Staredit Network > Forums > Games > Topic: Modern Warfare 2 Playlist glitches?
Modern Warfare 2 Playlist glitches?
Dec 23 2009, 5:23 pm
By: Marine  

Dec 23 2009, 5:23 pm Marine Post #1



So I got modern warfare 2 for the 360 and I played for a bit on domination and team deathmatch express, but then I got interested in a playlist called 3rd person team tactical. I started a game, domination on Rust. It played and played and I died a lot and the score was almost at 200, the default end for a domination match. Funny thing is, it wasn't in 3rd person. I thought to myself, "thank god it's almost over," and "why isn't it in 3rd person?". Suddenly the score entered 201, and 203, and further forth :crazy: . I played for 2 1/2 :><: hours on one game yesterday, the score was 1021 to 974 and it ended by a tactical nuke . I ended up positive (k/d spread) in the end with about 300 kills/250 deaths. In that one game I rose 7 levels, from level 6 to 13 :yahoo: . After that game It switched me to the domination playlist where it also glitched several times! It wasn't only on Rust, but this time it DID end at 200, but it was FAST! If you sprinted you could get across the map in seconds, and the voices were that of Alvin and the Chipmunks. Has ANYONE else had this happen to them on MW2? If so, do you know if they're going to fix it?



None.

Dec 23 2009, 6:00 pm ShredderIV Post #2



I know people have been able to hack the game as of late. Me and my friends played one with unlimited ammo and no reload time, so you could shoot any gun forever, and an AC130 never had to reload and raped shit.



None.

Dec 24 2009, 1:15 am Riney Post #3

Thigh high affectionado

You have joined a glitched game. Its a private match on the playlists that the host can change.

It will be fixed soon.



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Sure I didn't pop off on SCBW like I wanted to, but I won VRChat. Map maker for life.

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[10:31 am]
NudeRaider -- blessed innocent soul knows nothing of the strife we had before EUDs were discovered :teehee:
[2026-6-23. : 3:29 am]
DarkenedFantasies -- Probably just didn't care. For example, at some point before release, they've updated the graphics of some of the Protoss buildings (Forge, CyberCore, Citadel, Observatory, Arbiter Tribunal), but instead of properly re-rendering them with edited 3D models, they did crappy copy-paste jobs on the rendered graphics.
[2026-6-22. : 8:35 pm]
Ultraviolet -- :wob:
[2026-6-21. : 11:38 pm]
Symmetry -- :wob:
[2026-6-21. : 4:56 am]
Ultraviolet -- I suppose we'll likely never know, but my guess would be that they already saw it operating successfully and there was no monetary incentive to finish the original work. And the dev cycle in old school Blizzard was so hectic, it's possible it just got forgotten about after the original game got released. Plus there's an element of existing MPQ files that were packaged with the original discs becoming outdated if they updated it. And it's not like they remade the original MPQs, they just made new ones for BW specifically
[2026-6-21. : 4:26 am]
Oh_Man -- so that makes me think maybe the theory they are unfinished is not true and its a deliberate design decision, coz why not finish them wen ur making brood war?
[2026-6-21. : 4:25 am]
Oh_Man -- the thing is thos buildings are from classic. that means they went ahead and made brood war without ever finishing the 'unfinished' buildings
[2026-6-20. : 6:15 pm]
Ultraviolet -- Yeah he's talked about a lot of that stuff in his casts before. It seems plausible. Especially knowing how Blizzard of yesteryear operated.
[2026-6-20. : 3:47 pm]
NudeRaider -- to clarify: couldn't recall the behavior for every single Protoss building but I was aware the disparity exists.
[2026-6-20. : 3:43 pm]
NudeRaider -- Contained nothing new for me. Didn't know all building's behavior, but very much all unit's. Also Terran balance whine - also nothing new :lol:
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