Modding
Oct 25 2009, 4:37 am
By: killamix1  

Oct 25 2009, 4:37 am killamix1 Post #1



I have thought about modding SC for awhile, but i am unsure of how to do it.
FIRST:i have a crappy computer that cant play half of SC's maps with out crashing
SECOND:There is a lot of talk of CONFUSING language that is unknown to me.
THIRD:I know i need to be patient, and i have a lot of time on my hands, just, It is REALLY confusing with all the steps used to mod a SINGLE unit :(
FOURTH:I cant find any links for the necessary programs to mod
alittle help and advice?



None.

Oct 25 2009, 4:41 am CecilSunkure Post #2



I haven't modded too much of StarCraft, but I managed to mod .grp files, and even mess around with iscript without any help from anyone except google. With that in mind, I'm sure a motivated individual could learn quite a bit just by lurking through this website. I believe a good place to start your modding would be to read through all the sticky topics here:

http://www.staredit.net/?forum=13

Whether you should or shouldn't mod is entirely up to you; you shouldn't have to ask anyone. In my opinion, if you have to ask to get an answer to the question of "should I", it's going to be a no. But, again, you shouldn't let anyone make the decision for you :D

*wink wink* (I'm saying yes, go learn how to mod if you want to)



None.

Oct 25 2009, 4:46 am killamix1 Post #3



I appreciate the link you have provided, i will check it out, and HOPEFULLY start modding. i just needed some suggestions.

EDIT:oops, lol. its the page i visit EVERY DAY!



None.

Oct 25 2009, 5:14 am Jack Post #4

>be faceless void >mfw I have no face

http://www.modcrafters.com/wiki/index.php?title=Main_Page
Check there as well.



Red classic.

"In short, their absurdities are so extreme that it is painful even to quote them."

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[03:29 am]
DarkenedFantasies -- Probably just didn't care. For example, at some point before release, they've updated the graphics of some of the Protoss buildings (Forge, CyberCore, Citadel, Observatory, Arbiter Tribunal), but instead of properly re-rendering them with edited 3D models, they did crappy copy-paste jobs on the rendered graphics.
[08:35 pm]
Ultraviolet -- :wob:
[2026-6-21. : 11:38 pm]
Symmetry -- :wob:
[2026-6-21. : 4:56 am]
Ultraviolet -- I suppose we'll likely never know, but my guess would be that they already saw it operating successfully and there was no monetary incentive to finish the original work. And the dev cycle in old school Blizzard was so hectic, it's possible it just got forgotten about after the original game got released. Plus there's an element of existing MPQ files that were packaged with the original discs becoming outdated if they updated it. And it's not like they remade the original MPQs, they just made new ones for BW specifically
[2026-6-21. : 4:26 am]
Oh_Man -- so that makes me think maybe the theory they are unfinished is not true and its a deliberate design decision, coz why not finish them wen ur making brood war?
[2026-6-21. : 4:25 am]
Oh_Man -- the thing is thos buildings are from classic. that means they went ahead and made brood war without ever finishing the 'unfinished' buildings
[2026-6-20. : 6:15 pm]
Ultraviolet -- Yeah he's talked about a lot of that stuff in his casts before. It seems plausible. Especially knowing how Blizzard of yesteryear operated.
[2026-6-20. : 3:47 pm]
NudeRaider -- to clarify: couldn't recall the behavior for every single Protoss building but I was aware the disparity exists.
[2026-6-20. : 3:43 pm]
NudeRaider -- Contained nothing new for me. Didn't know all building's behavior, but very much all unit's. Also Terran balance whine - also nothing new :lol:
[2026-6-19. : 9:57 am]
Oh_Man -- makes me wonder if SEN knows anything about the topic
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