Staredit Network > Forums > SC1 Map Production > Topic: Death of Asbath
Death of Asbath
Oct 16 2007, 4:40 pm
By: Killer2121  

Oct 16 2007, 4:40 pm Killer2121 Post #1



[QUOTE]
Olafora - Hero Zealot
i finshed about 15% of this map

Tiles - Jungle
Size 192x192
Players:1
Computers:7
Bosses - 8
Towns - 4
RPG Type
Quests - 1%

---Finshed Stuff---
Intro - Done
Town -Done
Paths - Done
Town 2 - 50%
Town 3 & 4 - 7%
Paths 2 - 27%
Bosses - 0%
Paths 3-15 - 0%
Finshing Parts - 0%
Bugs Fixed - 5%
Boss 1 - Done
Boss 2 - 0%
Boss 3 - 0%
Boss 4 - 0%
Boss 5 - 0%
Boss 6 - 0%
Boss 7 - 0%
Boss 8 - 0%
Total -
-------Storyline--------
Olafora Was A Young Boy When His Parents left Him
He Was Found By The King Of Asbath And Raised There
He Became a Captain But Soon Long The Town Was Destoryed
He Had No Hope But To Flee To A New Town There He Started His
Adventer To Stop Malperso From Destorying The World But Will The
Sword Of Truth Stop Him?
-----------Ideas--------------


i need some help maken it does anyone have any ideas for the terrain on my map?

-------------Downloads----------------------
Intro Of Death Of Asbath!!

Post has been edited 13 time(s), last time on Nov 12 2007, 5:37 pm by Killer2121.



None.

Oct 16 2007, 4:54 pm Saox Post #2



Any more info?



None.

Oct 17 2007, 5:22 am Moogle Post #3

Predator of Bed Chambers

Real peachy Nimitz trying to make me the bad guy, when I'm not. Wrong place to post it. But I can careless what you think, since I was sticking up for my friend and I don't really care how I come across.

Killer2121, to cloak a beacon simple as this.

Quote
Conditions
- Player 8 commands atleast 1 Terran Beacon.
Actions
- Center location labeled 'Location X' on Terran Beacon owned by player 8 at 'Anywhere'.
- Disable doodad state for Terran Beacon for Player 8 at 'Location X'.
- Give 1 Terran Beacon owned by Player 8 at 'Location X' to Player 1.
- Wait 50 milliseconds.
- Give 1 Terran Beacon owned by Player 1 at 'Location X' to Player 7.
- Preserve Trigger.

Player 8 / 7 normally a computer player or something, player 1 = human player long as he has vision with all users it'll come up as disabled for all. Hope this helps alittle.




If all else fails, crowbar the fucker

Oct 28 2007, 5:10 am Killer2121 Post #4



I Need some terrain ideas can anyone give me some ideas?



None.

Oct 28 2007, 6:50 am Oyen Post #5



You could make a cave/maze. Those are pretty common in rpgs.



None.

Oct 29 2007, 6:01 am Killer2121 Post #6



Finshed The Missions They Are

1.Go Find A New Town!!

2. Slay The Demon Captain of The Forest of Death

3.Save The King From Death

4.Ask The Summoner For Powers

5.Find A New Town Called Xtryer

6. Destory The Demon Village

7.Slay The Evil Human To End The War

8.Destory The Town Xtryer

9. Join Town Qurilly

10. Slay The Demon Lord

11. Find The Sword of Truth

12. Use The Sword To Destory Malperso

13. Run From Malperso(Demon)

14.The Town Of Retta

15. Fight Malperso Again

16.Destory His Gang Of 3

17. Fight Malperso Again (Final Time)

18. Victory!!

Total % Done
-15%



None.

Oct 29 2007, 11:51 pm Fisty Post #7



You seem to have a great plan going, I can see this finishing. However I would reccomend posting more info.

and nimitz that wasnt funny...



None.

Oct 30 2007, 12:36 am Killer2121 Post #8



you can download the intro up there



None.

Nov 13 2007, 3:49 am Marine Post #9



Quote from Saox
Any more info?
Ya anything else? and also why only 1 player? you should atleast get 2 or 3.



None.

Nov 13 2007, 3:53 am Killer2121 Post #10



its 1 player for the size of the map



None.

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[04:56 am]
Ultraviolet -- I suppose we'll likely never know, but my guess would be that they already saw it operating successfully and there was no monetary incentive to finish the original work. And the dev cycle in old school Blizzard was so hectic, it's possible it just got forgotten about after the original game got released. Plus there's an element of existing MPQ files that were packaged with the original discs becoming outdated if they updated it. And it's not like they remade the original MPQs, they just made new ones for BW specifically
[04:26 am]
Oh_Man -- so that makes me think maybe the theory they are unfinished is not true and its a deliberate design decision, coz why not finish them wen ur making brood war?
[04:25 am]
Oh_Man -- the thing is thos buildings are from classic. that means they went ahead and made brood war without ever finishing the 'unfinished' buildings
[06:15 pm]
Ultraviolet -- Yeah he's talked about a lot of that stuff in his casts before. It seems plausible. Especially knowing how Blizzard of yesteryear operated.
[03:47 pm]
NudeRaider -- to clarify: couldn't recall the behavior for every single Protoss building but I was aware the disparity exists.
[03:43 pm]
NudeRaider -- Contained nothing new for me. Didn't know all building's behavior, but very much all unit's. Also Terran balance whine - also nothing new :lol:
[2026-6-19. : 9:57 am]
Oh_Man -- makes me wonder if SEN knows anything about the topic
[2026-6-19. : 9:57 am]
Oh_Man -- artosis dropped pretty interesting vid: https://youtu.be/EqZHB8Blra4
[2026-6-18. : 5:01 pm]
Ultraviolet -- :wob:
[2026-6-17. : 6:15 am]
RexyRex -- :wob:
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