Staredit Network > Forums > Games > Topic: Does anyone play Requiem: Memento Mori?
Does anyone play Requiem: Memento Mori?
Feb 12 2010, 10:49 pm
By: ManaShield(Radiant)  

Feb 12 2010, 10:49 pm ManaShield(Radiant) Post #1



My favorite highlight is that this game has a wiki website. It's not fully updated from S1 yet though.

http://www.requiem-wiki.org

The Graphics have anti aliasing to x16 depending on the quality of your graphics card.

The edges on your characters legs, for example can be as crappy as perfect world or perfectly smooth :)

I personally think that its a great mmorpg. They have an excellent item crafting system and really cool gear.

The PvP system is pretty good, although the mage classes are OP compared to non-range melee classes.

Your main attacks are things like "fireball" "Electric Bolt" the way the battles work is alot better than most games.

Its more real timed and way less glitchy than alot of other mmo pvp's

The starting zones are kinda crappy but it gets alot better. The places and high-end monsters look cool as hell too.

This is my pvp toon(SarahKerrigan was taken >:[...):



She wears award gears from points in pvp battles mostly :D

Post has been edited 2 time(s), last time on Feb 12 2010, 11:27 pm by ManaShield(Radiant).



None.

Feb 12 2010, 10:58 pm Dem0n Post #2

ᕕ( ᐛ )ᕗ

Is this like Requiem: Bloodymare? I tried to play that, but my graphics card wasn't good enough. D:




Feb 12 2010, 11:07 pm ManaShield(Radiant) Post #3



^It's the expansion pack to bloodymare. It is mostly called S2(Season 2) In game.

If your graphics card isn't good enough to run this game then get with the times. lol



None.

Aug 10 2010, 3:54 pm mikerino Post #4



what kind of graphic card do i need to play requiem.



None.

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[2026-6-23. : 3:29 am]
DarkenedFantasies -- Probably just didn't care. For example, at some point before release, they've updated the graphics of some of the Protoss buildings (Forge, CyberCore, Citadel, Observatory, Arbiter Tribunal), but instead of properly re-rendering them with edited 3D models, they did crappy copy-paste jobs on the rendered graphics.
[2026-6-22. : 8:35 pm]
Ultraviolet -- :wob:
[2026-6-21. : 11:38 pm]
Symmetry -- :wob:
[2026-6-21. : 4:56 am]
Ultraviolet -- I suppose we'll likely never know, but my guess would be that they already saw it operating successfully and there was no monetary incentive to finish the original work. And the dev cycle in old school Blizzard was so hectic, it's possible it just got forgotten about after the original game got released. Plus there's an element of existing MPQ files that were packaged with the original discs becoming outdated if they updated it. And it's not like they remade the original MPQs, they just made new ones for BW specifically
[2026-6-21. : 4:26 am]
Oh_Man -- so that makes me think maybe the theory they are unfinished is not true and its a deliberate design decision, coz why not finish them wen ur making brood war?
[2026-6-21. : 4:25 am]
Oh_Man -- the thing is thos buildings are from classic. that means they went ahead and made brood war without ever finishing the 'unfinished' buildings
[2026-6-20. : 6:15 pm]
Ultraviolet -- Yeah he's talked about a lot of that stuff in his casts before. It seems plausible. Especially knowing how Blizzard of yesteryear operated.
[2026-6-20. : 3:47 pm]
NudeRaider -- to clarify: couldn't recall the behavior for every single Protoss building but I was aware the disparity exists.
[2026-6-20. : 3:43 pm]
NudeRaider -- Contained nothing new for me. Didn't know all building's behavior, but very much all unit's. Also Terran balance whine - also nothing new :lol:
[2026-6-19. : 9:57 am]
Oh_Man -- makes me wonder if SEN knows anything about the topic
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