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		<id>https://staredit.net/wiki/index.php?action=history&amp;feed=atom&amp;title=Map_Layer</id>
		<title>Map Layer - Revision history</title>
		<link rel="self" type="application/atom+xml" href="https://staredit.net/wiki/index.php?action=history&amp;feed=atom&amp;title=Map_Layer"/>
		<link rel="alternate" type="text/html" href="https://staredit.net/wiki/index.php?title=Map_Layer&amp;action=history"/>
		<updated>2026-04-09T18:03:02Z</updated>
		<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://staredit.net/wiki/index.php?title=Map_Layer&amp;diff=33&amp;oldid=prev</id>
		<title>DevliN: 1 revision imported: Restoring SC1 backup</title>
		<link rel="alternate" type="text/html" href="https://staredit.net/wiki/index.php?title=Map_Layer&amp;diff=33&amp;oldid=prev"/>
				<updated>2015-03-21T04:25:36Z</updated>
		
		<summary type="html">&lt;p&gt;1 revision imported: Restoring SC1 backup&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;tr style='vertical-align: top;' lang='en'&gt;
				&lt;td colspan='1' style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan='1' style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;Revision as of 04:25, 21 March 2015&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan='2' style='text-align: center;' lang='en'&gt;&lt;div class=&quot;mw-diff-empty&quot;&gt;(No difference)&lt;/div&gt;
&lt;/td&gt;&lt;/tr&gt;&lt;/table&gt;</summary>
		<author><name>DevliN</name></author>	</entry>

	<entry>
		<id>https://staredit.net/wiki/index.php?title=Map_Layer&amp;diff=32&amp;oldid=prev</id>
		<title>DevliN: moved Map layer to Map Layer</title>
		<link rel="alternate" type="text/html" href="https://staredit.net/wiki/index.php?title=Map_Layer&amp;diff=32&amp;oldid=prev"/>
				<updated>2012-11-23T10:40:27Z</updated>
		
		<summary type="html">&lt;p&gt;moved &lt;a href=&quot;/wiki/index.php?title=Map_layer&amp;amp;action=edit&amp;amp;redlink=1&quot; class=&quot;new&quot; title=&quot;Map layer (page does not exist)&quot;&gt;Map layer&lt;/a&gt; to &lt;a href=&quot;/wiki/index.php?title=Map_Layer&quot; title=&quot;Map Layer&quot;&gt;Map Layer&lt;/a&gt;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;All of the visible parts of a map are organized into '''map layers'''.&lt;br /&gt;
There are also the map settings (Tileset and map dimensions), the Triggers (consisting of Players, Conditions, and Actions), Briefing, WAV sound effects, Strings, unit properties, and Upgrades (Technology and Spells settings). See [[scenario.chk] for all parts of a map.&lt;br /&gt;
&lt;br /&gt;
==Terrain layer==&lt;br /&gt;
&lt;br /&gt;
Edit the [[terrain]] layer using this layer. &lt;br /&gt;
In SCMDraft2 or StarForge you can edit each of the terrain tiles independently of each other.&lt;br /&gt;
This is known as extended terrain.&lt;br /&gt;
&lt;br /&gt;
==Fog of war layer==&lt;br /&gt;
&lt;br /&gt;
Edit the [[fog of war]] using this layer.&lt;br /&gt;
It can be used to reveal parts of the map for one or more players.&lt;br /&gt;
&lt;br /&gt;
==Unit layer==&lt;br /&gt;
&lt;br /&gt;
Place [[units]] in this layer. Each unit can have it's initial properties set, such as HP, Energy, or Invincibility.&lt;br /&gt;
In the unit layer, select a unit and press a number 1-8 to give the unit to the corresponding player.&lt;br /&gt;
In SCMDraft2, you can also give units to Players9, 10, 11, and 12 by pressing 9, 0, -, or =.&lt;br /&gt;
&lt;br /&gt;
==Doodad layer==&lt;br /&gt;
&lt;br /&gt;
Place [[Doodads]] in this layer.&lt;br /&gt;
Doodads are terrain features such as trees and rocks. Some doodads use sprites.&lt;br /&gt;
&lt;br /&gt;
==Location layer==&lt;br /&gt;
&lt;br /&gt;
Place [[Locations]] in this layer for use with triggers.&lt;br /&gt;
Locations can be named with custom strings.&lt;br /&gt;
They also have &amp;quot;height&amp;quot; properties that you can change in order to prevent certain unit from touching the location.&lt;br /&gt;
Note: Locations are not visible in-game.&lt;br /&gt;
&lt;br /&gt;
==Sprite layer==&lt;br /&gt;
&lt;br /&gt;
Place [[Sprites]] in this layer. Sprites are images that are not part of the terrain tiles.&lt;br /&gt;
Mainly used for adding things like trees and rocks to a map to enhance the look of the terrain.&lt;br /&gt;
Unit sprites can also be placed in this layer.&lt;br /&gt;
Sprite Properties in SCMDraft2&lt;br /&gt;
When you select sprites in SCMDraft2, red squares appear around them.&lt;br /&gt;
Press Enter, or right click and select Properties.&lt;br /&gt;
&lt;br /&gt;
==Limits==&lt;br /&gt;
Starcraft has certain limits that you must consider when making a map.&lt;br /&gt;
See [[Map Limits]] for more information.&lt;br /&gt;
&lt;br /&gt;
If you do something outside of the map limits, the game could crash.&lt;br /&gt;
See the [[Crash List]] for more information.&lt;br /&gt;
&lt;br /&gt;
[[Category:StarCraft]]&lt;br /&gt;
[[Category:Reference]]&lt;/div&gt;</summary>
		<author><name>DevliN</name></author>	</entry>

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