stuff in his casts before. It seems plausible. Especially knowing how Blizzard of yesteryear operated.
[2026-6-20. : 3:47 pm]
NudeRaider -- to clarify: couldn't recall the behavior for every single Protoss building but I was aware the disparity exists.
[2026-6-20. : 3:43 pm]
NudeRaider -- Contained nothing new for me. Didn't know all building's behavior, but very much all unit's. Also Terran balance whine - also nothing new :lol:
[2026-6-19. : 9:57 am]
Oh_Man -- makes me wonder if SEN knows anything about the topic
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