Staredit Network > Forums > SC1 Map Showcase > Topic: Dodge The Rapists Impossible
Dodge The Rapists Impossible
Jun 30 2009, 6:04 pm
By: Dem0n  

Jun 30 2009, 6:04 pm Dem0n Post #1

ᕕ( ᐛ )ᕗ

Dodge The Rapists Impossible


Now, I realize that Dodge The Rapists is a very noob map and requires no skill to make, but I think my version is amazingly fun to play, so I'm going to share it here. :D

What's new?
- x2 speed (LOLWUT)
- Difficulty (Normal or Blind)

How Hard?
This map is considerably hard. I've only gotten up to level 5 in about 20+ tries, and it gets even harder when playing in the "blind" mode. :P

Screen Shots!


Self-explanatory briefing.


Choose your difficulty.


Omg no vision! D:


More blind pictures. (lulz)

May not look that much fun, but it's awesome when you play it on b.net. xD

PS - Some levels may not spawn all the units. I don't know why. :\ Have fun!

Post has been edited 1 time(s), last time on Jul 1 2009, 3:10 pm by Dem0nS1ayer.




Jul 1 2009, 1:51 pm Devourer Post #2

Hello

How about to attach map?



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Jul 1 2009, 3:10 pm Dem0n Post #3

ᕕ( ᐛ )ᕗ

:hurr: OMG! I thought I did attach it! Sorry! Attached in the first post now.




Jul 1 2009, 3:12 pm Vi3t-X Post #4



I can see where this is going...



None.

Jul 1 2009, 4:38 pm Sauceover Post #5



OMFG

this brings back so many old memories :D this map and helms deep is what got me addicted to UMS starcraft, lol.



None.

Aug 13 2009, 2:11 am Zenturen Post #6



We won!!! Stupid last level keeps repeating though....here is a screeny.



Ok, I don't know how to make it normal sized but you can see infested in corner. :><:



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[01:16 pm]
NudeRaider -- but it would explain why that bot needs cheats to win
[01:05 pm]
NudeRaider -- Oh_Man
Oh_Man shouted: No training is very computational expensivr it doesnt train in real time tht culd actually be used against it
oh but alphastar training was *very* cpu intensive.
[12:16 pm]
Oh_Man -- inference vs backpropogation
[11:31 am]
Oh_Man -- No training is very computational expensivr it doesnt train in real time tht culd actually be used against it
[11:11 am]
NudeRaider -- Oh_Man
Oh_Man shouted: Hope that makes sense. Also artosiscast just dropped a 1 hour vid he analayses a bunch of its games. The TLDR is the maphack is responsible for a large percentage of its wins because its just hard countering zerg rushes
People keep mentioning it's a bot using reinforced self-learning (or w/e the correct term is) but I wonder, does it still actively learn now that it is deployed? How does that work? Or was it trained on like 100k games playing against itself and now training is finished and its capabilties are now static?
[09:53 am]
NimoStar -- ban the bot :))
[05:17 am]
Oh_Man -- Like it doesnt even bother to build a comsat unless it sees a lurker or dt, etc
[05:15 am]
Oh_Man -- Hope that makes sense. Also artosiscast just dropped a 1 hour vid he analayses a bunch of its games. The TLDR is the maphack is responsible for a large percentage of its wins because its just hard countering zerg rushes
[05:14 am]
Oh_Man -- It's EMULATING the behaviour of a control group select and move without having the actual functionality to do that
[05:13 am]
Oh_Man -- Vrael
Vrael shouted: yeah but it looks like pluto's eAPM is still 6000 based on issuing all those orders
k the APM is inflated because it issues 12 identical orders individually. Its not 12 unique orders
Please log in to shout.


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