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Post #359441 in Topic Clan Oo and Sc2 Melee in Forum Clan Oo
Post #359440 in Topic Keeping Forum Alive in Forum Clan Oo
Post #359439 in Topic Clan Oo Channel in Forum Clan Oo
Post #126419 in Topic DLDB Idea in Forum Staredit Network
Post #126281 in Topic [Clan Oo] Member List in Forum Clan Oo
Post #126280 in Topic DLDB Idea in Forum Staredit Network
Post #124283 in Topic Browsers in Forum Clan Oo
Post #123194 in Topic Oi, I guess I'm back... in Forum Clan Oo
Post #122976 in Topic Oi, I guess I'm back... in Forum Clan Oo
Post #65654 in Topic [Clan Oo] Member List in Forum Clan Oo
Post #62954 in Topic [Clan Oo] Member List in Forum Clan Oo
Post #62529 in Topic [Clan Oo] Member List in Forum Clan Oo
Post #62528 in Topic [Clan Oo] Oo Contacts in Forum Clan Oo
Post #3560 in Topic The epic return of Yoshi in Forum Portal News
Post #2001 in Topic Welcome Thread! in Forum Introductions

[2026-3-09. : 2:49 am]
Ultraviolet -- "Not many people know this, but I actually got the idea for my mustache after seeing the end of a paintbrush for the first time." :lol:
[2026-3-08. : 1:15 pm]
NudeRaider -- literally Hitler
[2026-3-08. : 12:54 pm]
Oh_Man -- this is a work of art: https://youtu.be/NmjrfXO0mdk
[2026-3-08. : 12:10 am]
Ultraviolet -- "often was always pretty cool" 60% of the time, it works every time :shifty:
[2026-3-07. : 11:26 pm]
NudeRaider -- The visuals are good, the animation is terrible: the movement is off, the impacts in battle scenes have zero weight to it, the lip sync is right up uncanny valley. But yeah, considering what it is it's pretty good overall.
[2026-3-07. : 6:24 pm]
Oh_Man -- https://youtu.be/pPZafFJOi48 crazy good
[2026-3-07. : 9:51 am]
NimoStar -- And Pathfinding in SC1 was not *that* bad, the problem is that it was designed as a flat 2D game like WC1 (and it was in the alpha) and then switched to isometric without changing the base code. So its actually a flat game pretending to be isometric. With the custom competitive maps that use larger ramps and elevation, pathfinding is quite fixed.
[2026-3-07. : 9:47 am]
NimoStar -- The unlocking and map choice was fine, but mostly in WoL - In HoTS the worst of all units are irrelevant because Kerrigan has infinite summon and stuff. And even in WoL the spaceship instakill map powers are better than units. If I could RTS in my RTS that'd be great.
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