Staredit Network > Forums > Games > Topic: Killing Floor
Killing Floor
May 15 2009, 7:25 am
By: Sie_Sayoka  

May 15 2009, 7:25 am Sie_Sayoka Post #1



Link: http://store.steampowered.com/app/1250

Quote
Killing Floor is a Co-op Survival Horror FPS set in the devastated cities and countryside of England after a series of cloning experiments for the military goes horribly wrong. You and your friends are members of the military dropped into these locations with a simple mission: Survive long enough to cleanse the area of the failed experiments!

The Unreal total conversion went on sale for steam recently. I bought it and played it for a few hours, quite addicting and fun.



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May 15 2009, 4:53 pm Dungeon-Master Post #2



Quote from name:Nine">http://store.steampowered.com/app/1250]Nine different monster types trying to eat your face off, armed with everything from teeth and claws, to chainsaws, chain-guns and rocket-launchers
Only frigging nine diffrent omnsters?

In duke nukem 3D, out since around 1990, there was around 15 monsters!

Post has been edited 1 time(s), last time on May 15 2009, 5:00 pm by Dungeon-Master.



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May 16 2009, 12:49 am Sie_Sayoka Post #3



Are you serious? The variety of monsters doesn't make a game good or not.



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May 16 2009, 2:31 pm Forsaken Archer Post #4



Left 4 Dead has 6 monsters.



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May 16 2009, 2:40 pm Centreri Post #5

Relatively ancient and inactive

WoW has like 500 monsters. Pwn'd.



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May 16 2009, 3:05 pm Dem0n Post #6

ᕕ( ᐛ )ᕗ

WoW is an rpg. This is fps.




May 16 2009, 3:52 pm Centreri Post #7

Relatively ancient and inactive

The correct response would be 'But they're all the same...'.



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May 25 2009, 5:41 pm Fisty Post #8



Quote from Centreri
The correct response would be 'But they're all the same...'.
NUUUUU RESKINS TOTALLY COUNT AS NEW MONSTERS!

But seriously, how is Killing Floor? Any lasting fun?



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May 25 2009, 8:12 pm KrayZee Post #9



I can download the mod and play it for free in Unreal Tournament 2004. ^^



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May 25 2009, 9:25 pm FatalException Post #10



Quote from name:John F Kennedy
I can download the mod and play it for free in Unreal Tournament 2004. ^^
It's a UT2K4 mod? YES!! :}



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May 28 2009, 2:57 am Hitok1r1 Post #11



Killing Floor, more like Left6Dead.



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May 29 2009, 6:37 am MrrLL Post #12



Quote from name:John F Kennedy
I can download the mod and play it for free in Unreal Tournament 2004. ^^
Same here. My clan on UT2004 convinced me to get it. We played a few games and then it suddenly became old to them. I didn't feel like playing with people I didn't know since it's kind of a team/communication based game, so I stopped playing. This IS the game where you could make barriers out of shelves and other objects, right? I hope I don't have this mixed up with another game.



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Jun 1 2009, 7:22 am Sie_Sayoka Post #13



Quote from name:Merrell
Quote from name:John F Kennedy
I can download the mod and play it for free in Unreal Tournament 2004. ^^
Same here. My clan on UT2004 convinced me to get it. We played a few games and then it suddenly became old to them. I didn't feel like playing with people I didn't know since it's kind of a team/communication based game, so I stopped playing. This IS the game where you could make barriers out of shelves and other objects, right? I hope I don't have this mixed up with another game.
No its where you are attacked by various waves of monsters and have to run to the merchant to buy ammo/weapons in between the rounds. The only objects that you can interact with are the doors.

Gameplay: http://www.youtube.com/watch?v=ahAhSlfKpU0

Also don't compare it with left4dead the gameplay is entirely different.



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[03:29 am]
DarkenedFantasies -- Probably just didn't care. For example, at some point before release, they've updated the graphics of some of the Protoss buildings (Forge, CyberCore, Citadel, Observatory, Arbiter Tribunal), but instead of properly re-rendering them with edited 3D models, they did crappy copy-paste jobs on the rendered graphics.
[2026-6-22. : 8:35 pm]
Ultraviolet -- :wob:
[2026-6-21. : 11:38 pm]
Symmetry -- :wob:
[2026-6-21. : 4:56 am]
Ultraviolet -- I suppose we'll likely never know, but my guess would be that they already saw it operating successfully and there was no monetary incentive to finish the original work. And the dev cycle in old school Blizzard was so hectic, it's possible it just got forgotten about after the original game got released. Plus there's an element of existing MPQ files that were packaged with the original discs becoming outdated if they updated it. And it's not like they remade the original MPQs, they just made new ones for BW specifically
[2026-6-21. : 4:26 am]
Oh_Man -- so that makes me think maybe the theory they are unfinished is not true and its a deliberate design decision, coz why not finish them wen ur making brood war?
[2026-6-21. : 4:25 am]
Oh_Man -- the thing is thos buildings are from classic. that means they went ahead and made brood war without ever finishing the 'unfinished' buildings
[2026-6-20. : 6:15 pm]
Ultraviolet -- Yeah he's talked about a lot of that stuff in his casts before. It seems plausible. Especially knowing how Blizzard of yesteryear operated.
[2026-6-20. : 3:47 pm]
NudeRaider -- to clarify: couldn't recall the behavior for every single Protoss building but I was aware the disparity exists.
[2026-6-20. : 3:43 pm]
NudeRaider -- Contained nothing new for me. Didn't know all building's behavior, but very much all unit's. Also Terran balance whine - also nothing new :lol:
[2026-6-19. : 9:57 am]
Oh_Man -- makes me wonder if SEN knows anything about the topic
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