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		<title>Badlands Buildings - Revision history</title>
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		<updated>2026-04-09T18:10:12Z</updated>
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	<entry>
		<id>https://staredit.net/wiki/index.php?title=Badlands_Buildings&amp;diff=180&amp;oldid=prev</id>
		<title>DevliN: 1 revision imported: Restoring SC1 backup</title>
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				<updated>2015-03-21T04:34:01Z</updated>
		
		<summary type="html">&lt;p&gt;1 revision imported: Restoring SC1 backup&lt;/p&gt;
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		<author><name>DevliN</name></author>	</entry>

	<entry>
		<id>https://staredit.net/wiki/index.php?title=Badlands_Buildings&amp;diff=179&amp;oldid=prev</id>
		<title>DevliN at 12:06, 30 October 2011</title>
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				<updated>2011-10-30T12:06:48Z</updated>
		
		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;In this tutorial we're going to go into the fatty layer of Badlands that is buildings. Construction of a building in Badlands may look like a tedious process, but when it's all chopped up into bits and pieces, the load may seem a bit lighter.&lt;br /&gt;
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Step 1: Let's start with a fresh canvas of null. &lt;br /&gt;
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[[File:BadlandsBuildingsTut1.png]]&lt;br /&gt;
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Step 2: The foundations of our building will begin with the back end of a roof.&lt;br /&gt;
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[[File:BadlandsBuildingsTut2.png]]&lt;br /&gt;
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[[File:BadlandsBuildingsTuta.png]]&lt;br /&gt;
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Step 3: These end pieces are added to ensure that the building won't have 'openings'.&lt;br /&gt;
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[[File:BadlandsBuildingsTut3.png]]&lt;br /&gt;
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[[File:BadlandsBuildingsTutb.png]]&lt;br /&gt;
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Step 4: An &amp;quot;enclosure&amp;quot; piece is dragged down from the end pieces to cover up openings. Make sure the number of &amp;quot;light&amp;quot; parts are a multiple of three, otherwise the building's body won't come out well.&lt;br /&gt;
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[[File:BadlandsBuildingsTut4.png]]&lt;br /&gt;
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[[File:BadlandsBuildingsTutc.png]]&lt;br /&gt;
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Step 5: A base is added to the building.&lt;br /&gt;
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[[File:BadlandsBuildingsTut5.png]]&lt;br /&gt;
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[[File:BadlandsBuildingsTutd.png]]&lt;br /&gt;
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Step 6: This small 2x1 piece is added in the middle so that the body doesn't look messy. Keep in mind that larger buildings may need this 2x1 piece more than once.&lt;br /&gt;
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[[File:BadlandsBuildingsTut6.png]]&lt;br /&gt;
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[[File:BadlandsBuildingsTute.png]]&lt;br /&gt;
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Step 7: The body of the building is placed. Notice the holes left on the side.&lt;br /&gt;
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[[File:BadlandsBuildingsTut7.png]]&lt;br /&gt;
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[[File:BadlandsBuildingsTutf.png]]&lt;br /&gt;
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Step 8: Fill up the holes by copying and pasting the 1x2 part of the body piece.&lt;br /&gt;
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[[File:BadlandsBuildingsTut8.png]]&lt;br /&gt;
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Step 9: The border of the roof is added.&lt;br /&gt;
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[[File:BadlandsBuildingsTut9.png]]&lt;br /&gt;
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[[File:BadlandsBuildingsTutg.png]]&lt;br /&gt;
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Step 10: The body of the roof is added to fill in the naked null part.&lt;br /&gt;
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[[File:BadlandsBuildingsTut10.png]]&lt;br /&gt;
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[[File:BadlandsBuildingsTuth.png]]&lt;br /&gt;
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Step 11: Spit and polish. Add doodads to the base of the building to customize it a little bit.&lt;br /&gt;
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[[File:BadlandsBuildingsTut11.png]]&lt;br /&gt;
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After some practice, Badlands buildings can be used to make city scenes, both large and small.&lt;br /&gt;
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[[File:BadlandsBuildingsTut12.png]]&lt;br /&gt;
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===Credits===&lt;br /&gt;
Thanks to lil-Inferno for writing this in September 2009.&lt;br /&gt;
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[[Category:StarCraft]]&lt;br /&gt;
[[Category:Terrain]]&lt;br /&gt;
[[Category:Tutorials]]&lt;/div&gt;</summary>
		<author><name>DevliN</name></author>	</entry>

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