Staredit Network > Forums > SC2 General Discussion > Topic: First Single Player Hands On (SPOILER ALERTZ)
First Single Player Hands On (SPOILER ALERTZ)
Aug 18 2009, 12:18 am
By: Syphon  

Aug 18 2009, 12:18 am Syphon Post #1



http://kotaku.com/5338308/starcraft-ii-single-player-campaign-hands+on-the-spoiler-version

The Centaur sounds. /awesome/



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Aug 18 2009, 12:45 am MadZombie Post #2



So the campaign comes with a zombie like map, I can dig it.

Possible spoiler?

Reaver with stim packs lol...

Post has been edited 4 time(s), last time on Aug 18 2009, 1:02 am by MadZombie.



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Aug 18 2009, 12:58 am Syphon Post #3



Reaper.

It's a typo.



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Aug 18 2009, 5:19 pm UnholyUrine Post #4



Awesome!!

I read the non-spoiler page... and it's awesome!



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Aug 19 2009, 3:07 am Fierce Post #5



So does that mean there will be triggers that will allow us to modify terrain in-game?! :O (i'm talking about the lava clip)



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Aug 19 2009, 3:59 am Syphon Post #6



Q: Can the editor....

A: Yes.



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Aug 19 2009, 4:42 am KrayZee Post #7



I know WarCraft III already have earthquakes, weather, changing terrain tile in-game (Like dirt to grass, raising hills, sinking terrain, etc.), raising/falling floors, and whatnot. Though my memory is a bit foggy about sea level rising, I think that it's in one of the campaign levels in the Frozen Throne but I'll need to double check. If it is, then I know it's most likely a cinematic/pathway blocking effect than the way it's used in StarCraft II.



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Aug 19 2009, 3:31 pm LoveLess Post #8

Let me show you how to hump without making love.

The amount of extra goodies they are giving us is making me squeel





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[10:13 pm]
Oh_Man -- No APM in chess. Computer just outthinks the human by seeing more moves ahead and more permutations
[10:12 pm]
Oh_Man -- U reckon? Kasparov waa defeated by computer decades ago
[05:47 pm]
NimoStar -- If its any consolation, the human brain would still mop the floor with this bot if it wasn't limited by the mechanical interface
[05:34 pm]
NimoStar -- Well. The bot didn't come up with any new strategy. It just has superhuman micro. Hard to beat that. I reckon even the simplest dedicated chess engines are unbeatable for humans now.
[02:13 pm]
Oh_Man -- all g
[10:54 am]
NudeRaider -- Oh_Man
Oh_Man shouted: NudeRaider did u watch the entire video? it's not one game. it's currently dominating the ladder at number 1 position. do ur research first!
Oops, caught me there, no I haven't. :( I was imagining how the game went. Sorry for that. Watching it now. brb
[10:52 am]
NudeRaider -- NimoStar
NimoStar shouted: They were not "Unprepared" that was their fifth loss in a row against the bot. The other replays are also available
that doesn't mean he was prepared. When humans come around with new strategies it often takes weeks until the pros figure out how to shut it down. Oh_Man that's certainly a way more convincing argument for micro being "too good to beat".
[09:43 am]
DiearAnother -- wirefram
[08:35 am]
NimoStar -- Well, pros showed that long ago... half of zerg pros just ling muta rush
[08:35 am]
NimoStar -- " its shown is that you can trade 1000's of apm to make up for lack of strategy"
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