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		<id>https://staredit.net/wiki/index.php?action=history&amp;feed=atom&amp;title=Doodad</id>
		<title>Doodad - Revision history</title>
		<link rel="self" type="application/atom+xml" href="https://staredit.net/wiki/index.php?action=history&amp;feed=atom&amp;title=Doodad"/>
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		<updated>2026-04-09T18:10:04Z</updated>
		<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://staredit.net/wiki/index.php?title=Doodad&amp;diff=16&amp;oldid=prev</id>
		<title>DevliN: 1 revision imported: Restoring SC1 backup</title>
		<link rel="alternate" type="text/html" href="https://staredit.net/wiki/index.php?title=Doodad&amp;diff=16&amp;oldid=prev"/>
				<updated>2015-03-21T04:24:21Z</updated>
		
		<summary type="html">&lt;p&gt;1 revision imported: Restoring SC1 backup&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
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				&lt;td colspan='1' style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan='1' style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;Revision as of 04:24, 21 March 2015&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan='2' style='text-align: center;' lang='en'&gt;&lt;div class=&quot;mw-diff-empty&quot;&gt;(No difference)&lt;/div&gt;
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		<author><name>DevliN</name></author>	</entry>

	<entry>
		<id>https://staredit.net/wiki/index.php?title=Doodad&amp;diff=15&amp;oldid=prev</id>
		<title>DevliN at 10:38, 23 November 2012</title>
		<link rel="alternate" type="text/html" href="https://staredit.net/wiki/index.php?title=Doodad&amp;diff=15&amp;oldid=prev"/>
				<updated>2012-11-23T10:38:08Z</updated>
		
		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;'''Doodads''' are special [[terrain]] features that can be placed in ''[[StarCraft]]'' maps. Many are decorative, though some, like ramp doodads, tend to be functional.&lt;br /&gt;
&lt;br /&gt;
Technically, doodads are special chunks of terrain [[Terrain#Tiles|tiles]] that are occasionally paired with [[sprites]]. In some cases (such as with the Installation tileset's door and trap doodads), they may be paired with [[Sprites#Unit sprites|unit sprites]], giving them unit-like functionality. Such doodads (or, to be more accurate, the unit sprites they are paired with) can be [[Set Doodad State|enabled or disabled]], allowing doors to be opened and closed and traps to be activated and deactivated.&lt;br /&gt;
&lt;br /&gt;
Doodads tend to be quite limited; they may only be placed on exact terrain formations. (For example, a ramp doodad may only be placed on a cliff section with a specific minimum width.) Third-party [[map editor]]s allow mappers to completely ignore these limitations and place doodads wherever they please, though there is often little point in doing so. Because doodads are generally just special terrain tiles, their tiles may be placed individually when creating [[Terrain#Extended terrain|extended terrain]]; this makes them very useful for blends.&lt;br /&gt;
&lt;br /&gt;
Doodads were originally affected by the &amp;quot;Move Unit&amp;quot; action before patch 1.03 and also were attackable.&lt;br /&gt;
&lt;br /&gt;
[[Category:StarCraft]]&lt;br /&gt;
[[Category:Reference]]&lt;/div&gt;</summary>
		<author><name>DevliN</name></author>	</entry>

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