Staredit Network > Forums > SC1 Map Showcase > Topic: NFL Blitz
NFL Blitz
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Feb 1 2010, 3:22 am
By: OpNFLx  

Feb 1 2010, 3:22 am OpNFLx Post #1



http://www.staredit.net/files/1895/

Feel free to stop by op Nflx to learn how to play, it may be difficult at first depending on the player, but its a very fun game once you learn how to play and get accustomed to it.



None.

Feb 1 2010, 4:49 am ImagoDeo Post #2



Quote from Da Rulez
2. Keep your original post organized and informative.
A simple mish-mosh of unorganized information can be confusing. The more organized your post looks, the better your production will look. Include some basic information about your map(s). What makes your map so special? We'd like to know before trying it out!

More info, please? Screenshots? Even a general idea of how the game is played?

At least tell us the TILESET...



None.

Feb 1 2010, 12:16 pm LoveLess Post #3

Let me show you how to hump without making love.

Quote from ImagoDeo
Quote from Da Rulez
2. Keep your original post organized and informative.
A simple mish-mosh of unorganized information can be confusing. The more organized your post looks, the better your production will look. Include some basic information about your map(s). What makes your map so special? We'd like to know before trying it out!

More info, please? Screenshots? Even a general idea of how the game is played?

At least tell us the TILESET...
It was a map made by ShadowRune, I believe it was on Iceworld simply for the white minimap colors. Basically, you have a quarterback, running-back and a receiver, it's a 3v3 UMS where you can actually throw the 'ball' for your receiver to catch. It was a pretty amazing map when it was first made and is now exclusive to sport junkies and there are even entire clans made, based around the map.

Just another overwhelming success of Rune's powers.




None.

Feb 1 2010, 5:32 pm ClansAreForGays Post #4



It's about time.




Feb 1 2010, 6:27 pm ImagoDeo Post #5



Quote from LoveLess
Quote from ImagoDeo
Quote from Da Rulez
2. Keep your original post organized and informative.
A simple mish-mosh of unorganized information can be confusing. The more organized your post looks, the better your production will look. Include some basic information about your map(s). What makes your map so special? We'd like to know before trying it out!

More info, please? Screenshots? Even a general idea of how the game is played?

At least tell us the TILESET...
It was a map made by ShadowRune, I believe it was on Iceworld simply for the white minimap colors. Basically, you have a quarterback, running-back and a receiver, it's a 3v3 UMS where you can actually throw the 'ball' for your receiver to catch. It was a pretty amazing map when it was first made and is now exclusive to sport junkies and there are even entire clans made, based around the map.

Just another overwhelming success of Rune's powers.

So the rules don't apply because it's a map that everybody but me knows?

O_o



None.

Feb 1 2010, 7:04 pm DevliN Post #6

Woah

This looks more like an advertisement for a StarCraft channel rather than for the map. When you're ready to add more info about the map itself rather than inviting people to your channel, I can re-open this.

/closed



:devlin: Currently Working On: :devlin:
Myself

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[01:28 pm]
NimoStar -- Unless specifically logged and retrained. But that wasn't in the original version. It just played itself
[01:28 pm]
NimoStar -- it has a static training, which is converted into weights. it doesn't actually learn from new games.
[01:16 pm]
NudeRaider -- but it would explain why that bot needs cheats to win
[01:05 pm]
NudeRaider -- Oh_Man
Oh_Man shouted: No training is very computational expensivr it doesnt train in real time tht culd actually be used against it
oh but alphastar training was *very* cpu intensive.
[12:16 pm]
Oh_Man -- inference vs backpropogation
[11:31 am]
Oh_Man -- No training is very computational expensivr it doesnt train in real time tht culd actually be used against it
[11:11 am]
NudeRaider -- Oh_Man
Oh_Man shouted: Hope that makes sense. Also artosiscast just dropped a 1 hour vid he analayses a bunch of its games. The TLDR is the maphack is responsible for a large percentage of its wins because its just hard countering zerg rushes
People keep mentioning it's a bot using reinforced self-learning (or w/e the correct term is) but I wonder, does it still actively learn now that it is deployed? How does that work? Or was it trained on like 100k games playing against itself and now training is finished and its capabilties are now static?
[09:53 am]
NimoStar -- ban the bot :))
[05:17 am]
Oh_Man -- Like it doesnt even bother to build a comsat unless it sees a lurker or dt, etc
[05:15 am]
Oh_Man -- Hope that makes sense. Also artosiscast just dropped a 1 hour vid he analayses a bunch of its games. The TLDR is the maphack is responsible for a large percentage of its wins because its just hard countering zerg rushes
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