Staredit Network > Forums > SC1 Map Production > Topic: Mega-lo-Mania
Mega-lo-Mania
Aug 3 2009, 4:01 pm
By: newBorn  

Aug 3 2009, 4:01 pm newBorn Post #1



This map was roaming around my thoughts for a longer while, i've even made more or less like 20 beta maps, until i managed to achieve the first Playable Open Beta.
Basicly this map is a reproduction of a classical amiga/arcade game; Mega-lo-Mania (Tyrants; fight thou time.) In which you are a self proclaimed half god leading an army of small brainless peons into battles for intergalactic small island-planets, with science etc, this map is merely one planet yet if i release i final Alpha Version i would be eager to start working on more "Versions" of the map generally with only changed terrain.

Lets go to the technical's.

You're allowed to play as One of 4 Half Gods, Scarlet (Red.), Madcap (Blue.), Caesar (Teal.), Oberon (Purple.) or One of 2 Ressistant tribes that try to stop the expansion of evil half god's. Only ressistance starts allied, its FFA for the half god's, or Diplomacy type depending on how u decide to play it out.

The Map is divided into 49 12x12 hexagonal regions, on each u can build only ONE district (Barracks, Factory, Starport.) also you start of with a capital district which gives the benefit of all 3 districts.

The Districts are as follows;

Barracks (Science District.)
-Provides u with 1 science per 30 seconds. Science is vital in advancing thou eras, which means better units at your disposal.
e.x - u got 4 rax, u get 8 science points per minute.

Factory (Military District.)
-Boost's your army limit +10 units, with no military district you u can have 10 units at a time (20 if you have capital, which have the benefit of all 3 types of districts.)
e.x - u got 2 factories, u can hold 30 units at the same time.

Starport (Commerce District.)
-Each starport provides u with 2 minerals per second.
e.x - u got 3 starports, u get 6 minerals per second.

The units;

You can build 6 types of units, within 7 eras, each era advances some of ur unit type, which means in Stone Age if u build infantry ur awarded with a ling, and in Middle Ages building the same gives u a zeolot etc.

Types;

-Infantry
-Defensive (Only one which are affected by upping.) Seem weak but can deal heavy damage once well upped. 1 HP always, means its brilliant to load into bunkers.
-Blitz
-Artillery
-Air
-Special (Avaiable in Last Era, gives u a teleporter-Arbiter, to transport units fast across the map.)

As for ressistance, they re totally diffrent, they do not advance, yet they can upgrade their units dmg n armor, to be viable opponents for the half gods, they always have Income of 5 no matter what, they re meant to finally fall, but they can keep on reviving themselves using "Revolution" command, which lets them plant a small force with some workers wherever they feel like. Ressistance is meant to spicy a bit the game adding 2 more players as well as giving the "Noobs" a chance of learning the map, since lets not lie, Ressistance is alooot easier then Half-Gods in terms of management.

I'm providing the download of the Beta map.
I'm asking you people to Host the map as much as possible and test any bugs or issue's u might find problematic. Also if u got a cool suggestion on how to improve the map, dont be shy just post.

Thats about it, have fun.

Attachments:
Mega-Lo-Mania.scx
Hits: 7 Size: 80.59kb



None.

Aug 3 2009, 8:17 pm DevliN Post #2

Woah

You'll need some screenshots of the map if you want it to remain in "Production." I understand you posted the map, and that should be proof itself, but screenshots give people something to look at when they'd rather see than read about what they're getting.

EDIT:
I deleted your topic in Showcase since it was basically the same post sans the actual map. If you want to make a topic in Showcase, I will close this one.

Post has been edited 1 time(s), last time on Aug 3 2009, 8:28 pm by DevliN.



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