Staredit Network > Forums > SC1 Map Production > Topic: Resident Evil: Another Apocalypse
Resident Evil: Another Apocalypse
Oct 26 2007, 2:06 am
By: Riney
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Mar 13 2008, 6:04 pm Lingie Post #81



I think its safe to say this map isn't going to be touched ever again.. D:



Lingie#3148 on Discord. Lingie, the Fox-Tailed on Steam.

Mar 13 2008, 7:54 pm FooFighters Post #82



NOOOO, we like ĞM making maps, dont forget about it, pick it back up after the one map



None.

Mar 24 2008, 1:40 am Jack Post #83

>be faceless void >mfw I have no face

How do you do double pistols?Im guessing its like fastfire tanks?

Post has been edited 1 time(s), last time on Mar 24 2008, 9:13 pm by S.T.A.R.S-zany.



Red classic.

"In short, their absurdities are so extreme that it is painful even to quote them."

Apr 2 2008, 2:38 pm Riney Post #84

Thigh high affectionado

Stacked sprites, should I ever reopen this map. AND IM THINKIN ABOUT IT, cause CoD4 and H3 are finnaly getting boring.



.riney on Discord.
Riney on Steam (Steam)
@RineyCat on Twitter

Sure I didn't pop off on SCBW like I wanted to, but I won VRChat. Map maker for life.

Apr 2 2008, 6:34 pm FooFighters Post #85



Quote from Dark_Marine_123
Stacked sprites, should I ever reopen this map. AND IM THINKIN ABOUT IT, cause CoD4 and H3 are finnaly getting boring.
You better, and i dont see how you can get bored with Halo 3, unless you played it with the birthday skull :)
you better, i would like to see a dm map completed



None.

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[2026-7-18. : 2:27 am]
Symmetry -- https://staredit.net/topic/18903/ THE REVIEWS ARE HERE! "ok these are pretty good memes" - ssj9Kevin
[2026-7-17. : 2:58 pm]
Ultraviolet -- Symmetry
Symmetry shouted: Man I wish we had this tech back in the day when people played ums lmao
fr fr
[2026-7-17. : 2:39 am]
Symmetry -- Man I wish we had this tech back in the day when people played ums lmao
[2026-7-16. : 6:28 am]
NudeRaider -- EUD actions, specifically. The conditions remained. Today we can even have actions again, but they're all virtualized/whitelisted (not sure on the actual technical implementation) so you can only use them for specific intended purposed, not arbitrary code injections.
[2026-7-16. : 6:26 am]
NudeRaider -- I mean yes, maps - through EUDs - were theoretically able to do that as well, but that was patched quickly.
[2026-7-16. : 6:25 am]
NudeRaider -- Symmetry
Symmetry shouted: Ohhh imagine a SC map that could delete itself
not the map, the editor
[2026-7-16. : 2:28 am]
Symmetry -- I vaguely remember Voy doing some ACE back in the day, but I had no idea EUDs could do that kind of shit. I am very much catching up on the technology
[2026-7-16. : 2:28 am]
Symmetry -- Ohhh imagine a SC map that could delete itself
[2026-7-15. : 8:51 pm]
NudeRaider -- Symmetry
Symmetry shouted: NudeRaider Is EUD editor capable of writing shit onto the player's harddrive? That seems like it would be dangerous
yeah an editor that isn't allowed to write files sounds rather pointless, so I'd assume it can. Like most other programs too btw. and yes, obviously that's dangerous, but also kinda necessary. MS introduced that virtualization for exactly that reason.
[2026-7-15. : 4:10 am]
Ultraviolet -- I don't think so. I think they shut that shit down after 1.16, maybe even earlier
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