Staredit Network > Forums > SC1 Terrain > Topic: High Cliffs?
High Cliffs?
Aug 10 2009, 3:28 am
By: Qwerty5312  

Aug 10 2009, 3:28 am Qwerty5312 Post #1



I have been working quite a lot with twilight maps, trying to make structures and new doodads and such. Though I have come across a project where I would need high cliffs in twilight. As of now, I have no clue how to make these, especially in twilight with it's shallow water. Does anyone know how?



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Aug 10 2009, 4:32 am Pyro682 Post #2



This has some high cliffs, mostly cut off by Null tile (We were trying to make Larva crawl down into what looked like a valley)

Also, there's no "Rear Cliffs", so I had to make due with a small optical illusion. It started as a boss map, but turned into a test map.

It's quite fun watching larva swarm down into a valley.

Attachments:
Twilight Boss.scx
Hits: 16 Size: 62.17kb



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Symmetry -- Begone!
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Symmetry -- :deez:
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l)ark_ssj9kevin -- :des:
[2026-10-24. : 6:14 pm]
Symmetry -- ah, desc. I tried dsc and des
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l)ark_ssj9kevin -- manually editing URL fixes it https://staredit.net/site/members/0/minerals/desc/
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Symmetry -- https://staredit.net/site/members/0/minerals/asc/ why does it sort by ascending and not descending :hurr: and how did that guy get -963 minerals?
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