Staredit Network > Forums > SC1 Terrain > Topic: Ice and snow to water blend
Ice and snow to water blend
Nov 12 2009, 12:33 am
By: Howler  

Nov 12 2009, 12:33 am Howler Post #1





better?

Post has been edited 7 time(s), last time on Nov 19 2009, 6:34 am by Howler.



None.

Nov 12 2009, 12:59 am Tempz Post #2



Good idea...

Btw your jungle stuff helped me terrain a bit so good job...
I've posted one of them and a remake of it on terrain hall of fame :D
but like 2 - 5 of my blends got destroyed ;( (Stupid starforge)

Good job...



None.

Nov 12 2009, 3:19 am payne Post #3

:payne:

Quote from Tempz
(Stupid starforge)
Solution: Use SCMD2 ;o
Howler, this blend has -very- high potential. If you could make it non-blocky, it would obviously become the best ice tileset blend I would have ever seen. I think some sweet sprite placement could make it even better too.
Please try to improve that, it seems so sexy :O



None.

Nov 12 2009, 3:27 am samsizzle Post #4



Quote from payne
Quote from Tempz
(Stupid starforge)
Solution: Use SCMD2 ;o
Howler, this blend has -very- high potential. If you could make it non-blocky, it would obviously become the best ice tileset blend I would have ever seen. I think some sweet sprite placement could make it even better too.
Please try to improve that, it seems so sexy :O

forget what payne said about sprites.



None.

Nov 12 2009, 3:55 am stickynote Post #5



Krayzee has a good one for ice to water:




None.

Nov 12 2009, 6:22 am Howler Post #6



yeah krayzees ice blend inspired me



None.

Nov 14 2009, 9:08 pm New-Guy Post #7



I can easily see the idea that you're trying to get with your blend, but there's just too much blockiness for it to be of any use. If you could smooth it out a bit, it would improve enormously.



None.

Nov 18 2009, 2:13 am Howler Post #8



I've been busy playing the new Call of Duty..so I haven't had time to terrain much, but I think I eliminated some of the blockiness. What do you guys think? (I added a new image to the original post) BTW, that's high snow to ice, to (high) water ;)



None.

Nov 18 2009, 2:42 pm payne Post #9

:payne:

I cannot see the image =(



None.

Nov 18 2009, 4:20 pm Howler Post #10



Quote from payne
I cannot see the image =(


:( why not



None.

Nov 18 2009, 4:50 pm Norm Post #11



2nd pic is very sexy. Nice work.



None.

Nov 19 2009, 3:22 am payne Post #12

:payne:

I see it now.
Good job over it ^^
Still too blocky, though :(



None.

Nov 19 2009, 4:36 am Howler Post #13



any suggestions or...do you wanna try to take a stab at blending snow to water? I don't really want to change this part of my map..I know blocks can irritate people XD


edit:

Post has been edited 3 time(s), last time on Nov 19 2009, 6:34 am by Howler.



None.

Nov 19 2009, 5:45 pm samsizzle Post #14



the last one looks great, although ingame things tend to be more noticeable. I think the only blocks were near the water to ice part. But i would just leave it.



None.

Nov 20 2009, 2:26 am stickynote Post #15



Infinitely better than the last one.



None.

Options
  Back to forum
Please log in to reply to this topic or to report it.
Members in this topic: None.
[06:40 am]
Oh_Man -- true
[03:16 am]
RIVE -- Still annoyed there was never a trigger to stop or pause wavs.
[01:40 am]
Oh_Man -- tthen u come to SCBW and it's like - upload WAV, play WAV.... sigh why cant it be that easy
[01:40 am]
Oh_Man -- and no consistent easy to use way to then play the audio either
[01:39 am]
Oh_Man -- where they use third party audioprogram called WWISE which basically makes adding audio extremely difficult
[01:39 am]
Oh_Man -- i appreciate SCBW's ability to just let us upload and play WAVs so much compared to nightmare that is total war warhammer 3
[2026-7-18. : 2:27 am]
Symmetry -- https://staredit.net/topic/18903/ THE REVIEWS ARE HERE! "ok these are pretty good memes" - ssj9Kevin
[2026-7-17. : 2:58 pm]
Ultraviolet -- Symmetry
Symmetry shouted: Man I wish we had this tech back in the day when people played ums lmao
fr fr
[2026-7-17. : 2:39 am]
Symmetry -- Man I wish we had this tech back in the day when people played ums lmao
[2026-7-16. : 6:28 am]
NudeRaider -- EUD actions, specifically. The conditions remained. Today we can even have actions again, but they're all virtualized/whitelisted (not sure on the actual technical implementation) so you can only use them for specific intended purposed, not arbitrary code injections.
Please log in to shout.


Members Online: lucaspalm