Staredit Network > Forums > SC1 Map Showcase > Topic: The Antz...
The Antz...
Jun 9 2009, 4:15 pm
By: r00k  

Jun 9 2009, 4:15 pm r00k Post #1



I am pretty sure, someone named a game this way before me...



Anyway, you can choose to be Mother Ant or BabyAnt in the begining.
As Mother Ant you can switch into 3 different Forms by consuming your Baby .



Mother Ant Magician .................... Defiler
Mother Ant Claws ....................... Kerrigan
Mother Ant Evolve ...................... Infested Duran

Each of them has different skills, but most important is Mother Ant Magician.
She can build Ant Formicaries for your Babies to get on the Battlefield,
she can "Jump" and she can "snipe" out Enemies that are to strong for the Babies
(all Dark Swarm)

You also control 1 Baby Ant & 1 Food Evolve




If you are 1 of the 5 Baby Ants, you will constantly Spawn at the Ant Formicary.
Once you have proofed that you are a good Baby, you do that by killing Enemy Ants,
you can go to the Food Evolve that your Mother Ant controls,
and eat a little to get bigger and stronger.
You can evolve into 8 ! different Forms.


Kid Ant ..................... Zergling
Teen Ant .................... Hydralisk
Worker Ant .................. Civilian
Spit Ant .................... Marine
Fenix the Ant ............... Fenix
Fire Ant .................... Firebat
Giant Ant ................... Ultralisk
Male Ant .................... Defiler


When you have some Worker Ants, you can evolve your other Baby Ants faster and you get the ability to upgrade.





The Goal of the Game is, to get out of the Dark Tunnel System, into the Light...




ScreenshotsScreenshotsScreenshotsScreenshotsScreenshotsScreenshotsScreenshots





some comments would be nice, especially if you find some bugs, because i wasnt able to make it to the light till now.
Attached Version is protected, i upload it unprotected to the DLDB, when it is bugfree.
...
..
.


Edit: Nice Alignment lmao...

Attachments:
The Ants (p).scm
Hits: 24 Size: 65.74kb

Post has been edited 1 time(s), last time on Jun 9 2009, 6:35 pm by Mini Moose 2707. Reason: Page distortion.



None.

Jun 9 2009, 4:26 pm UnholyUrine Post #2



Whao........
..
..
I had comments.. but after I saw the screenshots..
I'm just speechless.. whao..

okay okay I do have one question.. so it's an RPG then? :P...
EVEN BIGGER WHAOOOO

.. and .. just calling it "Antz" would suffice

but if u want ur map to be popular on b.net.. make it "Antz RPG" ...



None.

Jun 9 2009, 7:04 pm Excalibur Post #3

The sword and the faith

Very nice terrain in the shots, I'll give it a try multiplayer when I order my new router this week.




SEN Global Moderator and Resident Zealot
-------------------------
The sword and the faith.

:ex:
Sector 12
My stream, live PC building and tech discussion.

Jun 9 2009, 7:53 pm r00k Post #4



Quote from name: O)UnholyUrine
okay okay I do have one question.. so it's an RPG then?
No not really. I donīt know what genre it would fall under, but it has not enough story for an Rpg and its more like an Offense Evolve kind of thing. No idea try it out its not that long. Thx for liking terrain...

Quote from Excalibur
Very nice terrain in the shots, I'll give it a try multiplayer when I order my new router this week.
thx, tell me what you think then...



None.

Jun 9 2009, 7:55 pm Norm Post #5



Judging by the information, This looks like a great map. It's nice to see that people have original ideas still in a past-time as old as SC mapping.



None.

Jun 9 2009, 8:19 pm Excalibur Post #6

The sword and the faith

Actually Norm I remember the old 'Ants' maps but they didn't look half as good as this one does.




SEN Global Moderator and Resident Zealot
-------------------------
The sword and the faith.

:ex:
Sector 12
My stream, live PC building and tech discussion.

Jun 9 2009, 8:41 pm Jack Post #7

>be faceless void >mfw I have no face

Assuming you have fixed the bug where the Queen Ant can take out the whole upper area by herself, then it's a pretty fun game. It gets a little monotonous, especially as some people don't know how to Swarm an open area. Possibly you could have explained that a little more.



Red classic.

"In short, their absurdities are so extreme that it is painful even to quote them."

Jun 23 2009, 9:49 pm Polkaman Post #8



not sure if you're as goddamn nit-picky as I am about things like this, but 3rd screenshot:

"I have breeded for to long"



None.

Jun 24 2009, 2:23 am Vi3t-X Post #9



Haha. Someone's looking out for those guys with SC Orig.



None.

Jun 24 2009, 8:05 am killer_sss Post #10



eh this was pretty hard on armor. The queen cant do too much because her broodling is dieing all the time. Should detect if enemy is near to enable invincibility not if brood is near the queen ant. Anyhow was fun just was disappointing not being able to beat because i either had to a sit on my ass or b fight and die. Guess which one i chose.



None.

Jun 24 2009, 8:50 pm r00k Post #11



cool tip thx.
i am working on another map at the moment, but i wanted to change the end in this map, so i definitly change the brood invincibility when i work on it again.



None.

Jun 28 2009, 6:10 pm Bolshevik Post #12



absolutely sickest Map i've played for a long time, i thought the jump feature was really cool, you know ants can carry 10x their weight, maybe you could throw that in as something! :lol:



None.

Options
  Back to forum
Please log in to reply to this topic or to report it.
Members in this topic: None.
[12:16 pm]
Oh_Man -- inference vs backpropogation
[11:31 am]
Oh_Man -- No training is very computational expensivr it doesnt train in real time tht culd actually be used against it
[11:11 am]
NudeRaider -- Oh_Man
Oh_Man shouted: Hope that makes sense. Also artosiscast just dropped a 1 hour vid he analayses a bunch of its games. The TLDR is the maphack is responsible for a large percentage of its wins because its just hard countering zerg rushes
People keep mentioning it's a bot using reinforced self-learning (or w/e the correct term is) but I wonder, does it still actively learn now that it is deployed? How does that work? Or was it trained on like 100k games playing against itself and now training is finished and its capabilties are now static?
[09:53 am]
NimoStar -- ban the bot :))
[05:17 am]
Oh_Man -- Like it doesnt even bother to build a comsat unless it sees a lurker or dt, etc
[05:15 am]
Oh_Man -- Hope that makes sense. Also artosiscast just dropped a 1 hour vid he analayses a bunch of its games. The TLDR is the maphack is responsible for a large percentage of its wins because its just hard countering zerg rushes
[05:14 am]
Oh_Man -- It's EMULATING the behaviour of a control group select and move without having the actual functionality to do that
[05:13 am]
Oh_Man -- Vrael
Vrael shouted: yeah but it looks like pluto's eAPM is still 6000 based on issuing all those orders
k the APM is inflated because it issues 12 identical orders individually. Its not 12 unique orders
[03:02 am]
Vrael -- which does reduce down to the same tradeoff I mentioned below, aka trading APM for time, but still interesting
[03:01 am]
Vrael -- and while the reaver was reloading it used that time to aggregate enough marine/tank to fend it off
Please log in to shout.


Members Online: Oh_Man, petergrew, Roy